Demo Data from EDBT 2026 / reviewers in the wild / expert
Robin Bruneau
dblp:347/0103
· DBLP profile ↗
2ranked-venue papers
1as first author
2since 2021 · last 2026
0000-0003-3178-9019ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 1 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
3D vision · 100% | |
| Computer graphics and multimedia
1 paper |
Computational photography and imaging · 100% |
Topics — the 6 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
3d reconstruction |
1.0 | 1 | 2026 | Multi-view Surface Reconstruction Using Normal and Reflectance Cues · Int. J. Comput. Vis. 2026 |
Computer vision › 3D vision › 3d reconstruction › surface reconstruction
multi-view surface reconstruction |
1.0 | 1 | 2026 | Multi-view Surface Reconstruction Using Normal and Reflectance Cues · Int. J. Comput. Vis. 2026 |
Computational photography and imaging › intrinsic image decomposition
reflectance and shading |
1.0 | 1 | 2026 | Multi-view Surface Reconstruction Using Normal and Reflectance Cues · Int. J. Comput. Vis. 2026 |
Computer vision › 3D vision › photometric stereo
multi-view photometric stereo |
0.8 | 1 | 2024 | RNb-NeuS: Reflectance and Normal-Based Multi-View 3D Reconstruction · CVPR 2024 |
Computer vision › 3D vision › 3d reconstruction
multi-view reconstruction |
0.8 | 1 | 2024 | RNb-NeuS: Reflectance and Normal-Based Multi-View 3D Reconstruction · CVPR 2024 |
Computer vision › 3D vision › neural rendering
neural volume rendering |
0.2 | 1 | 2024 | RNb-NeuS: Reflectance and Normal-Based Multi-View 3D Reconstruction · CVPR 2024 |
Methods — techniques the papers use, named apart from their topics
reflectance cues · 2.0normal cues · 2.0photometric stereo · 0.8joint reparameterization · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Multi-view Surface Reconstruction Using Normal and Reflectance Cues
Robin Bruneau, Baptiste Brument, Yvain Quéau, Jean Mélou, François Lauze, Jean-Denis Durou, Lilian Calvet |
Int. J. Comput. Vis. | 1 |
| 2024 | RNb-NeuS: Reflectance and Normal-Based Multi-View 3D ReconstructionabstractThis paper introduces a versatile paradigm for integrating multi-view reflectance (optional) and normal maps acquired through photometric stereo. Our approach employs a pixel-wise joint reparameterization of reflectance and normal, considering them as a vector of radiances rendered under simulated, varying illumination. This re-parameterization enables the seamless integration of reflectance and normal maps as input data in neural volume rendering-based 3D reconstruction while preserving a single optimization objective. In contrast, recent multi-view photometric stereo (MVPS) methods depend on multiple, potentially conflicting objectives. Despite its apparent simplicity, our proposed approach outperforms state-of-the-art approaches in MVPS benchmarks across F-score, Chamfer distance, and mean angular error metrics. Notably, it significantly improves the detailed 3D reconstruction of areas with high curvature or low visibility. Baptiste Brument, Robin Bruneau, Yvain Quéau, Jean Mélou, François Lauze, Jean-Denis Durou, Lilian Calvet |
CVPR | 2 |