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Mickel Liu

dblp:342/2832 · DBLP profile ↗
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6ranked-venue papers
0as first author
6since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 6 · 6 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
6 papers
Reinforcement learning · 40% Language models and text generation · 24% Generative modeling · 11%
Human-computer interaction and pervasive computing
1 paper
Human-AI interaction · 100%

Topics — the 10 heaviest of 13, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning
reinforcement learning from human feedback
1.422024
Safe RLHF: Safe Reinforcement Learning from Human Feedback · ICLR 2024
BeaverTails: Towards Improved Safety Alignment of LLM via a Human-Preference Dataset · NeurIPS 2023
Machine learning › Generative modeling › generative adversarial network › GAN training
mode collapse
0.912025
Artificial Hivemind: The Open-Ended Homogeneity of Language Models (and Beyond) · NeurIPS 2025
Natural language and speech › Language models and text generation
alignment
0.812024
Safe RLHF: Safe Reinforcement Learning from Human Feedback · ICLR 2024
Machine learning › Reinforcement learning
safe reinforcement learning
0.812024
OmniSafe: An Infrastructure for Accelerating Safe Reinforcement Learning Research · J. Mach. Learn. Res. 2024
Computer vision › 3D vision
3d human pose estimation
0.712023
Proactive Multi-Camera Collaboration for 3D Human Pose Estimation · ICLR 2023
Machine learning › Trustworthy machine learning › AI safety
safety alignment
0.712023
BeaverTails: Towards Improved Safety Alignment of LLM via a Human-Preference Dataset · NeurIPS 2023
Machine learning › Reinforcement learning
multi-agent reinforcement learning
0.612022
MATE: Benchmarking Multi-Agent Reinforcement Learning in Distributed Target Coverage Control · NeurIPS 2022
Natural language and speech › Language models and text generation
large language model safety
0.212023
BeaverTails: Towards Improved Safety Alignment of LLM via a Human-Preference Dataset · NeurIPS 2023
Machine learning › Reinforcement learning › multi-agent reinforcement learning
multi-agent communication
0.212022
MATE: Benchmarking Multi-Agent Reinforcement Learning in Distributed Target Coverage Control · NeurIPS 2022
Machine learning › Reinforcement learning › multi-agent reinforcement learning
self-play
0.212022
MATE: Benchmarking Multi-Agent Reinforcement Learning in Distributed Target Coverage Control · NeurIPS 2022

Methods — techniques the papers use, named apart from their topics

preference evaluation · 1.7human annotation · 1.7reinforcement learning · 1.4reward modeling · 0.8lagrangian method · 0.8cost modeling · 0.8constrained optimization · 0.8human preference annotation · 0.7content moderation · 0.7fictitious self-play · 0.6
YearPublicationVenuePosition
2025 Artificial Hivemind: The Open-Ended Homogeneity of Language Models (and Beyond)
abstract
Large language models (LMs) often struggle to generate diverse, human-like creative content, raising concerns about the long-term homogenization of human thought through repeated exposure to similar outputs. Yet scalable methods for evaluating LM output diversity remain limited, especially beyond narrow tasks such as random number or name generation, or beyond repeated sampling from a single model. To address this gap, we introduce Infinity-Chat, a large-scale dataset of 26K diverse, real-world, open-ended user queries that admit a wide range of plausible answers with no single ground truth. We introduce the first comprehensive taxonomy for characterizing the full spectrum of open-ended prompts posed to LMs, comprising 6 top-level categories (e.g., creative content generation, brainstorm & ideation) that further breaks down to 17 subcategories. Using Infinity-Chat, we present a large-scale study of mode collapse in LMs, revealing a pronounced Artificial Hivemind effect in open-ended generation of LMs, characterized by (1) intra-model repetition, where a single model consistently generates similar responses, and more so (2) inter-model homogeneity, where different models produce strikingly similar outputs. Infinity-Chat also includes 31,250 human annotations, across absolute ratings and pairwise preferences, with 25 independent human annotations per example. This enables studying collective and individual-specific human preferences in response to open-ended queries. Our findings show that state-of-the-art LMs, reward models, and LM judges are less well calibrated to human ratings on model generations that elicit differing idiosyncratic annotator preferences, despite maintaining comparable overall quality. Overall, INFINITY-CHAT presents the first large-scale resource for systematically studying real-world open-ended queries to LMs, revealing critical insights to guide future research for mitigating long-term AI safety risks posed by the Artificial Hivemind.
Yuanjun Chai, Margaret Li, Mickel Liu, Raymond Fok, Nouha Dziri, Yulia Tsvetkov, Maarten Sap, Yejin Choi 0001
NeurIPS4
2024 Safe RLHF: Safe Reinforcement Learning from Human Feedback
abstract
With the development of large language models (LLMs), striking a balance between the performance and safety of AI systems has never been more critical. However, the inherent tension between the objectives of helpfulness and harmlessness presents a significant challenge during LLM training. To address this issue, we propose Safe Reinforcement Learning from Human Feedback (Safe RLHF), a novel algorithm for human value alignment. Safe RLHF explicitly decouples human preferences regarding helpfulness and harmlessness, effectively avoiding the crowd workers' confusion about the tension and allowing us to train separate reward and cost models. We formalize the safety concern of LLMs as an optimization task of maximizing the reward function while satisfying specified cost constraints. Leveraging the Lagrangian method to solve this constrained problem, Safe RLHF dynamically adjusts the balance between the two objectives during fine-tuning. Through a three-round fine-tuning using Safe RLHF, we demonstrate a superior ability to mitigate harmful responses while enhancing model performance compared to existing value-aligned algorithms. Experimentally, we fine-tuned the Alpaca-7B using Safe RLHF and aligned it with collected human preferences, significantly improving its helpfulness and harmlessness according to human evaluations. Code is available at https://github.com/PKU-Alignment/safe-rlhf. Warning: This paper contains example data that may be offensive or harmful.
Josef Dai, Xuehai Pan, Ruiyang Sun, Jiaming Ji, Xinbo Xu, Mickel Liu, Yizhou Wang 0001, Yaodong Yang 0001
ICLR6
2024 OmniSafe: An Infrastructure for Accelerating Safe Reinforcement Learning Research
abstract
AI systems empowered by reinforcement learning (RL) algorithms harbor the immense potential to catalyze societal advancement, yet their deployment is often impeded by significant safety concerns. Particularly in safety-critical applications, researchers have raised concerns about unintended harms or unsafe behaviors of unaligned RL agents. The philosophy of safe reinforcement learning (SafeRL) is to align RL agents with harmless intentions and safe behavioral patterns. In SafeRL, agents learn to develop optimal policies by receiving feedback from the environment, while also fulfilling the requirement of minimizing the risk of unintended harm or unsafe behavior. However, due to the intricate nature of SafeRL algorithm implementation, combining methodologies across various domains presents a formidable challenge. This had led to an absence of a cohesive and efficacious learning framework within the contemporary SafeRL research milieu. In this work, we introduce a foundational framework designed to expedite SafeRL research endeavors. Our comprehensive framework encompasses an array of algorithms spanning different RL domains and places heavy emphasis on safety elements. Our efforts are to make the SafeRL-related research process more streamlined and efficient, therefore facilitating further research in AI safety.
Jiaming Ji, Borong Zhang, Juntao Dai, Xuehai Pan, Ruiyang Sun, Weidong Huang 0008, Yiran Geng, Mickel Liu, Yaodong Yang 0001
J. Mach. Learn. Res.9
2023 Proactive Multi-Camera Collaboration for 3D Human Pose Estimation
Hai Ci, Mickel Liu, Xuehai Pan, Fangwei Zhong, Yizhou Wang 0001
ICLR2
2023 BeaverTails: Towards Improved Safety Alignment of LLM via a Human-Preference Dataset
abstract
In this paper, we introduce the BeaverTails dataset, aimed at fostering research on safety alignment in large language models (LLMs). This dataset uniquely separates annotations of helpfulness and harmlessness for question-answering pairs, thus offering distinct perspectives on these crucial attributes. In total, we have gathered safety meta-labels for 333,963 question-answer (QA) pairs and 361,903 pairs of expert comparison data for both the helpfulness and harmlessness metrics. We further showcase applications of BeaverTails in content moderation and reinforcement learning with human feedback (RLHF), emphasizing its potential for practical safety measures in LLMs. We believe this dataset provides vital resources for the community, contributing towards the safe development and deployment of LLMs. Our project page is available at the following URL: https://sites.google.com/view/pku-beavertails.
Jiaming Ji, Mickel Liu, Josef Dai, Xuehai Pan, Chi Zhang 0017, Ce Bian, Boyuan Chen 0008, Ruiyang Sun, Yizhou Wang 0001, Yaodong Yang 0001
NeurIPS2
2022 MATE: Benchmarking Multi-Agent Reinforcement Learning in Distributed Target Coverage Control
abstract
We introduce the Multi-Agent Tracking Environment (MATE), a novel multi-agent environment simulates the target coverage control problems in the real world. MATE hosts an asymmetric cooperative-competitive game consisting of two groups of learning agents--"cameras" and "targets"--with opposing interests. Specifically, "cameras", a group of directional sensors, are mandated to actively control the directional perception area to maximize the coverage rate of targets. On the other side, "targets" are mobile agents that aim to transport cargo between multiple randomly assigned warehouses while minimizing the exposure to the camera sensor networks. To showcase the practicality of MATE, we benchmark the multi-agent reinforcement learning (MARL) algorithms from different aspects, including cooperation, communication, scalability, robustness, and asymmetric self-play. We start by reporting results for cooperative tasks using MARL algorithms (MAPPO, IPPO, QMIX, MADDPG) and the results after augmenting with multi-agent communication protocols (TarMAC, I2C). We then evaluate the effectiveness of the popular self-play techniques (PSRO, fictitious self-play) in an asymmetric zero-sum competitive game. This process of co-evolution between cameras and targets helps to realize a less exploitable camera network. We also observe the emergence of different roles of the target agents while incorporating I2C into target-target communication. MATE is written purely in Python and integrated with OpenAI Gym API to enhance user-friendliness. Our project is released at https://github.com/UnrealTracking/mate.
Xuehai Pan, Mickel Liu, Fangwei Zhong, Yaodong Yang 0001, Song-Chun Zhu, Yizhou Wang 0001
NeurIPS2