Ting-Ru Liu

dblp:342/1467 · DBLP profile ↗
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2ranked-venue papers
1as first author
2since 2021 · last 2024
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 1 first-author · 2 since 2021Systems, architecture and hardware · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
3D vision · 100%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision
camera pose estimation
0.812024
Reprojection Errors as Prompts for Efficient Scene Coordinate Regression · ECCV (30) 2024
Computer vision › 3D vision › visual localization
scene coordinate regression
0.812024
Reprojection Errors as Prompts for Efficient Scene Coordinate Regression · ECCV (30) 2024

Methods — techniques the papers use, named apart from their topics

reprojection error · 0.8prompt · 0.8
YearPublicationVenuePosition
2024 Reprojection Errors as Prompts for Efficient Scene Coordinate Regression
Ting-Ru Liu, Hsuan-Kung Yang, Jou-Min Liu, Chun-Wei Huang, Tsung-Chih Chiang, Quan Kong, Norimasa Kobori, Chun-Yi Lee
ECCV (30)1
2024 Visual Forecasting as a Mid-level Representation for Avoidance
abstract
The challenge of navigation in environments with dynamic objects continues to be a central issue in the study of autonomous agents. While predictive methods hold promise, their reliance on precise state information makes them less practical for real-world implementation. This study presents visual forecasting as an innovative alternative. By introducing intuitive visual cues, this approach projects the future trajectories of dynamic objects to improve agent perception and enable anticipatory actions. Our research explores two distinct strategies for conveying predictive information through visual forecasting: (1) sequences of bounding boxes, and (2) augmented paths. To validate the proposed visual forecasting strategies, we initiate evaluations in simulated environments using the Unity engine and then extend these evaluations to real-world scenarios to assess both practicality and effectiveness. The results confirm the viability of visual forecasting as a promising solution for navigation and obstacle avoidance in dynamic environments.
Hsuan-Kung Yang, Tsung-Chih Chiang, Ting-Ru Liu, Chun-Wei Huang, Jou-Min Liu, Chun-Yi Lee
IROS3