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Christoph Carnehl

dblp:342/5518 · DBLP profile ↗
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1ranked-venue papers
0as first author
1since 2021 · last 2025
0000-0001-5305-5388ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 since 2021Theory of computation · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
1 paper
Algorithmic game theory and mechanism design · 100%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Algorithmic game theory and mechanism design › mechanism design
information design
0.912025
Inputs or Outputs: What to Test and How to Test · EC 2025
Algorithmic game theory and mechanism design
mechanism design
0.912025
Inputs or Outputs: What to Test and How to Test · EC 2025

Methods — techniques the papers use, named apart from their topics

mechanism design · 0.9competitive market model · 0.9
YearPublicationVenuePosition
2025 Inputs or Outputs: What to Test and How to Test
abstract
We study the optimal design of tests in environments where agents can invest in inputs (e.g., effort) to enhance their individual outputs (e.g., human capital), which are then sold in a competitive market (e.g., labor market). Recognizing agents' heterogeneity in converting inputs into outputs, the designer devises a test to maximize the expected total output.
Matteo Camboni, Christoph Carnehl
EC2