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Minho Park 0002

dblp:35/5815-2 · DBLP profile ↗
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9ranked-venue papers
5as first author
3since 2021 · last 2025
0000-0003-3756-8524ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 9 · 5 first-author · 3 since 2021Artificial intelligence and machine learning · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Visual content generation and editing · 64% Virtual and augmented reality · 36%
Artificial intelligence
2 papers
Reinforcement learning · 66% Vision and language · 34%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Visual content generation and editing
image editing
0.912025
Focus Where It Matters: LLM-Guided Regional Identification for Instruction-based Image Editing · ACM Multimedia 2025
Visual content generation and editing › image editing › text-guided image editing
instruction-based image editing
0.912025
Focus Where It Matters: LLM-Guided Regional Identification for Instruction-based Image Editing · ACM Multimedia 2025
Machine learning › Reinforcement learning
deep reinforcement learning
0.512021
Visual Comfort Aware-Reinforcement Learning for Depth Adjustment of Stereoscopic 3D Images · AAAI 2021
Virtual and augmented reality
depth adjustment
0.512021
Visual Comfort Aware-Reinforcement Learning for Depth Adjustment of Stereoscopic 3D Images · AAAI 2021
Virtual and augmented reality › 3d display
stereoscopic 3d
0.512021
Visual Comfort Aware-Reinforcement Learning for Depth Adjustment of Stereoscopic 3D Images · AAAI 2021
Computer vision › Vision and language › language-guided learning › language-guided vision
language-guided image editing
0.312025
Focus Where It Matters: LLM-Guided Regional Identification for Instruction-based Image Editing · ACM Multimedia 2025

Methods — techniques the papers use, named apart from their topics

large language model guidance · 1.7visual comfort assessment · 1.0markov decision process · 1.0deep reinforcement learning · 1.0
YearPublicationVenuePosition
2025 Focus Where It Matters: LLM-Guided Regional Identification for Instruction-based Image Editing
Minho Park 0002, Youngjoo Jo, Jae-Hyeok Lee 0001, Dong-oh Kang, Yong Man Ro
ACM Multimedia1
2021 Visual Comfort Aware-Reinforcement Learning for Depth Adjustment of Stereoscopic 3D Images
abstract
Depth adjustment aims to enhance the visual experience of stereoscopic 3D (S3D) images, which accompanied with improving visual comfort and depth perception. For a human expert, the depth adjustment procedure is a sequence of iterative decision making. The human expert iteratively adjusted the depth until he is satisfied with the both levels of visual comfort and the perceived depth. In this work, we present a novel deep reinforcement learning (DRL)-based approach for depth adjustment named VCA-RL (Visual Comfort Aware Reinforcement Learning) to explicitly model human sequential decision making in depth editing operations. We formulate the depth adjustment process as a Markov decision process where actions are defined as camera movement operations to control the distance between the left and right cameras. Our agent is trained based on the guidance of an objective visual comfort assessment metric to learn the optimal sequence of camera movement actions in terms of perceptual aspects in stereoscopic viewing. With extensive experiments and user studies, we show the effectiveness of our VCA-RL model on three different S3D databases.
Hak Gu Kim, Minho Park 0002, Sangmin Lee 0001, Seongyeop Kim, Yong Man Ro
AAAI2
2021 Robust Video Frame Interpolation With Exceptional Motion Map
abstract
Video frame interpolation has increasingly attracted attention in computer vision and video processing fields. When motion patterns in a video are complex, large and non-linear (exceptional motion), the generated intermediate frame is blurred and likely to have large artifacts. In this paper, we propose a novel video frame interpolation considering the exceptional motion patterns. The proposed video frame interpolation takes into account an exceptional motion map that contains the location and intensity of the exceptional motion. The proposed method consists of three parts, which are optical flow based frame interpolation, exceptional motion detection, and frame refinement. The optical flow based frame interpolation predicts an optical flow which is used to synthesize the pre-generated intermediate frame. The exceptional motion detection detects the position and intensity of complex and large motion with the current frame and the previous frame sequence. The frame refinement focuses on the exceptional motion region of the pre-generated intermediate frame by using the exceptional motion map. The proposed video frame interpolation can be robust against the exceptional motion including complex and large motion. Experimental results showed that the proposed video frame interpolation achieved high performance on various public video datasets and especially on videos with exceptional motion patterns.
Minho Park 0002, Hak Gu Kim, Sangmin Lee 0001, Yong Man Ro
IEEE Trans. Circuits Syst. Video Technol.1
2020 Video Frame Interpolation Via Exceptional Motion-Aware Synthesis
abstract
In this paper, we propose a novel video frame interpolation method via exceptional motion-aware synthesis, in which accurate optical flow could be estimated even with exceptional motion patterns. Specifically, we devise two deep learning modules: exceptional motion detection and frame interpolation with refined flow. The motion detection module detects the position and intensity of exceptional motion patterns in current frame given the past frame sequence. The flow refinement module refines the pre-estimated optical flow for synthesizing the intermediate frame using the information of exceptional motion. The proposed modules improve the quality of the synthesized intermediate frame by making the optical flow robust against exceptional case of motion. Experimental results showed that the proposed method outperforms the state-of-the-art methods qualitatively and quantitatively.
Minho Park 0002, Sangmin Lee 0001, Yong Man Ro
ICASSP1
2020 Deep Learning-Based Video Retrieval Using Object Relationships and Associated Audio Classes
Byoungjun Kim, Ji Yea Shim, Minho Park 0002, Yong Man Ro
MMM (2)3
2020 IVIST: Interactive VIdeo Search Tool in VBS 2020
Sungjune Park, Jaeyub Song, Minho Park 0002, Yong Man Ro
MMM (2)3
2019 Deep Objective Assessment Model Based on Spatio-Temporal Perception of 360-Degree Video for VR Sickness Prediction
abstract
In virtual reality (VR) environment, viewing safety is one of increasing concerns because of physical symptoms induced by VR sickness. Distortion of VR video is one of main causes. In this paper, we investigate the degradation of spatial resolution as distortion causing VR sickness. We propose a novel deep learning-based VR sickness assessment framework for predicting VR sickness caused by degradation of spatial resolution. The proposed method takes into account visual perception of 360-degree videos in spatio-temporal domain for assessing VR sickness. In cooperating visual quality and the temporal flickering with deep latent feature in training stage, the proposed network could effectively learn the spatio-temporal characteristics causing VR sickness. To evaluate the performance of the proposed method, we built a new dataset consisting of 360-degree videos and ground truths (physiological signals and SSQ scores). The dataset will be open publicly. Experimental results demonstrated that the proposed VR sickness assessment had a high correlation with human subjective scores.
Ki Hyun Kim, Sangmin Lee 0001, Hak Gu Kim, Minho Park 0002, Yong Man Ro
ICIP4
2019 Generative Guiding Block: Synthesizing Realistic Looking Variants Capable of Even Large Change Demands
abstract
Realistic image synthesis is to generate an image that is perceptually indistinguishable from an actual image. Generating realistic looking images with large variations (e.g., large spatial deformations and large pose change), however, is very challenging. Handing large variations as well as preserving appearance needs to be taken into account in the realistic looking image generation. In this paper, we propose a novel realistic looking image synthesis method, especially in large change demands. To do that, we devise generative guiding blocks. The proposed generative guiding block includes realistic appearance preserving discriminator and naturalistic variation transforming discriminator. By taking the proposed generative guiding blocks into generative model, the latent features at the layer of generative model are enhanced to synthesize both realistic looking- and target variation- image. With qualitative and quantitative evaluation in experiments, we demonstrated the effectiveness of the proposed generative guiding blocks, compared to the state-of-the-arts.
Minho Park 0002, Hak Gu Kim, Yong Man Ro
ICIP1
2019 Photo-Realistic Facial Emotion Synthesis Using Multi-level Critic Networks with Multi-level Generative Model
Minho Park 0002, Hak Gu Kim, Yong Man Ro
MMM (2)1