Demo Data from EDBT 2026 / reviewers in the wild / expert
Chaoyi Deng
dblp:348/6553
· DBLP profile ↗
2ranked-venue papers
1as first author
2since 2021 · last 2025
0009-0003-0635-2568ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 1 first-author · 2 since 2021Databases, data management, data science and information retrieval · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Reinforcement learning · 50% Representation and self-supervised learning · 50% | |
| Software engineering, system software, and programming languages
1 paper |
Compilers and program optimization · 100% |
Topics — the 3 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Reinforcement learning
model-based reinforcement learning |
0.7 | 1 | 2023 | Pre-training Contextualized World Models with In-the-wild Videos for Reinforcement Learning · NeurIPS 2023 |
Machine learning › Representation and self-supervised learning › pre-training › spatio-temporal pre-training
video pretraining |
0.7 | 1 | 2023 | Pre-training Contextualized World Models with In-the-wild Videos for Reinforcement Learning · NeurIPS 2023 |
Compilers and program optimization
compiler optimization |
0.3 | 1 | 2025 | CompilerDream: Learning a Compiler World Model for General Code Optimization · KDD (2) 2025 |
Methods — techniques the papers use, named apart from their topics
world models · 0.9value prediction · 0.9reinforcement learning · 0.9latent dynamics model · 0.7context encoder · 0.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | CompilerDream: Learning a Compiler World Model for General Code OptimizationabstractEffective code optimization in compilers is crucial for computer and software engineering. The success of these optimizations primarily depends on the selection and ordering of the optimization passes applied to the code. While most compilers rely on fixed pass sequences, current methods to find the optimal sequence for specific programs either employ impractically slow search algorithms or learning methods that struggle to generalize to code unseen during training. To address these challenges, we introduce CompilerDream, the first world-model-based approach for general code optimization. CompilerDream features a compiler world model with a reward smoothing technique, enabling accurate simulation of optimization processes. Built on this model, code optimization agents can then be constructed via value prediction or direct optimization sequence generation. Trained on a large-scale program dataset, these agents serve as versatile code optimizers across diverse application scenarios and source-code languages. Our extensive experiments highlight CompilerDream's strong optimization capabilities for autotuning, where it leads the CompilerGym leaderboard. More importantly, the zero-shot generalization ability of large-scale trained compiler world model and agent, excels across diverse datasets, surpassing LLVM's built-in optimizations and state-of-the-art methods in both settings of value prediction and end-to-end code optimization. Chaoyi Deng, Jialong Wu 0001, Ningya Feng, Jianmin Wang 0001, Mingsheng Long |
KDD (2) | 1 |
| 2023 | Pre-training Contextualized World Models with In-the-wild Videos for Reinforcement LearningabstractUnsupervised pre-training methods utilizing large and diverse datasets have achieved tremendous success across a range of domains. Recent work has investigated such unsupervised pre-training methods for model-based reinforcement learning (MBRL) but is limited to domain-specific or simulated data. In this paper, we study the problem of pre-training world models with abundant in-the-wild videos for efficient learning of downstream visual control tasks. However, in-the-wild videos are complicated with various contextual factors, such as intricate backgrounds and textured appearance, which precludes a world model from extracting shared world knowledge to generalize better. To tackle this issue, we introduce Contextualized World Models (ContextWM) that explicitly separate context and dynamics modeling to overcome the complexity and diversity of in-the-wild videos and facilitate knowledge transfer between distinct scenes. Specifically, a contextualized extension of the latent dynamics model is elaborately realized by incorporating a context encoder to retain contextual information and empower the image decoder, which encourages the latent dynamics model to concentrate on essential temporal variations. Our experiments show that in-the-wild video pre-training equipped with ContextWM can significantly improve the sample efficiency of MBRL in various domains, including robotic manipulation, locomotion, and autonomous driving. Code is available at this repository: https://github.com/thuml/ContextWM. Jialong Wu 0001, Chaoyi Deng, Mingsheng Long |
NeurIPS | 3 |