Demo Data from EDBT 2026 / reviewers in the wild / expert
Quentin Bellut
dblp:344/9021
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2023
0000-0002-2608-4594ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Interaction techniques and input · 77% Usability and user experience research · 23% |
Topics — the 5 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Interaction techniques and input › target selection › pointing
fitts' law |
0.7 | 1 | 2023 | Positional Variance Profiles (PVPs): A New Take on the Speed-Accuracy Trade-off · CHI 2023 |
Usability and user experience research › user performance
input performance evaluation |
0.7 | 1 | 2023 | Positional Variance Profiles (PVPs): A New Take on the Speed-Accuracy Trade-off · CHI 2023 |
Interaction techniques and input › target selection
pointing |
0.7 | 1 | 2023 | Positional Variance Profiles (PVPs): A New Take on the Speed-Accuracy Trade-off · CHI 2023 |
Interaction techniques and input › target selection › pointing
speed-accuracy trade-off |
0.7 | 1 | 2023 | Positional Variance Profiles (PVPs): A New Take on the Speed-Accuracy Trade-off · CHI 2023 |
Interaction techniques and input › input device
input device evaluation |
0.2 | 1 | 2023 | Positional Variance Profiles (PVPs): A New Take on the Speed-Accuracy Trade-off · CHI 2023 |
Methods — techniques the papers use, named apart from their topics
dual-minimization protocol · 0.7controlled experiment · 0.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | Positional Variance Profiles (PVPs): A New Take on the Speed-Accuracy Trade-offabstractFitts’ law is a behavioral model, used to design protocols and analyze data from pointing experiments. These are usually conducted in HCI to evaluate input performance. We recently proposed an alternative method to characterize input performance, called the method of PVPs in 1D, based on 1) a dual-minimization protocol, and 2) an analysis of the variability of entire trajectories. We extend the method in 2D; our contributions include new metrics, a new protocol, and a Python library. We also present the results of a controlled experiment where the new method is validated using three devices (mouse, touchpad, controller): effect sizes in the 2D case replicate those previously found. We also propose a comparison between Fitts’ law and our novel evaluation: the method of PVPs provides more information than Fitts’ law, and can predict its parameters. We discuss how this new method may relieve open problems of Fitts’ law. Julien Gori, Quentin Bellut |
CHI | 2 |