Demo Data from EDBT 2026 / reviewers in the wild / expert
Boyan Ji
dblp:345/8681
· DBLP profile ↗
4ranked-venue papers
0as first author
4since 2021 · last 2024
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 4 · 4 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 3 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
3 papers |
Visual content generation and editing · 63% Rendering · 37% |
Topics — the 5 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Rendering
neural radiance fields |
0.9 | 2 | 2023 | VGOS: Voxel Grid Optimization for View Synthesis from Sparse Inputs · IJCAI 2023 TeSTNeRF: Text-Driven 3D Style Transfer via Cross-Modal Learning · IJCAI 2023 |
Rendering
novel view synthesis |
0.9 | 2 | 2023 | VGOS: Voxel Grid Optimization for View Synthesis from Sparse Inputs · IJCAI 2023 TeSTNeRF: Text-Driven 3D Style Transfer via Cross-Modal Learning · IJCAI 2023 |
Visual content generation and editing › style transfer › 3d content stylization
3d scene stylization |
0.8 | 1 | 2024 | PNeSM: Arbitrary 3D Scene Stylization via Prompt-Based Neural Style Mapping · AAAI 2024 |
Visual content generation and editing › style transfer
neural style transfer |
0.8 | 1 | 2024 | PNeSM: Arbitrary 3D Scene Stylization via Prompt-Based Neural Style Mapping · AAAI 2024 |
Visual content generation and editing › style transfer
3d style transfer |
0.7 | 1 | 2023 | TeSTNeRF: Text-Driven 3D Style Transfer via Cross-Modal Learning · IJCAI 2023 |
Methods — techniques the papers use, named apart from their topics
prompt-based stylization · 0.8neural style mapping · 0.8text encoder · 0.7regularization · 0.7incremental voxel training · 0.7cross-modal learning · 0.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | PNeSM: Arbitrary 3D Scene Stylization via Prompt-Based Neural Style Mappingabstract3D scene stylization refers to transform the appearance of a 3D scene to match a given style image, ensuring that images rendered from different viewpoints exhibit the same style as the given style image, while maintaining the 3D consistency of the stylized scene. Several existing methods have obtained impressive results in stylizing 3D scenes. However, the mod- els proposed by these methods need to be re-trained when applied to a new scene. In other words, their models are cou- pled with a specific scene and cannot adapt to arbitrary other scenes. To address this issue, we propose a novel 3D scene stylization framework to transfer an arbitrary style to an ar- bitrary scene, without any style-related or scene-related re- training. Concretely, we first map the appearance of the 3D scene into a 2D style pattern space, which realizes complete disentanglement of the geometry and appearance of the 3D scene and makes our model be generalized to arbitrary 3D scenes. Then we stylize the appearance of the 3D scene in the 2D style pattern space via a prompt-based 2D stylization al- gorithm. Experimental results demonstrate that our proposed framework is superior to SOTA methods in both visual qual- ity and generalization. Jiafu Chen, Wei Xing 0001, Jiakai Sun, Tianyi Chu, Boyan Ji, Lei Zhao 0011, Huaizhong Lin, Haibo Chen 0006, Zhizhong Wang |
AAAI | 6 |
| 2023 | TeSTNeRF: Text-Driven 3D Style Transfer via Cross-Modal LearningabstractText-driven 3D style transfer aims at stylizing a scene according to the text and generating arbitrary novel views with consistency. Simply combining image/video style transfer methods and novel view synthesis methods results in flickering when changing viewpoints, while existing 3D style transfer methods learn styles from images instead of texts. To address this problem, we for the first time design an efficient text-driven model for 3D style transfer, named TeSTNeRF, to stylize the scene using texts via cross-modal learning: we leverage an advanced text encoder to embed the texts in order to control 3D style transfer and align the input text and output stylized images in latent space. Furthermore, to obtain better visual results, we introduce style supervision, learning feature statistics from style images and utilizing 2D stylization results to rectify abrupt color spill. Extensive experiments demonstrate that TeSTNeRF significantly outperforms existing methods and provides a new way to guide 3D style transfer. Jiafu Chen, Boyan Ji, Zhanjie Zhang, Tianyi Chu, Zhiwen Zuo, Lei Zhao 0011, Wei Xing 0001, Dongming Lu |
IJCAI | 2 |
| 2023 | VGOS: Voxel Grid Optimization for View Synthesis from Sparse InputsabstractNeural Radiance Fields (NeRF) has shown great success in novel view synthesis due to its state-of-the-art quality and flexibility. However, NeRF requires dense input views (tens to hundreds) and a long training time (hours to days) for a single scene to generate high-fidelity images. Although using the voxel grids to represent the radiance field can significantly accelerate the optimization process, we observe that for sparse inputs, the voxel grids are more prone to overfitting to the training views and will have holes and floaters, which leads to artifacts. In this paper, we propose VGOS, an approach for fast (3-5 minutes) radiance field reconstruction from sparse inputs (3-10 views) to address these issues. To improve the performance of voxel-based radiance field in sparse input scenarios, we propose two methods: (a) We introduce an incremental voxel training strategy, which prevents overfitting by suppressing the optimization of peripheral voxels in the early stage of reconstruction. (b) We use several regularization techniques to smooth the voxels, which avoids degenerate solutions. Experiments demonstrate that VGOS achieves state-of-the-art performance for sparse inputs with super-fast convergence. Code will be available at https://github.com/SJoJoK/VGOS. Jiakai Sun, Zhanjie Zhang, Jiafu Chen, Boyan Ji, Lei Zhao 0011, Wei Xing 0001 |
IJCAI | 5 |
| 2023 | Caster: Cartoon style transfer via dynamic cartoon style casting
Zhanjie Zhang, Jiakai Sun, Jiafu Chen, Lei Zhao 0011, Boyan Ji, Zehua Lan, Wei Xing 0001, Duanqing Xu |
Neurocomputing | 5 |