Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Sean Chew

dblp:344/9735 · DBLP profile ↗
← Back
2ranked-venue papers
0as first author
2since 2021 · last 2024
0000-0002-0130-3535ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 2 · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
2 papers
Immersive interaction · 40% Haptics and multimodal interaction · 35% Human-robot interaction · 20%

Topics — the 5 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Human-robot interaction › cognitive human-robot interaction › spatial cognition
spatial memory
0.812024
Doorways Do Not Always Cause Forgetting: Studying the Effect of Locomotion Technique and Doorway Visualization in Virtual Reality · CHI 2024
Immersive interaction
virtual reality
0.812024
Doorways Do Not Always Cause Forgetting: Studying the Effect of Locomotion Technique and Doorway Visualization in Virtual Reality · CHI 2024
Immersive interaction
virtual reality locomotion
0.812024
Doorways Do Not Always Cause Forgetting: Studying the Effect of Locomotion Technique and Doorway Visualization in Virtual Reality · CHI 2024
Haptics and multimodal interaction
haptic design tools
0.712023
Feellustrator: A Design Tool for Ultrasound Mid-Air Haptics · CHI 2023
Haptics and multimodal interaction › mid-air haptics
ultrasonic haptics
0.712023
Feellustrator: A Design Tool for Ultrasound Mid-Air Haptics · CHI 2023

Methods — techniques the papers use, named apart from their topics

teleportation · 0.8natural walking · 0.8lab study · 0.8interviews · 0.7evaluation study · 0.7
YearPublicationVenuePosition
2024 Doorways Do Not Always Cause Forgetting: Studying the Effect of Locomotion Technique and Doorway Visualization in Virtual Reality
abstract
The “doorway effect” predicts that crossing an environmental boundary affects memory negatively. In virtual reality (VR), we can design the crossing and the appearance of such boundaries in non-realistic ways. However, it is unclear whether locomotion techniques like teleportation, which avoid crossing the boundary altogether, still induce the effect. Furthermore, it is unclear how different appearances of a doorway act as a boundary and thus induce the effect. To address these questions, we conducted two lab studies. First, we conceptually replicated prior doorway effect studies in VR using natural walking and teleportation. Second, we investigated the effect of five doorway visualizations, ranging from doors to portals. The results show no difference in object recognition performance due to the presence of a doorway, locomotion technique, or doorway visualization. We discuss the implications of these findings on the role of boundaries in event-based memory and the design of boundary interactions in VR.
Thomas Van Gemert, Sean Chew, Yiannis Kalaitzoglou, Joanna Bergström
CHI2
2023 Feellustrator: A Design Tool for Ultrasound Mid-Air Haptics
abstract
Ultrasound mid-air haptic technology provides a large space of design possibilities, as one can modulate the ultrasound intensity in a continuous 3D space at a high speed over time. Yet, the need for programming the patterns limits rapid ideation and testing of alternatives. We present Feellustrator, a graphical design tool for quickly creating and editing ultrasound mid-air haptics. With Feellustrator, one can create custom ultrasound patterns, layer or sequence them into complex effects, project them on the user’s hand, and export them for use in external programs (e.g., Unity). To create the tool, we interviewed 13 designers who had from a few months to several years of experience with ultrasound, then derived a set of requirements for supporting ultrasound design. We demonstrate the design power of Feellustrator through example applications and an evaluation with 15 participants. Then, we outline future directions for ultrasound haptic design.
Hasti Seifi, Sean Chew, Antony James Nascè, William Edward Lowther, William Frier, Kasper Hornbæk
CHI2