Demo Data from EDBT 2026 / reviewers in the wild / expert
Moonjun Gong
dblp:349/4889
· DBLP profile ↗
5ranked-venue papers
0as first author
5since 2021 · last 2026
0009-0009-1986-7425ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 4 · 4 since 2021Systems, architecture and hardware · 3 · 3 since 2021Software engineering, systems software and programming languages · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
GPUs and heterogeneous computing · 50% Memory systems · 50% | |
| Computer graphics and multimedia
1 paper |
Rendering · 100% | |
| Artificial intelligence
1 paper |
Autonomous driving · 50% 3D vision · 38% Robot navigation and mapping · 12% |
Topics — the 10 heaviest of 10, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Rendering › gaussian splatting
3d gaussian splatting |
1.0 | 1 | 2026 | CLM: Removing the GPU Memory Barrier for 3D Gaussian Splatting · ASPLOS (2) 2026 |
Rendering
novel view synthesis |
1.0 | 1 | 2026 | CLM: Removing the GPU Memory Barrier for 3D Gaussian Splatting · ASPLOS (2) 2026 |
GPUs and heterogeneous computing
GPU memory management |
1.0 | 1 | 2026 | CLM: Removing the GPU Memory Barrier for 3D Gaussian Splatting · ASPLOS (2) 2026 |
Memory systems
memory offloading |
1.0 | 1 | 2026 | CLM: Removing the GPU Memory Barrier for 3D Gaussian Splatting · ASPLOS (2) 2026 |
Computer vision › 3D vision
3d reconstruction |
0.8 | 1 | 2024 | Multiagent Multitraversal Multimodal Self-Driving: Open MARS Dataset · CVPR 2024 |
Robotics › Autonomous driving
autonomous driving dataset |
0.8 | 1 | 2024 | Multiagent Multitraversal Multimodal Self-Driving: Open MARS Dataset · CVPR 2024 |
GPUs and heterogeneous computing › GPU communication
CPU-GPU data transfer |
0.3 | 1 | 2026 | CLM: Removing the GPU Memory Barrier for 3D Gaussian Splatting · ASPLOS (2) 2026 |
Memory systems
memory hierarchy |
0.3 | 1 | 2026 | CLM: Removing the GPU Memory Barrier for 3D Gaussian Splatting · ASPLOS (2) 2026 |
Robotics › Autonomous driving
collaborative perception |
0.2 | 1 | 2024 | Multiagent Multitraversal Multimodal Self-Driving: Open MARS Dataset · CVPR 2024 |
Robotics › Robot navigation and mapping
place recognition |
0.2 | 1 | 2024 | Multiagent Multitraversal Multimodal Self-Driving: Open MARS Dataset · CVPR 2024 |
Methods — techniques the papers use, named apart from their topics
pipelining · 2.0memory access pattern analysis · 2.0imitation learning · 0.8LiDAR · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | CLM: Removing the GPU Memory Barrier for 3D Gaussian Splattingabstract3D Gaussian Splatting (3DGS) is an increasingly popular novel view synthesis approach due to its fast rendering time, and high-quality output. However, scaling 3DGS to large (or intricate) scenes is challenging due to its substantial memory requirement, which exceeds the memory capacity of most GPUs. In this paper, we describe CLM, a system that allows 3DGS to render large scenes using a single consumer-grade GPU, e.g., RTX4090. It does so by offloading Gaussians to CPU memory, and loading them into GPU memory only when necessary. To improve performance and reduce communication overheads, CLM uses a novel offloading strategy based on insights into 3DGS's memory access patterns. This strategy enables efficient pipelining, which overlaps GPU-to-CPU communication, GPU computation and CPU computation. Furthermore, CLM exploits these access patterns to reduce communication volume. Our evaluation shows that the resulting implementation can render a large scene that requires 102 million Gaussians on a single RTX4090 and achieve state-of-the-art reconstruction quality. The code is open-sourced at: https://github.com/nyu-systems/CLM-GS Hexu Zhao, Xiwen Min, Xiaoteng Liu, Moonjun Gong, Yiming Li 0003, Ang Li 0006, Saining Xie, Jinyang Li 0001, Aurojit Panda |
ASPLOS (2) | 4 |
| 2024 | Multiagent Multitraversal Multimodal Self-Driving: Open MARS DatasetabstractLarge-scale datasets have fueled recent advancements in AI-based autonomous vehicle research. However, these datasets are usually collected from a single vehicle's one-time pass of a certain location, lacking multiagent inter-actions or repeated traversals of the same place. Such information could lead to transformative enhancements in autonomous vehicles' perception, prediction, and planning capabilities. To bridge this gap, in collaboration with the self-driving company May Mobility, we present MARS dataset which unifies scenarios that enable MultiAgent, multitraveRSal, and multimodal autonomous vehicle re-search. More specifically, MARS is collected with a fleet of autonomous vehicles driving within a certain geographical area. Each vehicle has its own route and different vehicles may appear at nearby locations. Each vehicle is equipped with a LiDAR and surround-view RGB cameras. We curate two subsets in MARS: one facilitates collaborative driving with multiple vehicles simultaneously present at the same location, and the other enables memory retrospection through asynchronous traversals of the same location by multiple vehicles. We conduct experiments in place recog-nition and neural reconstruction. More importantly, MARS introduces new research opportunities and challenges such as multitraversal 3D reconstruction, multiagent perception, and unsupervised object discovery. Our data and codes can be found at https://ai4ce.github.io/MARS/. Yiming Li 0003, Nuo Chen 0003, Moonjun Gong, Zonglin Lyu, Zehong Wang, Peili Jiang, Chen Feng 0002 |
CVPR | 4 |
| 2024 | LiDAR-based 4D Occupancy Completion and ForecastingabstractScene completion and forecasting are two popular perception problems in research for mobile agents like autonomous vehicles. Existing approaches treat the two problems in isolation, resulting in a separate perception of the two aspects. In this paper, we introduce a novel LiDAR perception task of Occupancy Completion and Forecasting (OCF) in the context of autonomous driving to unify these aspects into a cohesive framework. This task requires new algorithms to address three challenges altogether: (1) sparse-to-dense reconstruction, (2) partial-to-complete hallucination, and (3) 3D-to-4D prediction. To enable supervision and evaluation, we curate a large-scale dataset termed OCFBench from public autonomous driving datasets. We analyze the performance of closely related existing baselines and variants on our dataset. We envision that this research will inspire and call for further investigation in this evolving and crucial area of 4D perception. Our code for data curation and baseline implementation is available at https://github.com/ai4ce/Occ4cast. Xinhao Liu 0003, Moonjun Gong, Yiming Li 0003, Hang Zhao 0021, Chen Feng 0002 |
IROS | 2 |
| 2024 | SSCBench: A Large-Scale 3D Semantic Scene Completion Benchmark for Autonomous DrivingabstractMonocular scene understanding is a foundational component of autonomous systems. Within the spectrum of monocular perception topics, one crucial and useful task for holistic 3D scene understanding is semantic scene completion (SSC), which jointly completes semantic information and geometric details from RGB input. However, progress in SSC, particularly in large-scale street views, is hindered by the scarcity of high-quality datasets. To address this issue, we introduce SSCBench, a comprehensive benchmark that integrates scenes from widely used automotive datasets (e.g., KITTI-360, nuScenes, and Waymo). SSCBench follows an established setup and format in the community, facilitating the easy exploration of SSC methods in various street views. We benchmark models using monocular, trinocular, and point cloud input to assess the performance gap resulting from sensor coverage and modality. Moreover, we have unified semantic labels across diverse datasets to simplify cross-domain generalization testing. We commit to including more datasets and SSC models to drive further advancements in this field. Our data and code are available at https://github.com/ai4ce/SSCBench. Yiming Li 0003, Sihang Li 0001, Xinhao Liu 0003, Moonjun Gong, Kenan Li, Nuo Chen 0003, Fisher Yu 0001, Yue Wang 0041, Hang Zhao 0021, Zhiding Yu, Chen Feng 0002 |
IROS | 4 |
| 2024 | MLP-AIR: An effective MLP-based module for actor interaction relation learning in group activity recognition
Jianqin Yin, Shaojie Zhang 0004, Moonjun Gong |
Knowl. Based Syst. | 4 |