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Konstantinos Rematas

dblp:35/10771 · DBLP profile ↗
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17ranked-venue papers
9as first author
3since 2021 · last 2022
0000-0002-9617-099XORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 15 · 9 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 14 · 7 first-author · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
12 papers
Rendering · 50% Geometric modeling and processing · 18% Computational photography and imaging · 16%
Artificial intelligence
9 papers
3D vision · 81% Deep learning architectures and training · 7% Image recognition and object detection · 3%
Databases, data mining, and information retrieval
1 paper
Data mining · 50% Information retrieval · 50%

Topics — the 30 heaviest of 40, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Rendering
neural radiance fields
1.122022
Urban Radiance Fields · CVPR 2022
Sharf: Shape-conditioned Radiance Fields from a Single View · ICML 2021
Computer vision › 3D vision
3d reconstruction
0.922021
From Points to Multi-Object 3D Reconstruction · CVPR 2021
Reconstructing NBA Players · ECCV (5) 2020
Geometric modeling and processing › 3d reconstruction › urban reconstruction
urban scene reconstruction
0.612022
Urban Radiance Fields · CVPR 2022
Computer vision › 3D vision › 3d reconstruction › object reconstruction
multi-object 3d reconstruction
0.512021
From Points to Multi-Object 3D Reconstruction · CVPR 2021
Computer vision › 3D vision
pose estimation
0.512021
From Points to Multi-Object 3D Reconstruction · CVPR 2021
Geometric modeling and processing
3d reconstruction
0.512021
Sharf: Shape-conditioned Radiance Fields from a Single View · ICML 2021
Computational photography and imaging › image-based modeling › 3d reconstruction from images
single-view 3d reconstruction
0.512021
Sharf: Shape-conditioned Radiance Fields from a Single View · ICML 2021
Rendering
novel view synthesis
0.522017
Novel Views of Objects from a Single Image · IEEE Trans. Pattern Anal. Mach. Intell. 2017
Image-Based Synthesis and Re-synthesis of Viewpoints Guided by 3D Models · CVPR 2014
Computer vision › 3D vision › 3d human reconstruction
human performance reconstruction
0.412020
Reconstructing NBA Players · ECCV (5) 2020
Rendering
neural rendering
0.412020
Neural Voxel Renderer: Learning an Accurate and Controllable Rendering Tool · CVPR 2020
Machine learning › Deep learning architectures and training
convolutional neural network
0.312018
Reflectance and Natural Illumination from Single-Material Specular Objects Using Deep Learning · IEEE Trans. Pattern Anal. Mach. Intell. 2018
Computer vision › 3D vision › inverse rendering
intrinsic image decomposition
0.312018
Reflectance and Natural Illumination from Single-Material Specular Objects Using Deep Learning · IEEE Trans. Pattern Anal. Mach. Intell. 2018
Computer vision › 3D vision › inverse rendering
reflectance and illumination modeling
0.312018
Reflectance and Natural Illumination from Single-Material Specular Objects Using Deep Learning · IEEE Trans. Pattern Anal. Mach. Intell. 2018
Rendering
appearance modeling
0.312018
PhotoShape: photorealistic materials for large-scale shape collections · ACM Trans. Graph. 2018
Visual content generation and editing › scene synthesis
material assignment
0.312018
PhotoShape: photorealistic materials for large-scale shape collections · ACM Trans. Graph. 2018
Computer vision › 3D vision › object alignment
2d-to-3d alignment
0.312017
Novel Views of Objects from a Single Image · IEEE Trans. Pattern Anal. Mach. Intell. 2017
Computational photography and imaging › illumination estimation
environment map estimation
0.312017
What is Around the Camera? · ICCV 2017
Rendering
inverse rendering
0.312017
What is Around the Camera? · ICCV 2017
Computational photography and imaging
intrinsic image decomposition
0.212016
Deep Reflectance Maps · CVPR 2016
Rendering › appearance acquisition
reflectance map estimation
0.212016
Deep Reflectance Maps · CVPR 2016
Information retrieval › multimedia analysis and retrieval
image summarization
0.212015
Dataset fingerprints: Exploring image collections through data mining · CVPR 2015
Data mining
pattern mining
0.212015
Dataset fingerprints: Exploring image collections through data mining · CVPR 2015
Multimedia analysis and retrieval
multimodal learning
0.212014
Learning Like a Toddler: Watching Television Series to Learn Vocabulary from Images and Audio · ACM Multimedia 2014
Rendering › novel view synthesis
single-image view synthesis
0.212014
Image-Based Synthesis and Re-synthesis of Viewpoints Guided by 3D Models · CVPR 2014
Computer vision › 3D vision
novel view synthesis
0.212022
Urban Radiance Fields · CVPR 2022
Machine learning › Probabilistic and Bayesian machine learning › structured models
latent variable model
0.112021
Sharf: Shape-conditioned Radiance Fields from a Single View · ICML 2021
Computer vision › Image recognition and object detection
object detection
0.112021
From Points to Multi-Object 3D Reconstruction · CVPR 2021
Geometric modeling and processing › shape representation › volumetric representation
voxel representation
0.112020
Neural Voxel Renderer: Learning an Accurate and Controllable Rendering Tool · CVPR 2020
Computer vision › Segmentation and scene understanding › object segmentation
human segmentation
0.112011
Level-set person segmentation and tracking with multi-region appearance models and top-down shape information · ICCV 2011
Computer vision › Video understanding and tracking
object tracking
0.112011
Level-set person segmentation and tracking with multi-region appearance models and top-down shape information · ICCV 2011

Methods — techniques the papers use, named apart from their topics

segmentation supervision · 1.1exposure compensation · 1.1NeRF · 1.1LiDAR fusion · 1.1voxelized shape representation · 1.0neural radiance field · 1.0latent code optimization · 1.0convolutional neural network · 0.6shape selection · 0.5key-point detector · 0.5collision loss · 0.5voxel grid · 0.4neural rendering network · 0.4mid-level feature mining · 0.2co-occurrence pattern discovery · 0.2
YearPublicationVenuePosition
2022 Urban Radiance Fields
abstract
The goal of this work is to perform 3D reconstruction and novel view synthesis from data captured by scanning platforms commonly deployed for world mapping in urban outdoor environments (e.g., Street View). Given a sequence of posed RGB images and lidar sweeps acquired by cameras and scanners moving through an outdoor scene, we produce a model from which 3D surfaces can be extracted and novel RGB images can be synthesized. Our approach extends Neural Radiance Fields, which has been demonstrated to synthesize realistic novel images for small scenes in controlled settings, with new methods for leveraging asynchronously captured lidar data, for addressing exposure variation between captured images, and for leveraging predicted image segmentations to supervise densities on rays pointing at the sky. Each of these three extensions provides significant performance improvements in experiments on Street View data. Our system produces state-of-the-art 3D surface reconstructions and synthesizes higher quality novel views in comparison to both traditional methods (e.g. COLMAP) and recent neural representations (e.g. Mip-NeRF).
Konstantinos Rematas, Andrew Liu 0001, Pratul P. Srinivasan, Jonathan T. Barron, Andrea Tagliasacchi, Thomas A. Funkhouser, Vittorio Ferrari
CVPR1
2021 From Points to Multi-Object 3D Reconstruction
abstract
We propose a method to detect and reconstruct multiple 3D objects from a single RGB image. The key idea is to optimize for detection, alignment and shape jointly over all objects in the RGB image, while focusing on realistic and physically plausible reconstructions. To this end, we propose a key-point detector that localizes objects as center points and directly predicts all object properties, including 9-DoF bounding boxes and 3D shapes – all in a single forward pass. The proposed method formulates 3D shape reconstruction as a shape selection problem, i.e. it selects among exemplar shapes from a given database. This makes it agnostic to shape representations, which enables a lightweight reconstruction of realistic and visually-pleasing shapes based on CAD-models, while the training objective is formulated around point clouds and voxel representations. A collision-loss promotes non-intersecting objects, further increasing the reconstruction realism. Given the RGB image, the presented approach performs lightweight reconstruction in a single-stage, it is real-time capable, fully differentiable and end-to-end trainable. Our experiments compare multiple approaches for 9-DoF bounding box estimation, evaluate the novel shape-selection mechanism and compare to recent methods in terms of 3D bounding box estimation and 3D shape reconstruction quality.
Francis Engelmann, Konstantinos Rematas, Bastian Leibe, Vittorio Ferrari
CVPR2
2021 Sharf: Shape-conditioned Radiance Fields from a Single View
abstract
We present a method for estimating neural scenes representations of objects given only a single image. The core of our method is the estimation of a geometric scaffold for the object and its use as a guide for the reconstruction of the underlying radiance field. Our formulation is based on a generative process that first maps a latent code to a voxelized shape, and then renders it to an image, with the object appearance being controlled by a second latent code. During inference, we optimize both the latent codes and the networks to fit a test image of a new object. The explicit disentanglement of shape and appearance allows our model to be fine-tuned given a single image. We can then render new views in a geometrically consistent manner and they represent faithfully the input object. Additionally, our method is able to generalize to images outside of the training domain (more realistic renderings and even real photographs). Finally, the inferred geometric scaffold is itself an accurate estimate of the object’s 3D shape. We demonstrate in several experiments the effectiveness of our approach in both synthetic and real images.
Konstantinos Rematas, Ricardo Martin-Brualla, Vittorio Ferrari
ICML1
2020 Neural Voxel Renderer: Learning an Accurate and Controllable Rendering Tool
abstract
We present a neural rendering framework that maps a voxelized scene into a high quality image. Highly-textured objects and scene element interactions are realistically rendered by our method, despite having a rough representation as an input. Moreover, our approach allows controllable rendering: geometric and appearance modifications in the input are accurately propagated to the output. The user can move, rotate and scale an object, change its appearance and texture or modify the position of the light and all these edits are represented in the final rendering. We demonstrate the effectiveness of our approach by rendering scenes with varying appearance, from single color per object to complex, high-frequency textures. We show that our rerendering network can generate very detailed images that represent precisely the appearance of the input scene. Our experiments illustrate that our approach achieves more accurate image synthesis results compared to alternatives and can also handle low voxel grid resolutions. Finally, we show how our neural rendering framework can capture and faithfully render objects from real images and from a diverse set of classes.
Konstantinos Rematas, Vittorio Ferrari
CVPR1
2020 Reconstructing NBA Players
Luyang Zhu, Konstantinos Rematas, Brian Curless, Steven M. Seitz, Ira Kemelmacher-Shlizerman
ECCV (5)2
2018 Soccer on Your Tabletop
abstract
We present a system that transforms a monocular video of a soccer game into a moving 3D reconstruction, in which the players and field can be rendered interactively with a 3D viewer or through an Augmented Reality device. At the heart of our paper is an approach to estimate the depth map of each player, using a CNN that is trained on 3D player data extracted from soccer video games. We compare with state of the art body pose and depth estimation techniques, and show results on both synthetic ground truth benchmarks, and real YouTube soccer footage.
Konstantinos Rematas, Ira Kemelmacher-Shlizerman, Brian Curless, Steven M. Seitz
CVPR1
2018 Reflectance and Natural Illumination from Single-Material Specular Objects Using Deep Learning
abstract
In this paper, we present a method that estimates reflectance and illumination information from a single image depicting a single-material specular object from a given class under natural illumination. We follow a data-driven, learning-based approach trained on a very large dataset, but in contrast to earlier work we do not assume one or more components (shape, reflectance, or illumination) to be known. We propose a two-step approach, where we first estimate the object's reflectance map, and then further decompose it into reflectance and illumination. For the first step, we introduce a Convolutional Neural Network (CNN) that directly predicts a reflectance map from the input image itself, as well as an indirect scheme that uses additional supervision, first estimating surface orientation and afterwards inferring the reflectance map using a learning-based sparse data interpolation technique. For the second step, we suggest a CNN architecture to reconstruct both Phong reflectance parameters and high-resolution spherical illumination maps from the reflectance map. We also propose new datasets to train these CNNs. We demonstrate the effectiveness of our approach for both steps by extensive quantitative and qualitative evaluation in both synthetic and real data as well as through numerous applications, that show improvements over the state-of-the-art.
Stamatios Georgoulis, Konstantinos Rematas, Tobias Ritschel 0001, Efstratios Gavves, Mario Fritz, Luc Van Gool, Tinne Tuytelaars
IEEE Trans. Pattern Anal. Mach. Intell.2
2018 PhotoShape: photorealistic materials for large-scale shape collections
abstract
Existing online 3D shape repositories contain thousands of 3D models but lack photorealistic appearance. We present an approach to automatically assign high-quality, realistic appearance models to large scale 3D shape collections. The key idea is to jointly leverage three types of online data - shape collections, material collections, and photo collections, using the photos as reference to guide assignment of materials to shapes. By generating a large number of synthetic renderings, we train a convolutional neural network to classify materials in real photos, and employ 3D-2D alignment techniques to transfer materials to different parts of each shape model. Our system produces photorealistic, relightable, 3D shapes (PhotoShapes).
Keunhong Park, Konstantinos Rematas, Ali Farhadi, Steven M. Seitz
ACM Trans. Graph.2
2017 What is Around the Camera?
abstract
How much does a single image reveal about the environment it was taken in? In this paper, we investigate how much of that information can be retrieved from a foreground object, combined with the background (i.e. the visible part of the environment). Assuming it is not perfectly diffuse, the foreground object acts as a complexly shaped and far-from-perfect mirror An additional challenge is that its appearance confounds the light coming from the environment with the unknown materials it is made of. We propose a learning-based approach to predict the environment from multiple reflectance maps that are computed from approximate surface normals. The proposed method allows us to jointly model the statistics of environments and material properties. We train our system from synthesized training data, but demonstrate its applicability to real-world data. Interestingly, our analysis shows that the information obtained from objects made out of multiple materials often is complementary and leads to better performance.
Stamatios Georgoulis, Konstantinos Rematas, Tobias Ritschel 0001, Mario Fritz, Tinne Tuytelaars, Luc Van Gool
ICCV2
2017 Novel Views of Objects from a Single Image
abstract
Taking an image of an object is at its core a lossy process. The rich information about the three-dimensional structure of the world is flattened to an image plane and decisions such as viewpoint and camera parameters are final and not easily revertible. As a consequence, possibilities of changing viewpoint are limited. Given a single image depicting an object, novel-view synthesis is the task of generating new images that render the object from a different viewpoint than the one given. The main difficulty is to synthesize the parts that are disoccluded; disocclusion occurs when parts of an object are hidden by the object itself under a specific viewpoint. In this work, we show how to improve novel-view synthesis by making use of the correlations observed in 3D models and applying them to new image instances. We propose a technique to use the structural information extracted from a 3D model that matches the image object in terms of viewpoint and shape. For the latter part, we propose an efficient 2D-to-3D alignment method that associates precisely the image appearance with the 3D model geometry with minimal user interaction. Our technique is able to simulate plausible viewpoint changes for a variety of object classes within seconds. Additionally, we show that our synthesized images can be used as additional training data that improves the performance of standard object detectors.
Konstantinos Rematas, Chuong H. Nguyen, Tobias Ritschel 0001, Mario Fritz, Tinne Tuytelaars
IEEE Trans. Pattern Anal. Mach. Intell.1
2016 Deep Reflectance Maps
abstract
Undoing the image formation process and therefore decomposing appearance into its intrinsic properties is a challenging task due to the under-constrained nature of this inverse problem. While significant progress has been made on inferring shape, materials and illumination from images only, progress in an unconstrained setting is still limited. We propose a convolutional neural architecture to estimate reflectance maps of specular materials in natural lighting conditions. We achieve this in an end-to-end learning formulation that directly predicts a reflectance map from the image itself. We show how to improve estimates by facilitating additional supervision in an indirect scheme that first predicts surface orientation and afterwards predicts the reflectance map by a learning-based sparse data interpolation. In order to analyze performance on this difficult task, we propose a new challenge of Specular MAterials on SHapes with complex IllumiNation (SMASHINg) using both synthetic and real images. Furthermore, we show the application of our method to a range of image editing tasks on real images.
Konstantinos Rematas, Tobias Ritschel 0001, Mario Fritz, Efstratios Gavves, Tinne Tuytelaars
CVPR1
2015 Dataset fingerprints: Exploring image collections through data mining
abstract
As the amount of visual data increases, so does the need for summarization tools that can be used to explore large image collections and to quickly get familiar with their content. In this paper, we propose dataset fingerprints, a new and powerful method based on data mining that extracts meaningful patterns from a set of images. The discovered patterns are compositions of discriminative mid-level features that co-occur in several images. Compared to earlier work, ours stands out because i) it's fully unsupervised, ii) discovered patterns cover large parts of the images, often corresponding to full objects or meaningful parts thereof, and iii) different patterns are connected based on co-occurrence, allowing a user to “browse” the images from one pattern to the next and to group patterns in a semantically meaningful manner.
Konstantinos Rematas, Basura Fernando, Frank Dellaert, Tinne Tuytelaars
CVPR1
2014 Image-Based Synthesis and Re-synthesis of Viewpoints Guided by 3D Models
abstract
We propose a technique to use the structural informa- tion extracted from a set of 3D models of an object class to improve novel-view synthesis for images showing unknown instances of this class. These novel views can be used to "amplify" training image collections that typically contain only a low number of views or lack certain classes of views entirely (e. g. top views). We extract the correlation of position, normal, re- flectance and appearance from computer-generated images of a few exemplars and use this information to infer new appearance for new instances. We show that our approach can improve performance of state-of-the-art detectors using real-world training data. Additional applications include guided versions of inpainting, 2D-to-3D conversion, super- resolution and non-local smoothing.
Konstantinos Rematas, Tobias Ritschel 0001, Mario Fritz, Tinne Tuytelaars
CVPR1
2014 Learning Like a Toddler: Watching Television Series to Learn Vocabulary from Images and Audio
abstract
This paper presents the initial findings of our efforts to build an unsupervised multimodal vocabulary learning scheme in a realistic scenario. For this purpose, a new multimodal dataset, called Musti3D, has been created. The Musti3D database contains episodes from an animation series for toddlers. Annotated with audiovisual information, this database is used for the investigation of a non-negative matrix factorization (NMF)-based audiovisual learning technique. The performance of the technique, i.e. correctly matching the audio and visual representations of the objects, has been evaluated by gradually reducing the level of supervision starting from the ground truth transcriptions. Moreover, we have performed experiments using different visual representations and time spans for combining the audiovisual information. The preliminary results show the feasibility of the proposed audiovisual learning framework.
Emre Yilmaz 0001, Konstantinos Rematas, Tinne Tuytelaars, Hugo Van hamme
ACM Multimedia2
2012 The Pooled NBNN Kernel: Beyond Image-to-Class and Image-to-Image
Konstantinos Rematas, Mario Fritz, Tinne Tuytelaars
ACCV (1)1
2011 Multi-Class Image Labeling with Top-Down Segmentation and Generalized Robust $P^N$ Potentials
abstract
We propose a novel formulation for the scene labeling problem which is able to combine object detections with pixel-level information in a Conditional Random Field (CRF) framework. Since object detection and multi-class image labeling are mutually informative problems, pixel-wise segmentation can benefit from powerful object detectors and vice versa. The main contribution of the current work lies in the incorporation of topdown object segmentations as generalized robust P N potentials into the CRF formulation. These potentials present a principled manner to convey soft object segmentations into a unified energy minimization framework, enabling joint optimization and thus mutual benefit for both problems. As our results show, the proposed approach outperforms the state-of-the-art methods on the categories for which object detections are available. Quantitative and qualitative experiments show the effectiveness of the proposed method.
Georgios Floros 0003, Konstantinos Rematas, Bastian Leibe
BMVC2
2011 Level-set person segmentation and tracking with multi-region appearance models and top-down shape information
abstract
In this paper, we address the problem of segmentation-based tracking of multiple articulated persons. We propose two improvements to current level-set tracking formulations. The first is a localized appearance model that uses additional level-sets in order to enforce a hierarchical subdivision of the object shape into multiple connected regions with distinct appearance models. The second is a novel mechanism to include detailed object shape information in the form of a per-pixel figure/ground probability map obtained from an object detection process. Both contributions are seamlessly integrated into the level-set framework. Together, they considerably improve the accuracy of the tracked segmentations. We experimentally evaluate our proposed approach on two challenging sequences and demonstrate its good performance in practice.
Esther Horbert, Konstantinos Rematas, Bastian Leibe
ICCV2