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Soham Naik

dblp:352/0189 · DBLP profile ↗
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1ranked-venue papers
0as first author
1since 2021 · last 2026
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Computer networks · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Interaction techniques and input · 91% Wearable and physiological sensing · 9%

Topics — the 4 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Interaction techniques and input › gesture input
air-writing
1.012026
Privacy-Protected Hand Pose Reconstruction and Air Writing via Rolling Spheres · IEEE Trans. Mob. Comput. 2026
Interaction techniques and input
gesture input
1.012026
Privacy-Protected Hand Pose Reconstruction and Air Writing via Rolling Spheres · IEEE Trans. Mob. Comput. 2026
Interaction techniques and input › input sensing › tracking › hand tracking
hand pose estimation
1.012026
Privacy-Protected Hand Pose Reconstruction and Air Writing via Rolling Spheres · IEEE Trans. Mob. Comput. 2026
Wearable and physiological sensing
optical sensing
0.312026
Privacy-Protected Hand Pose Reconstruction and Air Writing via Rolling Spheres · IEEE Trans. Mob. Comput. 2026

Methods — techniques the papers use, named apart from their topics

rolling shutter · 1.0active optical labeling · 1.0
YearPublicationVenuePosition
2026 Privacy-Protected Hand Pose Reconstruction and Air Writing via Rolling Spheres
abstract
Smart homes, medical devices, and education systems, among other emerging cyber-physical systems, hold immense promise for sensing-based user interfaces, especially for using fingers and hand gestures as system input. However, vision approaches compatible with time-consuming image processing adopt low 60 Hz location sampling rate (frame rate) for real-time hand gesture recognition. Furthermore, they are not suitable for low-light environment and long detection range. In this paper, we propose RoFin, which first exploits 6 temporal-spatial 2D rolling fingertips for real-time 3D reconstructing of 20-joint hand pose. RoFin designs active optical labeling for finger identification and enhances inside-frame 3D location tracking via high rolling shutter rate (5-8 kHz). These features enable great potentials for enhanced multi-user HCI, virtual writing for Parkinson suffers, etc. We implement RoFin prototypes with wearable gloves attached with low-power single-colored LED nodes and commercial cameras. The experiment results show that (1) In flexible sensing distances up to 2.5 m, RoFin achieves an average labeling parsing accuracy of 85%, (2) In comparison to vision-based techniques, RoFin improves the tracking grain with 4× more sampled points each frame, (3) RoFin reconstructs a hand pose in real time with 16 mm mean deviation error compared with Leap Motion under flexible distance, and (4) we further investigated real-world applications of RoFin, such as air writing with smoothed trajectories and mobile-based letter/number recognition in our developedXameraapp.
Xiao Zhang 0037, Deniz Acikbas, Soham Naik, Griffin Klevering, Juexing Wang, Zaynab Mourtada, Li Xiao 0001, Tianxing Li 0001
IEEE Trans. Mob. Comput.3