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D. Shin

dblp:35/3994 · DBLP profile ↗
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4ranked-venue papers
0as first author
4since 2021 · last 2025
0009-0009-7133-292XORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 3 · 3 since 2021Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
2 papers
Interaction techniques and input · 50% Wearable and physiological sensing · 25% Immersive interaction · 25%
Computer graphics and multimedia
1 paper
Audio and music processing · 100%
Computer networks
1 paper
Wireless sensing and localization · 100%

Topics — the 7 heaviest of 10, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Audio and music processing › acoustic simulation
room impulse response synthesis
0.912025
Enhancing XR Auditory Realism via Multimodal Scene-Aware Acoustic Rendering · UIST 2025
Audio and music processing › spatial audio
sound field reproduction
0.912025
Enhancing XR Auditory Realism via Multimodal Scene-Aware Acoustic Rendering · UIST 2025
Interaction techniques and input › input sensing
gesture recognition
0.912025
EI-Lite: Electrical Impedance Sensing for Micro-gesture Recognition and Pinch Force Estimation · UIST 2025
Interaction techniques and input › input sensing › gesture recognition
micro-gesture recognition
0.912025
EI-Lite: Electrical Impedance Sensing for Micro-gesture Recognition and Pinch Force Estimation · UIST 2025
Wireless sensing and localization
device-free sensing
0.612022
LuckyChirp: Opportunistic Respiration Sensing Using Cascaded Sonar on Commodity Devices · PerCom 2022
Wireless sensing and localization › wifi sensing
respiration sensing
0.612022
LuckyChirp: Opportunistic Respiration Sensing Using Cascaded Sonar on Commodity Devices · PerCom 2022
Wireless sensing and localization
acoustic sensing
0.212022
LuckyChirp: Opportunistic Respiration Sensing Using Cascaded Sonar on Commodity Devices · PerCom 2022

Methods — techniques the papers use, named apart from their topics

multimodal scene representation · 1.7acoustic calibration · 1.7electrical impedance sensing · 0.9wavelet transform · 0.6neural network · 0.6cascaded classification · 0.6
YearPublicationVenuePosition
2025 SoundSculpt: Direction and Semantics Driven Ambisonic Target Sound Extraction
Tuochao Chen, D. Shin, Hakan Erdogan, Sinan Hersek
INTERSPEECH2
2025 EI-Lite: Electrical Impedance Sensing for Micro-gesture Recognition and Pinch Force Estimation
Junyi Zhu 0001, Tianyu Xu 0008, Emily Guan, JaeYoung Moon, Stiven Morvan, D. Shin, Andrea Colaco, Stefanie Mueller 0001, Karan Ahuja, Yiyue Luo, Ishan Chatterjee
UIST7
2025 Enhancing XR Auditory Realism via Multimodal Scene-Aware Acoustic Rendering
abstract
In Extended Reality (XR), rendering sound that accurately simulates real-world acoustics is pivotal in creating lifelike and believable virtual experiences. However, existing XR spatial audio rendering methods often struggle with real-time adaptation to diverse physical scenes, causing a sensory mismatch between visual and auditory cues that disrupts user immersion. To address this, we introduce SAMOSA, a novel on-device system that renders spatially accurate sound by dynamically adapting to its physical environment. SAMOSA leverages a synergistic multimodal scene representation by fusing real-time estimations of room geometry, surface materials, and semantic-driven acoustic context. This rich representation then enables efficient acoustic calibration via scene priors, allowing the system to synthesize a highly realistic Room Impulse Response (RIR). We validate our system through technical evaluation using acoustic metrics for RIR synthesis across various room configurations and sound types, alongside an expert evaluation (N=12). Evaluation results demonstrate SAMOSA's feasibility and efficacy in enhancing XR auditory realism.
Tianyu Xu 0008, Jihan Li, Penghe Zu, Pranav Sahay, Maruchi Kim, Jack Obeng-Marnu, Farley Miller, Xun Qian, Katrina Passarella, Mahitha Rachumalla, Rajeev Nongpiur, D. Shin
UIST12
2022 LuckyChirp: Opportunistic Respiration Sensing Using Cascaded Sonar on Commodity Devices
abstract
We present LuckyChirp, a contactless, passive, opportunistic respiratory tracking solution for commodity device using cascaded sonar modeling. Compared to conventional sonar methods that only solve the respiratory estimation problem (“what is the respiratory rate”), LuckyChirp also solves the additional respiratory detection problem (“is the human present and static enough for respiration sensing”). LuckyChirp uses a custom neural network on pulsed sonar’s wavelet transformed features to detect respiration. The classifier is then cascaded with a respiratory rate estimator. Such holistic design eliminates user friction of manually activating the system and enables passive respiration monitoring for all-day natural use. With Google Nest Hub and Pixel 4 as experimental devices, LuckyChirp achieves a mean absolute error of 0.48±0.98 and 1.07±1.67 breaths/min, respectively, for 20 users participating in a whole-night study. Compared to direct respiratory estimation without respiration classification, this is a ×6 (Nest Hub) and ×4 (Pixel) reduction in error.
Qiuyue Xue, D. Shin, Anupam Pathak, Jake Garrison, Jonathan Hsu, Mark Malhotra, Shwetak N. Patel
PerCom2