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Xueqiang Han

dblp:344/9525 · DBLP profile ↗
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16ranked-venue papers
6as first author
16since 2021 · last 2026
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Computer networks · 4 · 3 first-author · 4 since 2021Graphics, computer vision, multimedia, augmented reality and games · 4 · 1 first-author · 4 since 2021Artificial intelligence and machine learning · 3 · 1 first-author · 3 since 2021Systems, architecture and hardware · 2 · 1 first-author · 2 since 2021Databases, data management, data science and information retrieval · 2 · 2 since 2021Security and privacy · 1 · 1 first-author · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer networks
3 papers
Wireless sensing and localization · 65% Edge and fog computing · 35%
Network and information security
1 paper
Security and privacy of machine learning · 100%
Artificial intelligence
1 paper
3D vision · 100%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Distributed systems · 100%
Computer graphics and multimedia
1 paper
Geometric modeling and processing · 100%

Topics — the 3 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Security and privacy of machine learning › adversarial attack
physical adversarial attack
0.912025
Loki: Physical-World Adversarial Attacks on Wireless Indoor Localization via Differentiable Object Placement · IEEE Trans. Inf. Forensics Secur. 2025
Computer vision › 3D vision
3d reconstruction
0.312026
Stereo-Fi: Free-Form 3D Reconstruction via Generatively Co-Trained Inverse RF Rendering · SenSys 2026
Distributed systems › distributed machine learning
collaborative inference
0.312026
Pao-Ding: Accelerating Cross-Edge Video Analytics via Automated CNN Model Partitioning · IEEE Trans. Mob. Comput. 2026

Methods — techniques the papers use, named apart from their topics

object placement optimization · 2.6inverse rendering · 2.0generative diffusion model · 2.0co-training · 2.0automated model partitioning · 2.0differentiable ray-tracing · 1.7differentiable ray tracing · 0.9
YearPublicationVenuePosition
2026 Stereo-Fi: Free-Form 3D Reconstruction via Generatively Co-Trained Inverse RF Rendering
abstract
This paper presents Stereo-Fi, the first system for high-fidelity 3D reconstruction of free-form objects using radio frequency (RF) signals from an unconstrained, handheld sensor. Conventional RF methods rely on simplified physics and constrained data acquisition, which degrades geometric fidelity and generality. Removing these constraints reframes reconstruction as an unconstrained, yet fundamentally ill-posed, optimization problem. To this end, Stereo-Fi establishes a new framework that solves this ill-posed problem by iteratively co-training a physics-based and a learned generative model. To this end, Stereo-Fi integrates three innovations. First, it introduces a novel hybrid representation, rfMold, that combines the benefits of explicit and implicit models for a robust optimization foundation. Second, it employs an inverse rendering optimizer, rfChisel, to jointly refine scene geometry and sensor trajectory while effectively navigating the non-convex loss landscape. Finally, it incorporates rfAlign, a generative diffusion model to restore geometric details while ensuring semantic consistency. Comprehensive evaluation demonstrates that Stereo-Fi achieves quasi-vision reconstruction accuracy across diverse targets and environments, significantly outperforming state-of-the-art RF-based 3D reconstruction methods.
Xueqiang Han, Tianyue Zheng, Jun Luo 0001
SenSys1
2026 LFO: Layer-wise feature occlusion for transferable targeted adversarial attacks
Shaojie Han 0001, Xueqiang Han
Expert Syst. Appl.2
2026 Knowledge Distillation-Based Spiking Neural Network for Online Video Action Understanding
abstract
Online action detection and anticipation aim to understand current or upcoming actions in video streams. In industry, current artificial neural network (ANN)-based methods suffer from prohibitive energy consumption, fundamentally limiting their deployment on resource-constrained industrial devices. To bridge the gap between theory and application practice of informatics in industrial environments, we propose a novel knowledge distillation-based spiking neural network (KDSNN), which synergistically integrates bioinspired spike-driven processing with knowledge distillation, significantly reducing the energy consumption. Specifically, KDSNN includes a pioneering spiking neural network (SNN) architecture for online action detection and anticipation, which combines well-designed hierarchical spike convolutional neural network (CNN) block and spike Transformer block to capture spike-driven information. To further improve the performance of our SNN while maintaining low energy consumption, we introduce the knowledge distillation paradigm, which aims to utilize an expert-level ANN as a teacher to guide our SNN. Based on this, we propose a novel distillation loss, which consists of feature distillation and logit distillation. Notably, to address the cross-domain feature alignment in feature distillation, the optimal transport theory is employed to realize cross-domain knowledge transfer for the first time by minimizing the Wasserstein distance between continuous features (ANNs) and discrete features (SNNs). Through extensive evaluations on THUMOS14 and EPIC-Kitchen-100 datasets, the energy consumption of our KDSNN is only 27.1% and 10.0% of the state-of-the-art ANN-based method MAT. Equally importantly, the parameter count of our KDSNN is only 37.0% and 27.7% of MAT on THUMOS14 and EPIC-Kitchen-100, respectively.
Houlin Wang, Xueqiang Han, Kuo Pang, Qixian Zhang
IEEE Trans. Ind. Informatics3
2026 Boosting video adversarial attacks with refined perturbations
Xueqiang Han
J. Supercomput.1
2026 Pao-Ding: Accelerating Cross-Edge Video Analytics via Automated CNN Model Partitioning
Guanping Liang, Biao Han 0003, Ruidong Li 0001, Xueqiang Han, Zhigang Sun 0002
IEEE Trans. Mob. Comput.4
2025 Multi-scale Graph Convolutional Network for understanding human action in videos
Houlin Wang, Qing Tian 0003, Bingchun Luo, Xueqiang Han
Adv. Eng. Informatics6
2025 DSAA: Cross-modal transferable double sparse adversarial attacks from images to videos
Xueqiang Han, Houlin Wang, Qing Tian 0003
Neurocomputing1
2025 CGCN: Context graph convolutional network for few-shot temporal action localization
Houlin Wang, Xueqiang Han, Qing Tian 0003
Inf. Process. Manag.4
2025 Transferable targeted adversarial attack via multi-source perturbation generation and integration
Shaojie Han 0001, Xueqiang Han, Junbin Su, Gangzheng Zhai, Houlin Wang
J. Vis. Commun. Image Represent.4
2025 Fast-colorfool: faster and more transferable semantic adversarial attack with complementary colors and cumulative perturbation
Xueqiang Han, Zhiguo Cui, Sheng Zhan, Qing Tian 0003
Multim. Syst.2
2025 Loki: Physical-World Adversarial Attacks on Wireless Indoor Localization via Differentiable Object Placement
abstract
As a cornerstone for numerous sensing applications, wireless indoor localization has been a pivotal area of research over the last two decades. While techniques such as jamming, spoofing, and adversarial perturbation have been exploited to compromise wireless indoor localization, existing attacks face challenges in accessibility to wireless systems and stealthiness. To address these limitations, we introduceLoki, a novel physical-world attack on wireless indoor localization via differentiable object placement. Specifically, we develop a differentiable wireless ray-tracing technique that allows us to optimize object placement in the scene. By repositioning an existing object in the scene by just a few centimeters,Lokifools existing wireless indoor localization systems into generating erroneous localization results. We also show via experiments that the object placement generated byLokialigns with wireless sensing theory (e.g., the forward scattering region and Fresnel zone), confirming its explainability. Additionally,Lokiproves effective across various localization models and scenarios, highlighting its generalizability.
Xueqiang Han, Jinyang Huang, Meng Li 0006, Chao Cai 0001, Tianyue Zheng
IEEE Trans. Inf. Forensics Secur.1
2024 Aquilas: Adaptive QoS-Oriented Multipath Packet Scheduler with Hierarchical Intelligence for QUIC
abstract
Multipath packet scheduler is responsible for deliv-ering each packet to an appropriate path. However, rules-based schedulers struggle to adapt to varying network conditions and diverse Quality of Service (QoS) requirements. Despite learning- based scheduler can adapt to various network conditions, reacting quickly to network changes is still challenging. Moreover, for diverse QoS requirements, learning-based schedulers often neces-sitates training from scratch. To solve the above challenges, we propose a multi-head mapping model that selects an optimal sub- scheduler based on the current state. It works with a shared state encoder, a multi-head Q-value decoder, and QoS-oriented reward decomposition. Furthermore, we propose Aquilas, an adaptive multi path packet scheduler with hierarchical intelligence for the Quick UDP Internet Connection (QUIC) protocol. Aquilas adopts a learning-based scheduler selector, thereby enabling selection of an optimal policy from a pool of sub-schedulers. This sub- scheduler pool encompasses a wide range of knowledge for handling various network conditions. In coarse time intervals, the learning-based scheduler selector operates, while during fine- grained time intervals, the selected sub-scheduler delivers each packet to the corresponding path. Aquilas has been evaluated in both controlled emulation and real-world networks. Compared with the state-of-the-art schedulers, Aquilas improves transmis-sion performance in various network conditions and diverse traffic types.
Congxi Song, Biao Han 0003, Ruidong Li 0001, Xueqiang Han, Jinshu Su
ICDCS4
2024 SS-CMT: a label independent cross-modal transferable adversarial video attack with sparse strategy
Zhiguo Cui, Feiyu Li, Xueqiang Han
Multim. Syst.4
2024 Multi-agent DRL-based Multipath Scheduling for Video Streaming with QUIC
abstract
The popularization of video streaming brings challenges in satisfying diverse Quality of Service (QoS) requirements. The multipath extension of the Quick UDP Internet Connection (QUIC) protocol, also called MPQUIC, has the potential to improve video streaming performance with multiple simultaneously transmitting paths. The multipath scheduler of MPQUIC determines how to distribute the packets onto different paths. However, while applying current multipath schedulers into MPQUIC, our experimental results show that they fail to adapt to various receive buffer sizes of different devices and comprehensive QoS requirements of video streaming. These problems are especially severe under heterogeneous and dynamic network environments. To tackle these problems, we propose MARS, a Multi-agent deep Reinforcement learning (MADRL)-based Multipath QUIC Scheduler, which is able to promptly adapt to dynamic network environments. It exploits the MADRL method to learn a neural network for each path and generate scheduling policy. Besides, it introduces a novel multi-objective reward function that takes out-of-order queue size and different QoS metrics into consideration to realize adaptive scheduling optimization. We implement MARS in an MPQUIC prototype and deploy in Dynamic Adaptive Streaming over HTTP system. Then, we compare it with the state-of-the-art multipath schedulers in both emulated and real-world networks. Experimental results show that MARS outperforms the other schedulers with better adaptive capability regarding the receive buffer sizes and QoS.
Xueqiang Han, Biao Han 0003, Congxi Song
ACM Trans. Multim. Comput. Commun. Appl.1
2023 MARS: An Adaptive Multi-Agent DRL-based Scheduler for Multipath QUIC in Dynamic Networks
abstract
The multipath extension of the Quick UDP Internet Connection (QUIC) protocol, also called MPQUIC, is currently attracting increasing attention from both industry and academia. The multipath scheduler of MPQUIC determines how to distribute the packets onto different paths. However, our experimental results show that they fail to adapt to various receive buffer sizes and Quality of Service (QoS) requirements while applying current multipath schedulers into MPQUIC due to the diversity of devices and applications. These problems are especially severe under heterogeneous and dynamic network environments. To tackle these problems, we propose MARS, a Multi-Agent deep Reinforcement learning (MADRL) based Multipath QUIC Scheduler, which is able to promptly adapt to dynamic network environments. It exploits the MADRL method to learn a neural network for each path and generate scheduling policy. Besides, it introduces a novel multi-objective reward function that takes out-of-order (OFO) queue size and different QoS metrics into consideration to realize adaptive scheduling optimization. We implement MARS in an MPQUIC prototype and compare it with the state-of-the-art multipath schedulers in both emulated and real-world networks. Experimental results show that MARS outperforms the other schedulers with better adaptive capability regarding the receive buffer sizes and QoS.
Xueqiang Han, Biao Han 0003, Ruidong Li 0001, Xiaolan Ji
IWQoS1
2023 A sketch semantic segmentation method based on point-segment level interaction
Xueqiang Han
Eng. Appl. Artif. Intell.3