EDBT 2026 Demo / reviewers in the wild / expert
Taisei Hanyu
dblp:349/3532
· DBLP profile ↗
2ranked-venue papers
0as first author
2since 2021 · last 2026
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 2 since 2021Systems, architecture and hardware · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
Robot manipulation · 41% Robot navigation and mapping · 27% Motion planning and robot control · 18% |
Topics — the 6 heaviest of 8, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Robotics › Robot manipulation › object manipulation
object-centric manipulation |
1.0 | 1 | 2026 | Rethinking Progression of Memory State in Robotic Manipulation: An Object-Centric Perspective · AAAI 2026 |
Robotics › Motion planning and robot control › robot learning
visuomotor policy |
1.0 | 1 | 2026 | Rethinking Progression of Memory State in Robotic Manipulation: An Object-Centric Perspective · AAAI 2026 |
Robotics › Robot navigation and mapping › SLAM
3d mapping |
0.8 | 1 | 2024 | Open-Fusion: Real-time Open-Vocabulary 3D Mapping and Queryable Scene Representation · ICRA 2024 |
Computer vision › 3D vision
3d scene understanding |
0.8 | 1 | 2024 | Open-Fusion: Real-time Open-Vocabulary 3D Mapping and Queryable Scene Representation · ICRA 2024 |
Robotics › Robot navigation and mapping › semantic mapping
open-vocabulary mapping |
0.8 | 1 | 2024 | Open-Fusion: Real-time Open-Vocabulary 3D Mapping and Queryable Scene Representation · ICRA 2024 |
Robotics › Robot manipulation › embodied foundation models
vision-language-action model |
0.3 | 1 | 2026 | Rethinking Progression of Memory State in Robotic Manipulation: An Object-Centric Perspective · AAAI 2026 |
Methods — techniques the papers use, named apart from their topics
slot-state-space modeling · 1.0relational encoder · 1.0vision-language foundation model · 0.8truncated signed distance function · 0.8hungarian feature matching · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Rethinking Progression of Memory State in Robotic Manipulation: An Object-Centric PerspectiveabstractAs embodied agents operate in increasingly complex environments, the ability to perceive, track, and reason about individual object instances over time becomes essential, especially in tasks requiring sequenced interactions with visually similar objects. In non-Markovian settings, critical decision cues lie in object histories rather than the current scene. Without persistent memory of prior interactions (what was used, where it was placed, or how it changed), visuomotor policies may fail, repeat past actions, or overlook completed ones. To surface this challenge, we introduce LIBERO-Mem, a non-Markovian task suite for stress-testing robotic manipulation under object-level partial observability. It combines short- and long-horizon object tracking with temporally sequenced subgoals, requiring reasoning beyond the current frame. However, vision-language-action (VLA) models often struggle in such settings, with token scaling quickly becoming intractable even for tasks spanning just a few hundred frames. We propose Embodied-SlotSSM, a slot-centric VLA framework built for temporal scalability. It maintains spatio-temporally consistent slot identities and leverages them through two mechanisms: (1) slot-state-space modeling for reconstructing short-term history, and (2) a relational encoder to align the input tokens with action decoding. Together, these components enable temporally grounded, context-aware action prediction. Experiments show Embodied-SlotSSM's baseline performance on LIBERO-Mem and general tasks, offering a scalable solution for non-Markovian reasoning in object-centric policies. Nhat Chung, Taisei Hanyu, Toan Nguyen 0004, Huy Le 0001, Frederick Bumgarner, Duy M. H. Nguyen, Viet-Khoa Vo-Ho, Kashu Yamazaki, Chase Rainwater, Tung Kieu, Anh Nguyen 0003, T. Hoang Ngan Le |
AAAI | 2 |
| 2024 | Open-Fusion: Real-time Open-Vocabulary 3D Mapping and Queryable Scene RepresentationabstractPrecise 3D environmental mapping with semantics is essential in robotics. Existing methods often rely on pre-defined concepts during training or are time-intensive when generating semantic maps. This paper presents Open-Fusion, an approach for real-time open-vocabulary 3D mapping and queryable scene representation using RGB-D data. Open-Fusion harnesses the power of a pretrained vision-language foundation model (VLFM) for open-set semantic comprehension and employs the Truncated Signed Distance Function (TSDF) for swift 3D scene reconstruction. By leveraging the VLFM, we extract region-based embeddings and their associated confidence maps. These are then integrated with the 3D knowledge from TSDF using an enhanced Hungarian-based feature-matching mechanism. In particular, Open-Fusion delivers outstanding annotation-free 3D segmentation for open vocabulary query without the need for additional 3D training. Benchmark tests on the ScanNet dataset against leading zero-shot methods highlight Open-Fusion’s superiority. Furthermore, it seamlessly combines the strengths of region-based VLFM and TSDF, facilitating real-time 3D scene comprehension that includes object concepts and open-world semantics. We encourage the readers to view the demos on our project page: https://uark-aicv.github.io/OpenFusion Kashu Yamazaki, Taisei Hanyu, Viet-Khoa Vo-Ho, Thang Pham, Gianfranco Doretto, Anh Nguyen 0003, T. Hoang Ngan Le |
ICRA | 2 |