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Iavor Bojinov

dblp:347/8826 · DBLP profile ↗
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1ranked-venue papers
0as first author
1since 2021 · last 2023
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
1 paper
Approximation and online algorithms · 67% Algorithmic game theory and mechanism design · 33%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Computational social science and digital humanities · 100%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Approximation and online algorithms › online learning
bandit
0.712023
Balancing Risk and Reward: A Batched-Bandit Strategy for Automated Phased Release · NeurIPS 2023
Approximation and online algorithms › online learning
batched bandit
0.712023
Balancing Risk and Reward: A Batched-Bandit Strategy for Automated Phased Release · NeurIPS 2023
Algorithmic game theory and mechanism design › multi-armed bandit
constrained bandit
0.712023
Balancing Risk and Reward: A Batched-Bandit Strategy for Automated Phased Release · NeurIPS 2023
Computational social science and digital humanities › online controlled experiments
a/b testing
0.212023
Balancing Risk and Reward: A Batched-Bandit Strategy for Automated Phased Release · NeurIPS 2023

Methods — techniques the papers use, named apart from their topics

probability bound inversion · 1.3posterior distribution · 1.3bayesian adaptive approach · 1.3
YearPublicationVenuePosition
2023 Balancing Risk and Reward: A Batched-Bandit Strategy for Automated Phased Release
abstract
Phased releases are a common strategy in the technology industry for gradually releasing new products or updates through a sequence of A/B tests in which the number of treated units gradually grows until full deployment or deprecation. Performing phased releases in a principled way requires selecting the proportion of units assigned to the new release in a way that balances the risk of an adverse effect with the need to iterate and learn from the experiment rapidly. In this paper, we formalize this problem and propose an algorithm that automatically determines the release percentage at each stage in the schedule, balancing the need to control risk while maximizing ramp-up speed. Our framework models the challenge as a constrained batched bandit problem that ensures that our pre-specified experimental budget is not depleted with high probability. Our proposed algorithm leverages an adaptive Bayesian approach in which the maximal number of units assigned to the treatment is determined by the posterior distribution, ensuring that the probability of depleting the remaining budget is low. Notably, our approach analytically solves the ramp sizes by inverting probability bounds, eliminating the need for challenging rare-event Monte Carlo simulation. It only requires computing means and variances of outcome subsets, making it highly efficient and parallelizable.
Jialiang Mao, Iavor Bojinov
NeurIPS3