Demo Data from EDBT 2026 / reviewers in the wild / expert
Erwin Berkhout
dblp:344/1609
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2023
—ORCID · unresolved
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Deep learning architectures and training · 33% 3D vision · 33% Representation and self-supervised learning · 33% |
Topics — the 3 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Deep learning architectures and training
convolutional neural network |
0.7 | 1 | 2023 | Poincaré ResNet · ICCV 2023 |
Computer vision › 3D vision › geometric deep learning
hyperbolic neural networks |
0.7 | 1 | 2023 | Poincaré ResNet · ICCV 2023 |
Machine learning › Representation and self-supervised learning › representation learning › dimensionality reduction › manifold learning › geometric representation learning
hyperbolic representation learning |
0.7 | 1 | 2023 | Poincaré ResNet · ICCV 2023 |
Methods — techniques the papers use, named apart from their topics
residual connections · 0.7poincaré ball model · 0.7batch normalization · 0.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | Poincaré ResNetabstractThis paper introduces an end-to-end residual network that operates entirely on the Poincaré ball model of hyperbolic space. Hyperbolic learning has recently shown great potential for visual understanding, but is currently only performed in the penultimate layer(s) of deep networks. All visual representations are still learned through standard Euclidean networks. In this paper we investigate how to learn hyperbolic representations of visual data directly from the pixel-level. We propose Poincaré ResNet, a hyperbolic counterpart of the celebrated residual network, starting from Poincaré 2D convolutions up to Poincaré residual connections. We identify three roadblocks for training convolutional networks entirely in hyperbolic space and propose a solution for each: (i) Current hyperbolic network initializations collapse to the origin, limiting their applicability in deeper networks. We provide an identity-based initialization that preserves norms over many layers. (ii) Residual networks rely heavily on batch normalization, which comes with expensive Fréchet mean calculations in hyperbolic space. We introduce Poincaré midpoint batch normalization as a faster and equally effective alternative. (iii) Due to the many intermediate operations in Poincaré layers, the computation graphs of deep learning libraries blow up, limiting our ability to train on deep hyperbolic networks. We provide manual backward derivations of core hyperbolic operations to maintain manageable computation graphs. Max van Spengler, Erwin Berkhout, Pascal Mettes |
ICCV | 2 |