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Finlay G. C. Hudson

dblp:344/3969 · DBLP profile ↗
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1ranked-venue papers
1as first author
1since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Video understanding and tracking · 91% 3D vision · 9%

Topics — the 3 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Video understanding and tracking
feature tracking
0.912025
TAPVid-360: Tracking Any Point in 360 from Narrow Field of View Video · NeurIPS 2025
Computer vision › Video understanding and tracking › feature tracking
long-term point tracking
0.912025
TAPVid-360: Tracking Any Point in 360 from Narrow Field of View Video · NeurIPS 2025
Computer vision › Video understanding and tracking › feature tracking
tracking any point
0.912025
TAPVid-360: Tracking Any Point in 360 from Narrow Field of View Video · NeurIPS 2025

Methods — techniques the papers use, named apart from their topics

point rotation prediction · 0.9360 video supervision · 0.9
YearPublicationVenuePosition
2025 TAPVid-360: Tracking Any Point in 360 from Narrow Field of View Video
abstract
Humans excel at constructing panoramic mental models of their surroundings, maintaining object permanence and inferring scene structure beyond visible regions. In contrast, current artificial vision systems struggle with persistent, panoramic understanding, often processing scenes egocentrically on a frame-by-frame basis. This limitation is pronounced in the Track Any Point (TAP) task, where existing methods fail to track 2D points outside the field of view. To address this, we introduce TAP-Vid 360, a novel task that requires predicting the 3D direction to queried scene points across a video sequence, even when far outside the narrow field of view of the observed video. This task fosters learning allocentric scene representations without needing dynamic 4D ground truth scene models for training. Instead, we exploit 360 videos as a source of supervision, resampling them into narrow field-of-view perspectives while computing ground truth directions by tracking points across the full panorama using a 2D pipeline. We introduce a new dataset and benchmark, TAP360-10k comprising 10k perspective videos with ground truth directional point tracking. Our baseline adapts CoTracker v3 to predict per-point rotations for direction updates, outperforming existing TAP and TAP-Vid 3D methods.
Finlay G. C. Hudson, James A. D. Gardner, William A. P. Smith
NeurIPS1