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Robin Ferede

dblp:345/8788 · DBLP profile ↗
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2ranked-venue papers
2as first author
2since 2021 · last 2025
0000-0001-5158-565XORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 2 first-author · 2 since 2021Systems, architecture and hardware · 2 · 2 first-author · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Motion planning and robot control · 57% Legged, aerial and field robots · 28% Transfer learning and domain adaptation · 15%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Legged, aerial and field robots
aerial robots
1.622025
One Net to Rule Them All: Domain Randomization in Quadcopter Racing Across Different Platforms · ICRA 2025
End-to-end Reinforcement Learning for Time-Optimal Quadcopter Flight · ICRA 2024
Machine learning › Transfer learning and domain adaptation › sim-to-real transfer
domain randomization
0.912025
One Net to Rule Them All: Domain Randomization in Quadcopter Racing Across Different Platforms · ICRA 2025
Robotics › Motion planning and robot control › robot control
neural network controller
0.912025
One Net to Rule Them All: Domain Randomization in Quadcopter Racing Across Different Platforms · ICRA 2025
Robotics › Motion planning and robot control
robot control
0.912025
One Net to Rule Them All: Domain Randomization in Quadcopter Racing Across Different Platforms · ICRA 2025
Robotics › Motion planning and robot control
robot learning
0.812024
End-to-end Reinforcement Learning for Time-Optimal Quadcopter Flight · ICRA 2024
Robotics › Motion planning and robot control › robot control › optimal control
time-optimal control
0.812024
End-to-end Reinforcement Learning for Time-Optimal Quadcopter Flight · ICRA 2024

Methods — techniques the papers use, named apart from their topics

neural network · 0.9domain randomization · 0.9residual model · 0.8reinforcement learning · 0.8adaptive control · 0.8
YearPublicationVenuePosition
2025 One Net to Rule Them All: Domain Randomization in Quadcopter Racing Across Different Platforms
abstract
In high-speed quadcopter racing, finding a single controller that works well across different platforms remains challenging. This work presents the first neural network controller for drone racing that generalizes across physically distinct quadcopters. We demonstrate that a single network, trained with domain randomization, can robustly control various types of quadcopters. The network relies solely on the current state to directly compute motor commands. The effectiveness of this generalized controller is validated through real-world tests on two substantially different crafts (3-inch and 5-inch race quadcopters). We further compare the performance of this generalized controller with controllers specifically trained for the 3-inch and 5-inch drone, using their identified model parameters with varying levels of domain randomization (0%, 10%, 20%, 30%). While the generalized controller shows slightly slower speeds compared to the fine-tuned models, it excels in adaptability across different platforms. Our results show that no randomization fails sim-to-real transfer while increasing randomization improves robustness but reduces speed. Despite this trade-off, our findings highlight the potential of domain randomization for generalizing controllers, paving the way for universal AI controllers that can adapt to any platform.
Robin Ferede, Till M. Blaha, Erin Lucassen, Christophe De Wagter, Guido de Croon
ICRA1
2024 End-to-end Reinforcement Learning for Time-Optimal Quadcopter Flight
abstract
Aggressive time-optimal control of quadcopters poses a significant challenge in the field of robotics. The state-of-the-art approach leverages reinforcement learning (RL) to train optimal neural policies. However, a critical hurdle is the sim-to-real gap, often addressed by employing a robust inner loop controller —an abstraction that, in theory, constrains the optimality of the trained controller, necessitating margins to counter potential disturbances. In contrast, our novel approach introduces high-speed quadcopter control using end-to-end RL (E2E) that gives direct motor commands. To bridge the reality gap, we incorporate a learned residual model and an adaptive method that can compensate for modeling errors in thrust and moments. We compare our E2E approach against a state-of-the-art network that commands thrust and body rates to an INDI inner loop controller, both in simulated and real-world flight. E2E showcases a significant 1.39-second advantage in simulation and a 0.17-second edge in real-world testing, highlighting end-to-end reinforcement learning’s potential. The performance drop observed from simulation to reality shows potential for further improvement, including refining strategies to address the reality gap or exploring offline reinforcement learning with real flight data.
Robin Ferede, Christophe De Wagter, Dario Izzo, Guido de Croon
ICRA1