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Yuhong Tan

dblp:342/8978 · DBLP profile ↗
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6ranked-venue papers
2as first author
6since 2021 · last 2026
0009-0006-1730-2349ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021Applied, interdisciplinary, general and emerging computing · 2 · 1 first-author · 2 since 2021Systems, architecture and hardware · 1 · 1 since 2021Computer networks · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Autonomous driving · 40% 3D vision · 20% Video understanding and tracking · 20%

Topics — the 4 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Learning paradigms › multi-task learning
auxiliary task learning
0.712023
Auxiliary Tasks Benefit 3D Skeleton-based Human Motion Prediction · ICCV 2023
Computer vision › Video understanding and tracking
human motion prediction
0.712023
Auxiliary Tasks Benefit 3D Skeleton-based Human Motion Prediction · ICCV 2023
Robotics › Autonomous driving › trajectory prediction
multi-agent trajectory prediction
0.712023
EqMotion: Equivariant Multi-Agent Motion Prediction with Invariant Interaction Reasoning · CVPR 2023
Robotics › Autonomous driving › trajectory prediction
pedestrian trajectory prediction
0.712023
EqMotion: Equivariant Multi-Agent Motion Prediction with Invariant Interaction Reasoning · CVPR 2023

Methods — techniques the papers use, named apart from their topics

noise corruption · 0.7masking · 0.7invariant interaction reasoning · 0.7graph neural network · 0.7equivariant feature learning · 0.7auxiliary-adapted transformer · 0.7
YearPublicationVenuePosition
2026 LO-GDRL: Privacy-preserving online task allocation based on Lyapunov optimization and graph-based deep reinforcement learning in mobile crowdsensing
abstract
In Mobile Crowdsensing (MCS), online task allocation ensures timely task completion and improves overall system performance in dynamic environments through real-time scheduling and optimizing resource utilization. Existing Deep Reinforcement Learning methods have several limitations, including poor model performance, low system stability, and the problem of data privacy leakage. To address these issues, this paper proposes a lightweight privacy-preserving online task allocation framework called LO-GDRL (Lyapunov Optimization with Graph-based Deep Reinforcement Learning). LO-GDRL formulates NP-hard online task allocation as a graph-constrained optimization problem and designs a Deep Reinforcement Learning method with a new Dual-branch Graph Attention Dueling Network to enhance dynamic environment adaptation and complex dependency capture capability. To improve system stability, LO-GDRL establishes a dynamic-queue mechanism for dynamic resource coordination based on Lyapunov Optimization. Additionally, while preserving worker location privacy through differential privacy, the system achieves an optimal privacy-performance trade-off. The case studies on the simulation data of MCS systems based on the two real-world datasets verify the effectiveness of the proposed framework and demonstrate that our framework achieves more stable and superior performance across diverse environments compared to state-of-the-art methods.
Yuhong Tan, Tao Peng 0011, Guojun Wang 0001, Qin Liu 0001, Tian Wang 0001
Comput. Networks1
2026 Effective and Scalable Path Planning and Motion Coordination for Four-Way Shuttle Vehicles in Storage/Retrieval Systems
abstract
Recently, Shuttle-Based Storage and Retrieval Systems (SBS/RSs) have emerged as a cornerstone of modern robotic handling systems. However, motion conflicts between four-way shuttle vehicles are introduced frequently due to the sparsely connected roadmap topology. Furthermore, the different time and energy costs between linear and direction-changing motions bring additional difficulties for classic solvers when applied directly. To address these issues, we propose Dynamic Graph-Driven A* (DGA*) for cooperative path planning in SBS/RSs. By fully exploiting the structured topology of SBS/RS roadmaps, the algorithm extracts sector-level topological graphs enriched with spatiotemporal attributes, effectively resolving conflicts while simultaneously optimizing motion costs. In addition, Recursive Preemption and Avoidance (RPA) is introduced to ensure motion coordination in congestion-prone areas commonly seen in SBS/RSs, through a combination of independent avoidance and recursive avoidance mechanisms. We implement our approach in a real warehouse with more than 240 vehicles and achieve a 17% improvement in system throughput while reducing runtime.
Xingyao Han, Zhe Liu 0022, Jieshi Xu, Yuhong Tan, Hesheng Wang 0001
IEEE Trans Autom. Sci. Eng.4
2025 AD2QT: Online Task Allocation Based on Transformer and Deep Reinforcement Learning in Mobile Crowdsensing
Yuhong Tan, Tao Peng 0011, Zeyu Chi, Xingyi Wu, Yi Guan
ICIC (9)1
2024 Cooperative Path Planning for Four-Way Shuttle Vehicles in Storage and Retrieval Systems: A Hierarchically Dynamic Graph-Based Approach
abstract
Recently, Shuttle-based Storage and Retrieval Systems (SBS/RSs) have garnered significant attention from both academia and industry, owing to their high spatial utilization and rapid response speed. However, the weak connectivity of roadmaps in densely stored environments increases the likelihood of congestion and deadlocks when multiple four-way shuttles operate simultaneously, thereby imposing greater demands for collaborative path planning. Instead of exhaustively coordinating the shuttle motions during the off-line planning or online local control stages, we solve the cooperative path planning challenge from the perspective of altering the road graph structure dynamically. More specifically, we propose an approach to automatically transfer the typical road graph of SBS/RSs into a hierarchical graph with a reduced size, and then dynamically adjust its edge properties to prohibit any motion conflicts. In this manner, the planning problem of large-scale shuttle groups can be easily resolved and all the potential congestions can be eliminated inherently. Finally, we build a complete multi-shuttle cooperative path planning system adaptable for large-scale problems.
Xingyao Han, Yuhong Tan, Zhe Liu 0022, Hesheng Wang 0001
IROS2
2023 EqMotion: Equivariant Multi-Agent Motion Prediction with Invariant Interaction Reasoning
abstract
Learning to predict agent motions with relationship reasoning is important for many applications. In motion prediction tasks, maintaining motion equivariance under Euclidean geometric transformations and invariance of agent interaction is a critical and fundamental principle. However, such equivariance and invariance properties are overlooked by most existing methods. To fill this gap, we propose Eq-Motion, an efficient equivariant motion prediction model with invariant interaction reasoning. To achieve motion equivariance, we propose an equivariant geometric feature learning module to learn a Euclidean transformable feature through dedicated designs of equivariant operations. To reason agent's interactions, we propose an invariant interaction reasoning module to achieve a more stable interaction modeling. To further promote more comprehensive motion features, we propose an invariant pattern feature learning module to learn an invariant pattern feature, which cooperates with the equivariant geometric feature to enhance network expressiveness. We conduct experiments for the proposed model on four distinct scenarios: particle dynamics, molecule dynamics, human skeleton motion prediction and pedestrian trajectory prediction. Experimental results show that our method is not only generally applicable, but also achieves state-of-the-art prediction performances on all the four tasks, improving by 24.0/30.1/8.6/9.2%. Code is available at https://github.com/MediaBrain-SJTU/EqMotion.
Chenxin Xu, Robby T. Tan, Yuhong Tan, Siheng Chen, Yu Guang Wang 0001, Xinchao Wang, Yanfeng Wang 0001
CVPR3
2023 Auxiliary Tasks Benefit 3D Skeleton-based Human Motion Prediction
abstract
Exploring spatial-temporal dependencies from observed motions is one of the core challenges of human motion prediction. Previous methods mainly focus on dedicated network structures to model the spatial and temporal dependencies. This paper considers a new direction by introducing a model learning framework with auxiliary tasks. In our auxiliary tasks, partial body joints’ coordinates are corrupted by either masking or adding noise and the goal is to recover corrupted coordinates depending on the rest coordinates. To work with auxiliary tasks, we propose a novel auxiliary-adapted transformer, which can handle incomplete, corrupted motion data and achieve coordinate recovery via capturing spatial-temporal dependencies. Through auxiliary tasks, the auxiliary-adapted transformer is promoted to capture more comprehensive spatial-temporal dependencies among body joints’ coordinates, leading to better feature learning. Extensive experimental results have shown that our method outperforms state-of-the-art methods by remarkable margins of 7.2%, 3.7%, and 9.4% in terms of 3D mean per joint position error (MPJPE) on the Human3.6M, CMU Mocap, and 3DPW datasets, respectively. We also demonstrate that our method is more robust under data missing cases and noisy data cases. Code is available at https://github.com/MediaBrain-SJTU/AuxFormer.
Chenxin Xu, Robby T. Tan, Yuhong Tan, Siheng Chen, Xinchao Wang, Yanfeng Wang 0001
ICCV3