Demo Data from EDBT 2026 / reviewers in the wild / expert
Dylan Lim
dblp:351/3536
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
3D vision · 50% Vision and language · 50% | |
| Theoretical computer science
1 paper |
Mathematical optimization · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision
3d scene understanding |
0.9 | 1 | 2025 | LayoutVLM: Differentiable Optimization of 3D Layout via Vision-Language Models · CVPR 2025 |
Computer vision › Vision and language
vision-language model |
0.9 | 1 | 2025 | LayoutVLM: Differentiable Optimization of 3D Layout via Vision-Language Models · CVPR 2025 |
Mathematical optimization › optimization for machine learning
differentiable optimization |
0.3 | 1 | 2025 | LayoutVLM: Differentiable Optimization of 3D Layout via Vision-Language Models · CVPR 2025 |
Methods — techniques the papers use, named apart from their topics
self-consistent decoding · 1.7differentiable optimization · 1.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | LayoutVLM: Differentiable Optimization of 3D Layout via Vision-Language ModelsabstractSpatial reasoning is a fundamental aspect of human cognition, enabling intuitive understanding and manipulation of objects in three-dimensional space. While foundation models demonstrate remarkable performance on some benchmarks, they still struggle with 3D reasoning tasks like arranging objects in space according to open-ended language instructions, particularly in dense and physically constrained environments. We introduce LayoutVLM, a framework and scene layout representation that exploits the semantic knowledge of Vision-Language Models (VLMs) and supports differentiable optimization to ensure physical plausibility. LayoutVLM employs VLMs to generate two mutually reinforcing representations from visually marked images, and a self-consistent decoding process to improve VLMs spatial planning. Our experiments show that LayoutVLM addresses the limitations of existing LLM and constraint-based approaches, producing physically plausible 3D layouts better aligned with the semantic intent of input language instructions. We also demonstrate that fine-tuning VLMs with the proposed scene layout representation extracted from existing scene datasets can improve their reasoning performance. Fan-Yun Sun, Siyi Gu, Dylan Lim, Goutam Bhat, Federico Tombari, Manling Li, Nick Haber, Jiajun Wu 0001 |
CVPR | 4 |