Janosch Ruff

dblp:349/7773 · DBLP profile ↗
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6ranked-venue papers
0as first author
6since 2021 · last 2026
0009-0004-3564-4831ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 3 since 2021Theory of computation · 3 · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
YearPublicationVenuePosition
2026 Robust Algorithms for Finding Cliques in Random Intersection Graphs via Sum-of-Squares
abstract
We study efficient algorithms for recovering cliques in dense random intersection graphs (RIGs). In this model, $d = n^{\Omega(1)}$ cliques of size approximately $k$ are randomly planted by choosing the vertices to participate in each clique independently with probability $\delta$. While there has been extensive work on recovering one, or multiple disjointly planted cliques in random graphs, the natural extension of this question to recovering overlapping cliques has been, surprisingly, largely unexplored. Moreover, because every vertex can be part of polynomially many cliques, this task is significantly harder than in case of disjointly planted cliques (as recently studied by Kothari, Vempala, Wein and Xu [COLT’23]). In this work we obtain the first efficient algorithms for recovering the community structure of RIGs both from the perspective of exact and approximate recovery. Our algorithms are further robust to noise, monotone adversaries, a certain, optimal number of edge corruptions, and work whenever $k \gg \sqrt{n \log(n)}$. Our techniques follow the proofs-to-algorithms framework utilizing the sum-of-squares hierarchy. An essential component are certificates for the absence of large cliques outside of the ground-truth. Instead of spectral certificates, a central ingredient are modified versions of the biclique certificates, recently used for semi-random planted clique by Buhai, Kothari and Steurer [STOC’23]. To turn these certificates into robust and efficient algorithms that do not produce “false positives”, we rely on an extremely sharp concentration property for pseudo-distributions which might be of independent interest. Our techniques further extend to the related task of efficient \emph{refutation}, and lead to algorithms that can not only recover the ground-truth, but also certify the optimality of this clustering.
Andreas Göbel 0001, Janosch Ruff, Leon Schiller
COLT2
2026 On Distributed Colouring of Hyperbolic Random Graphs
abstract
We analyse simple distributed colouring algorithms on hyperbolic random graphs (HRGs), a generative model capturing properties of real-world networks such as power-law degrees and large clustering. We focus on the number of rounds and the colour space needed to colour HRGs in the distributed setting.
Yannic Maus, Janosch Ruff
SODA2
2025 Strategic Network Creation for Enabling Greedy Routing
abstract
Today we rely on networks that are created and maintained by smart devices. For such networks, there is no governing central authority but instead the network structure is shaped by the decisions of selfish intelligent agents. A key property of such communication networks is that they should be easy to navigate for routing data. For this, a common approach is greedy routing, where every device simply routes data to a neighbor that is closer to the respective destination. Networks of intelligent agents can be analyzed via a game-theoretic approach and in the last decades many variants of network creation games have been proposed and analyzed. In this paper we present the first game-theoretic network creation model that incorporates greedy routing, i.e., the strategic agents in our model are embedded in some metric space and strive for creating a network among themselves where all-pairs greedy routing is enabled. Besides this, the agents optimize their connection quality within the created network by aiming for greedy routing paths with low stretch. For our model, we analyze the existence of (approximate)-equilibria and the computational hardness in different underlying metric spaces. E.g., we characterize the set of equilibria in 1-2-metrics and tree metrics and show that Nash equilibria always exist. For Euclidean space, the setting which is most relevant in practice, we prove that equilibria are not guaranteed to exist but that the well-known Θ-graph construction yields networks having a low stretch that are game-theoretically almost stable. For general metric spaces, we show that approximate equilibria exist where the approximation factor depends on the cost of maintaining any link.
Julian Berger, Tobias Friedrich 0001, Pascal Lenzner, Paraskevi Machaira, Janosch Ruff
AAAI5
2025 Hyperbolic Random Graphs: Clique Number and Degeneracy with Implications for Colouring
abstract
Hyperbolic random graphs inherit many properties that are present in real-world networks. The hyperbolic geometry imposes a scale-free network with a strong clustering coefficient. Other properties like a giant component, the small world phenomena and others follow. This motivates the design of simple algorithms for hyperbolic random graphs. In this paper we consider threshold hyperbolic random graphs (HRGs). Greedy heuristics are commonly used in practice as they deliver a good approximations to the optimal solution even though their theoretical analysis would suggest otherwise. A typical example for HRGs are degeneracy-based greedy algorithms [Bläsius, Fischbeck; Transactions of Algorithms '24]. In an attempt to bridge this theory-practice gap we characterise the parameter of degeneracy yielding a simple approximation algorithm for colouring HRGs. The approximation ratio of our algorithm ranges from (2/√3) to 4/3 depending on the power-law exponent of the model. We complement our findings for the degeneracy with new insights on the clique number of hyperbolic random graphs. We show that degeneracy and clique number are substantially different and derive an improved upper bound on the clique number. Additionally, we show that the core of HRGs does not constitute the largest clique. Lastly we demonstrate that the degeneracy of the closely related standard model of geometric inhomogeneous random graphs behaves inherently different compared to the one of hyperbolic random graphs.
Samuel Baguley, Yannic Maus, Janosch Ruff, George Skretas
STACS3
2024 Run Time Bounds for Integer-Valued OneMax Functions
abstract
While most theoretical run time analyses of discrete randomized search heuristics focus on finite search spaces, we consider the search space Zn. Understanding this search space is especially relevant for developing better algorithms for mixed-integer black box optimization (MI-BBO) problems.
Jonathan Gadea Harder, Timo Kötzing, Xiaoyue Li 0001, Aishwarya Radhakrishnan, Janosch Ruff
GECCO5
2023 On the Giant Component of Geometric Inhomogeneous Random Graphs
Thomas Bläsius, Tobias Friedrich 0001, Maximilian Katzmann, Janosch Ruff, Ziena Zeif
ESA4