Yaroslava Nalivayko

dblp:341/5324 · DBLP profile ↗
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1ranked-venue papers
0as first author
1since 2021 · last 2023
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Image and video processing · 100%
Artificial intelligence
1 paper
3D vision · 100%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Performance modeling and evaluation · 100%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › stereo vision
stereo matching
0.712023
Spring: A High-Resolution High-Detail Dataset and Benchmark for Scene Flow, Optical Flow and Stereo · CVPR 2023
Image and video processing › motion estimation
optical flow
0.712023
Spring: A High-Resolution High-Detail Dataset and Benchmark for Scene Flow, Optical Flow and Stereo · CVPR 2023
Image and video processing › motion analysis
scene flow estimation
0.712023
Spring: A High-Resolution High-Detail Dataset and Benchmark for Scene Flow, Optical Flow and Stereo · CVPR 2023
Performance modeling and evaluation › benchmarking
benchmark dataset
0.212023
Spring: A High-Resolution High-Detail Dataset and Benchmark for Scene Flow, Optical Flow and Stereo · CVPR 2023
Performance modeling and evaluation
benchmarking
0.212023
Spring: A High-Resolution High-Detail Dataset and Benchmark for Scene Flow, Optical Flow and Stereo · CVPR 2023

Methods — techniques the papers use, named apart from their topics

super-resolved ground truth · 2.0rendering · 2.0
YearPublicationVenuePosition
2023 Spring: A High-Resolution High-Detail Dataset and Benchmark for Scene Flow, Optical Flow and Stereo
abstract
While recent methods for motion and stereo estimation recover an unprecedented amount of details, such highly detailed structures are neither adequately reflected in the data of existing benchmarks nor their evaluation methodology. Hence, we introduce Spring - a large, high-resolution, high-detail, computer-generated benchmark for scene flow, optical flow, and stereo. Based on rendered scenes from the open-source Blender movie “Spring”, it provides photo-realistic HD datasets with state-of-the-art visual effects and ground truth training data. Furthermore, we provide a website to upload, analyze and compare results. Using a novel evaluation methodology based on a super-resolved UHD ground truth, our Spring benchmark can assess the quality of fine structures and provides further detailed performance statistics on different image regions. Regarding the number of ground truth frames, Spring is 60× larger than the only scene flow benchmark, KITTI 2015, and 15× larger than the well-established MPI Sintel optical flow benchmark. Initial results for recent methods on our benchmark show that estimating fine details is indeed challenging, as their accuracy leaves significant room for improvement. The Spring benchmark and the corresponding datasets are available at http://spring-benchmark.org.
Lukas Mehl, Jenny Schmalfuss, Azin Jahedi, Yaroslava Nalivayko, Andrés Bruhn
CVPR4