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Junfan Zhao

dblp:345/0683 · DBLP profile ↗
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2ranked-venue papers
0as first author
2since 2021 · last 2026
0009-0002-7883-9490ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 since 2021Computer networks · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Generative modeling · 100%
Computer graphics and multimedia
1 paper
Computer animation and physical simulation · 77% Multimedia analysis and retrieval · 23%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Generative modeling › motion generation
dance generation
0.712023
FineDance: A Fine-grained Choreography Dataset for 3D Full Body Dance Generation · ICCV 2023
Machine learning › Generative modeling › motion generation
music-to-dance generation
0.712023
FineDance: A Fine-grained Choreography Dataset for 3D Full Body Dance Generation · ICCV 2023
Computer animation and physical simulation › motion synthesis
human motion synthesis
0.712023
FineDance: A Fine-grained Choreography Dataset for 3D Full Body Dance Generation · ICCV 2023
Multimedia analysis and retrieval › audio-visual learning
music-dance alignment
0.212023
FineDance: A Fine-grained Choreography Dataset for 3D Full Body Dance Generation · ICCV 2023

Methods — techniques the papers use, named apart from their topics

retrieval module · 1.3diffusion model · 1.3expert networks · 0.7expert network · 0.7
YearPublicationVenuePosition
2026 TunnelEye: An Explainable Framework for Real-Time Detection of Malicious DoH Traffic in High-Speed Backbone Networks
Jiajia Du, Cheng Zhi, Junfan Zhao, Hua Wu 0004, Guang Cheng 0001
IEEE Trans. Netw. Serv. Manag.4
2023 FineDance: A Fine-grained Choreography Dataset for 3D Full Body Dance Generation
abstract
Generating full-body and multi-genre dance sequences from given music is a challenging task, due to the limitations of existing datasets and the inherent complexity of the fine-grained hand motion and dance genres. To address these problems, we propose FineDance, which contains 14.6 hours of music-dance paired data, with fine-grained hand motions, fine-grained genres (22 dance genres), and accurate posture. To the best of our knowledge, FineDance is the largest music-dance paired dataset with the most dance genres. Additionally, to address monotonous and unnatural hand movements existing in previous methods, we propose a full-body dance generation network, which utilizes the diverse generation capabilities of the diffusion model to solve monotonous problems, and use expert nets to solve unreal problems. To further enhance the genre-matching and long-term stability of generated dances, we propose a Genre&Coherent aware Retrieval Module. Besides, we propose a novel metric named Genre Matching Score to evaluate the genre-matching degree between dance and music. Quantitative and qualitative experiments demonstrate the quality of FineDance, and the state-of-the-art performance of FineNet. The FineDance Dataset and more qualitative samples can be found at website.
Ronghui Li, Junfan Zhao, Yachao Zhang 0001, Mingyang Su, Zeping Ren, Yansong Tang, Xiu Li 0001
ICCV2