EDBT 2026 Demo / reviewers in the wild / expert
Honghao Dong
dblp:352/1588
· DBLP profile ↗
3ranked-venue papers
1as first author
3since 2021 · last 2025
0000-0001-7247-1301ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 first-author · 3 since 2021Human-computer interaction and ubiquitous computing · 3 · 1 first-author · 3 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
3 papers |
Rendering · 86% Geometric modeling and processing · 14% |
Topics — the 5 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Rendering › global illumination
neural radiosity |
1.6 | 2 | 2025 | Vertex Features for Neural Global Illumination · SIGGRAPH Asia 2025 Dynamic Neural Radiosity with Multi-grid Decomposition · SIGGRAPH Asia 2024 |
Rendering
neural rendering |
1.6 | 2 | 2025 | Vertex Features for Neural Global Illumination · SIGGRAPH Asia 2025 Dynamic Neural Radiosity with Multi-grid Decomposition · SIGGRAPH Asia 2024 |
Rendering
global illumination |
1.2 | 3 | 2025 | Efficient Neural Path Guiding with 4D Modeling · SIGGRAPH Asia 2024 Vertex Features for Neural Global Illumination · SIGGRAPH Asia 2025 Dynamic Neural Radiosity with Multi-grid Decomposition · SIGGRAPH Asia 2024 |
Geometric modeling and processing
3d scene representation |
0.9 | 1 | 2025 | Vertex Features for Neural Global Illumination · SIGGRAPH Asia 2025 |
Rendering › light transport
path guiding |
0.8 | 1 | 2024 | Efficient Neural Path Guiding with 4D Modeling · SIGGRAPH Asia 2024 |
Methods — techniques the papers use, named apart from their topics
neural vertex features · 0.9feature grid representation · 0.9neural network · 0.8multi-grid decomposition · 0.84d modeling · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Vertex Features for Neural Global IlluminationabstractRecent research on learnable neural representations has been widely adopted in the field of 3D scene reconstruction and neural rendering applications. However, traditional feature grid representations often suffer from a substantial memory footprint, posing a significant bottleneck for modern parallel computing hardware. In this paper, we present neural vertex features, a generalized formulation of learnable representation for neural rendering tasks involving explicit mesh surfaces. Instead of uniformly distributing neural features throughout 3D space, our method stores learnable features directly at mesh vertices, leveraging the underlying geometry as a compact and structured representation for neural processing. This not only optimizes memory efficiency, but also improves feature representation by aligning compactly with the surface using task-specific geometric priors. Additionally, neural vertex features offer improved feature representation by compactly aligning with the surface using task-specific geometric priors. We validate our neural representation across diverse neural rendering tasks, with a specific emphasis on neural radiosity. Experimental results demonstrate that our method reduces memory consumption to only one-fifth (or even less) of grid-based representations, while maintaining comparable rendering quality and lowering inference overhead. Honghao Dong, Haojie Jin, Yisong Chen, Sheng Li 0008 |
SIGGRAPH Asia | 2 |
| 2024 | Efficient Neural Path Guiding with 4D Modeling
Honghao Dong, Sheng Li 0008 |
SIGGRAPH Asia | 1 |
| 2024 | Dynamic Neural Radiosity with Multi-grid Decomposition
Honghao Dong, Jierui Ren, Haojie Jin, Yisong Chen, Sheng Li 0008 |
SIGGRAPH Asia | 2 |