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Hiroyuki Otomo

dblp:348/4652 · DBLP profile ↗
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2ranked-venue papers
0as first author
2since 2021 · last 2026
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Vision and language · 41% Video understanding and tracking · 36% Planning, search and constraint satisfaction · 12%

Topics — the 3 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Vision and language › vision-language model › multimodal large language model
multimodal large language model evaluation
1.012026
VIR-Bench: Evaluating Geospatial and Temporal Understanding of MLLMs via Travel Video Itinerary Reconstruction · AAAI 2026
Computer vision › Video understanding and tracking › motion analysis › trajectory analysis
trajectory extraction
0.912025
Graph-Structured Trajectory Extraction from Travelogues · ACL (1) 2025
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › planning
travel planning
0.312026
VIR-Bench: Evaluating Geospatial and Temporal Understanding of MLLMs via Travel Video Itinerary Reconstruction · AAAI 2026

Methods — techniques the papers use, named apart from their topics

case study · 1.0benchmark construction · 1.0
YearPublicationVenuePosition
2026 VIR-Bench: Evaluating Geospatial and Temporal Understanding of MLLMs via Travel Video Itinerary Reconstruction
abstract
Recent advances in multimodal large language models (MLLMs) have significantly enhanced video understanding capabilities, opening new possibilities for practical applications. Yet current video benchmarks focus largely on indoor scenes or short-range outdoor activities, leaving the challenges associated with long-distance travel largely unexplored. Mastering extended geospatial-temporal trajectories is critical for next-generation MLLMs, underpinning real-world tasks such as embodied-AI planning and navigation. To bridge this gap, we present VIR-Bench, a novel benchmark consisting of 200 travel videos that frames itinerary reconstruction as a challenging task designed to evaluate and push forward MLLMs' geospatial-temporal intelligence. Experimental results reveal that state-of-the-art MLLMs, including proprietary ones, struggle to achieve high scores, underscoring the difficulty of handling videos that span extended spatial and temporal scales. Moreover, we conduct an in-depth case study in which we develop a prototype travel-planning agent that leverages the insights gained from VIR-Bench. The agent’s markedly improved itinerary recommendations verify that our evaluation protocol not only benchmarks models effectively but also translates into concrete performance gains in user-facing applications.
Eiki Murata, Lingfang Zhang, Ayako Sato, So Fukuda, Keisuke Nakao, Yusuke Nakamura, Sebastian Zwirner, Yi-Chia Chen, Hiroyuki Otomo, Hiroki Ouchi, Daisuke Kawahara
AAAI12
2025 Graph-Structured Trajectory Extraction from Travelogues
abstract
Aitaro Yamamoto, Hiroyuki Otomo, Hiroki Ouchi, Shohei Higashiyama, Hiroki Teranishi, Hiroyuki Shindo, Taro Watanabe. Proceedings of the 63rd Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers). 2025.
Aitaro Yamamoto, Hiroyuki Otomo, Hiroki Ouchi, Shohei Higashiyama, Hiroki Teranishi, Hiroyuki Shindo, Taro Watanabe
ACL (1)2