EDBT 2026 Demo / reviewers in the wild / expert
Xiping Lin
dblp:342/7439
· DBLP profile ↗
3ranked-venue papers
0as first author
3since 2021 · last 2024
0009-0002-8962-2094ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
3 papers |
3D vision · 52% Face, body and person analysis · 22% Video understanding and tracking · 22% |
Topics — the 9 heaviest of 10, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › Face, body and person analysis
human pose estimation |
1.4 | 2 | 2024 | HmPEAR: A Dataset for Human Pose Estimation and Action Recognition · ACM Multimedia 2024 SLOPER4D: A Scene-Aware Dataset for Global 4D Human Pose Estimation in Urban Environments · CVPR 2023 |
Computer vision › 3D vision
3d human pose estimation |
0.8 | 1 | 2024 | HmPEAR: A Dataset for Human Pose Estimation and Action Recognition · ACM Multimedia 2024 |
Computer vision › Video understanding and tracking
action recognition |
0.8 | 1 | 2024 | HmPEAR: A Dataset for Human Pose Estimation and Action Recognition · ACM Multimedia 2024 |
Computer vision › 3D vision › motion capture
egocentric motion capture |
0.8 | 1 | 2024 | HiSC4D: Human-Centered Interaction and 4D Scene Capture in Large-Scale Space Using Wearable IMUs and LiDAR · IEEE Trans. Pattern Anal. Mach. Intell. 2024 |
Computer vision › 3D vision
3d scene understanding |
0.7 | 1 | 2023 | SLOPER4D: A Scene-Aware Dataset for Global 4D Human Pose Estimation in Urban Environments · CVPR 2023 |
Computer vision › Video understanding and tracking › dynamic scene analysis › video scene understanding › human-centric scene understanding
human-scene interaction |
0.7 | 1 | 2023 | SLOPER4D: A Scene-Aware Dataset for Global 4D Human Pose Estimation in Urban Environments · CVPR 2023 |
Robotics › Robot navigation and mapping › localization › multi-sensor localization
LiDAR-inertial localization |
0.2 | 1 | 2024 | HiSC4D: Human-Centered Interaction and 4D Scene Capture in Large-Scale Space Using Wearable IMUs and LiDAR · IEEE Trans. Pattern Anal. Mach. Intell. 2024 |
Computer vision › 3D vision
point cloud processing |
0.2 | 1 | 2024 | HmPEAR: A Dataset for Human Pose Estimation and Action Recognition · ACM Multimedia 2024 |
Computer vision › 3D vision
3d reconstruction |
0.2 | 1 | 2023 | SLOPER4D: A Scene-Aware Dataset for Global 4D Human Pose Estimation in Urban Environments · CVPR 2023 |
Methods — techniques the papers use, named apart from their topics
joint optimization · 1.4motion capture · 0.8lidar-inertial fusion · 0.8LiDAR · 0.8IMU integration · 0.8SMPL fitting · 0.7LiDAR-camera fusion · 0.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | HmPEAR: A Dataset for Human Pose Estimation and Action RecognitionabstractWe introduce HmPEAR, a novel dataset crafted for advancing research in 3D Human Pose Estimation (3D HPE) and Human Action Recognition (HAR), with a primary focus on outdoor environments. This dataset offers a synchronized collection of imagery, LiDAR point clouds, 3D human poses, and action categories. In total, the dataset encompasses over 300,000 frames collected from 10 distinct scenes and 25 diverse subjects. Among these, 250,000 frames of data contain 3D human pose annotations captured using an advanced motion capture system and further optimized for accuracy. Furthermore, the dataset annotates 40 types of daily human actions, resulting in over 6,000 action clips. Through extensive experimentation, we have demonstrated the quality of HmPEAR and highlighted the challenges it presents to current methodologies. Additionally, we propose baselines leveraging sequential images and point clouds for 3D HPE and HAR, which underscore the mutual reinforcement between them, highlighting the potential for cross-task synergies. The dataset is available at http://www.lidarhumanmotion.net/hmpear. Yitai Lin, Zhijie Wei, Wanfa Zhang, Xiping Lin, Yudi Dai, Chenglu Wen, Lan Xu 0003, Cheng Wang 0003 |
ACM Multimedia | 4 |
| 2024 | HiSC4D: Human-Centered Interaction and 4D Scene Capture in Large-Scale Space Using Wearable IMUs and LiDARabstractWe introduce HiSC4D, a novel Human-centered interaction and 4D Scene Capture method, aimed at accurately and efficiently creating a dynamic digital world, containing large-scale indoor-outdoor scenes, diverse human motions, rich human-human interactions, and human-environment interactions. By utilizing body-mounted IMUs and a head-mounted LiDAR, HiSC4D can capture egocentric human motions in unconstrained space without the need for external devices and pre-built maps. This affords great flexibility and accessibility for human-centered interaction and 4D scene capturing in various environments. Taking into account that IMUs can capture human spatially unrestricted poses but are prone to drifting for long-period using, and while LiDAR is stable for global localization but rough for local positions and orientations, HiSC4D employs a joint optimization method, harmonizing all sensors and utilizing environment cues, yielding promising results for long-term capture in large scenes. To promote research of egocentric human interaction in large scenes and facilitate downstream tasks, we also present a dataset, containing 8 sequences in 4 large scenes (200 to 5,000 [Formula: see text]), providing 36 k frames of accurate 4D human motions with SMPL annotations and dynamic scenes, 31k frames of cropped human point clouds, and scene mesh of the environment. A variety of scenarios, such as the basketball gym and commercial street, alongside challenging human motions, such as daily greeting, one-on-one basketball playing, and tour guiding, demonstrate the effectiveness and the generalization ability of HiSC4D. The dataset and code will be publicly available for research purposes. Yudi Dai, Xiping Lin, Chenglu Wen, Lan Xu 0003, Yuexin Ma, Cheng Wang 0003 |
IEEE Trans. Pattern Anal. Mach. Intell. | 3 |
| 2023 | SLOPER4D: A Scene-Aware Dataset for Global 4D Human Pose Estimation in Urban EnvironmentsabstractWe present SLOPER4D, a novel scene-aware dataset collected in large urban environments to facilitate the research of global human pose estimation (GHPE) with human-scene interaction in the wild. Employing a head-mounted device integrated with a LiDAR and camera, we record 12 human subjects' activities over 10 diverse urban scenes from an egocentric view. Frame-wise annotations for 2D key points, 3D pose parameters, and global translations are provided, together with reconstructed scene point clouds. To obtain accurate 3D ground truth in such large dynamic scenes, we propose a joint optimization method to fit local SMPL meshes to the scene and fine-tune the camera calibration during dynamic motions frame by frame, resulting in plausible and scene-natural 3D human poses. Even-tually, SLOPER4D consists of 15 sequences of human motions, each of which has a trajectory length of more than 200 meters (up to 1,300 meters) and covers an area of more than 200 m2(up to 30,000 m2), including more than 100k LiDAR frames, 300k video frames, and 500k IMU-based motion frames. With SLOPER4D, we provide a detailed and thorough analysis of two critical tasks, including camera-based 3D HPE and LiDAR-based 3D HPE in urban environments, and benchmark a new task, GHPE. The in-depth analysis demonstrates SLOPER4D poses significant challenges to existing methods and produces great research opportunities. The dataset and code are released at http://www.lidarhumanmotion.net/sloper4d/. Yudi Dai, Yitai Lin, Xiping Lin, Chenglu Wen, Lan Xu 0003, Hongwei Yi, Yuexin Ma, Cheng Wang 0003 |
CVPR | 3 |