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Jiwoo Chung

dblp:352/2454 · DBLP profile ↗
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6ranked-venue papers
3as first author
6since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 5 · 3 first-author · 5 since 2021Graphics, computer vision, multimedia, augmented reality and games · 5 · 3 first-author · 5 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
5 papers
Generative modeling · 67% Efficient and distributed learning · 15% Language models and text generation · 14%
Computer graphics and multimedia
2 papers
Visual content generation and editing · 75% Image and video processing · 25%

Topics — the 15 heaviest of 15, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Generative modeling › autoregressive model
autoregressive image generation
0.912025
Fine-Tuning Visual Autoregressive Models for Subject-Driven Generation · ICCV 2025
Machine learning › Generative modeling
autoregressive model
0.912025
Fine-Tuning Visual Autoregressive Models for Subject-Driven Generation · ICCV 2025
Natural language and speech › Language models and text generation › large language model › large language model adaptation › personalization
subject-driven generation
0.912025
Fine-Tuning Visual Autoregressive Models for Subject-Driven Generation · ICCV 2025
Machine learning › Generative modeling › diffusion model
text-to-image generation
0.912025
Fine-Tuning Visual Autoregressive Models for Subject-Driven Generation · ICCV 2025
Machine learning › Generative modeling
generative adversarial network
0.812024
Diversity-Aware Channel Pruning for StyleGAN Compression · CVPR 2024
Visual content generation and editing › style transfer
diffusion-based style transfer
0.812024
Style Injection in Diffusion: A Training-Free Approach for Adapting Large-Scale Diffusion Models for Style Transfer · CVPR 2024
Image and video processing
image warping
0.812024
Towards Squeezing-Averse Virtual Try-On via Sequential Deformation · AAAI 2024
Visual content generation and editing
style transfer
0.812024
Style Injection in Diffusion: A Training-Free Approach for Adapting Large-Scale Diffusion Models for Style Transfer · CVPR 2024
Visual content generation and editing
virtual try-on
0.812024
Towards Squeezing-Averse Virtual Try-On via Sequential Deformation · AAAI 2024
Machine learning › Generative modeling
video generation
0.712023
Frequency-Based Motion Representation for Video Generative Adversarial Networks · IEEE Trans. Image Process. 2023
Machine learning › Efficient and distributed learning
model compression
0.522025
Fine-Tuning Visual Autoregressive Models for Subject-Driven Generation · ICCV 2025
Diversity-Aware Channel Pruning for StyleGAN Compression · CVPR 2024
Machine learning › Efficient and distributed learning
parameter-efficient fine-tuning
0.312025
Fine-Tuning Visual Autoregressive Models for Subject-Driven Generation · ICCV 2025
Machine learning › Trustworthy machine learning › robustness › adversarial robustness
adversarial training
0.212024
Towards Squeezing-Averse Virtual Try-On via Sequential Deformation · AAAI 2024
Machine learning › Efficient and distributed learning › model compression › pruning › structured pruning
channel pruning
0.212024
Diversity-Aware Channel Pruning for StyleGAN Compression · CVPR 2024
Machine learning › Generative modeling
diffusion model
0.212024
Style Injection in Diffusion: A Training-Free Approach for Adapting Large-Scale Diffusion Models for Style Transfer · CVPR 2024

Methods — techniques the papers use, named apart from their topics

total variation loss · 1.5self-attention manipulation · 1.5attention temperature scaling · 1.5appearance flow · 1.5adversarial loss · 1.5AdaIN · 1.5selective layer tuning · 0.9scale-wise weighted tuning · 0.9prior distillation · 0.9channel sensitivity analysis · 0.8
YearPublicationVenuePosition
2025 Fine-Tuning Visual Autoregressive Models for Subject-Driven Generation
abstract
Recent advances in text-to-image generative models have enabled numerous practical applications, including subject-driven generation, which fine-tunes pretrained models to capture subject semantics from only a few examples. While diffusion-based models produce high-quality images, their extensive denoising steps result in significant computational overhead, limiting real-world applicability. Visual autoregressive (VAR) models, which predict next-scale tokens rather than spatially adjacent ones, offer significantly faster inference suitable for practical deployment. In this paper, we propose the first VAR-based approach for subject-driven generation. However, naive fine-tuning VAR leads to computational overhead, language drift, and reduced diversity. To address these challenges, we introduce selective layer tuning to reduce complexity and prior distillation to mitigate language drift. Additionally, we found that the early stages have a greater influence on the generation of subject than the latter stages, which merely synthesize minor details. Based on this finding, we propose scale-wise weighted tuning, which prioritizes coarser resolutions for promoting the model to focus on the subject-relevant information instead of local details. Extensive experiments validate that our method significantly outperforms diffusion-based baselines across various metrics and demonstrates its practical usage.
Jiwoo Chung, Sangeek Hyun, Eunseo Koh, MinKyu Lee, Jae-Pil Heo
ICCV1
2025 Diffusion Feature Field for Text-based 3D Editing with Gaussian Splatting
abstract
Recent advances in text-based image editing have motivated the extension of these techniques into the 3D domain. However, existing methods typically apply 2D diffusion models independently to multiple viewpoints, resulting in significant artifacts, most notably the Janus problem, due to inconsistencies across edited views. To address this, we propose a novel approach termed DFFSplat, which integrates a 3D-consistent diffusion feature field into the editing pipeline. By rendering and injecting these 3D-consistent structural features into intermediate layers of a 2D diffusion model, our method effectively enforces geometric alignment and semantic coherence across views. However, averaging 3D features during the feature field learning process can lead to the loss of fine texture details. To overcome this, we introduce a dual-encoder architecture to disentangle view-independent structural information from view-dependent appearance details. By encoding only the disentangled structure into the 3D field and injecting it during 2D editing, our method produces semantically and multi-view coherent edited images while maintaining high text fidelity. Additionally, we employ a time-invariance objective to ensure consistency across diffusion timesteps, enhancing the stability of learned representations. Experimental results demonstrate that our method achieves state-of-the-art performance in terms of text-fidelity, and better preserves structural and semantic consistency compared to existing approaches.
Eunseo Koh, Sangeek Hyun, MinKyu Lee, Jiwoo Chung, Kangmin Seo, Jae-Pil Heo
NeurIPS4
2024 Towards Squeezing-Averse Virtual Try-On via Sequential Deformation
abstract
In this paper, we first investigate a visual quality degradation problem observed in recent high-resolution virtual try-on approach. The tendency is empirically found that the textures of clothes are squeezed at the sleeve, as visualized in the upper row of Fig.1(a). A main reason for the issue arises from a gradient conflict between two popular losses, the Total Variation (TV) and adversarial losses. Specifically, the TV loss aims to disconnect boundaries between the sleeve and torso in a warped clothing mask, whereas the adversarial loss aims to combine between them. Such contrary objectives feedback the misaligned gradients to a cascaded appearance flow estimation, resulting in undesirable squeezing artifacts. To reduce this, we propose a Sequential Deformation (SD-VITON) that disentangles the appearance flow prediction layers into TV objective-dominant (TVOB) layers and a task-coexistence (TACO) layer. Specifically, we coarsely fit the clothes onto a human body via the TVOB layers, and then keep on refining via the TACO layer. In addition, the bottom row of Fig.1(a) shows a different type of squeezing artifacts around the waist. To address it, we further propose that we first warp the clothes into a tucked-out shirts style, and then partially erase the texture from the warped clothes without hurting the smoothness of the appearance flows. Experimental results show that our SD-VITON successfully resolves both types of artifacts and outperforms the baseline methods. Source code will be available at https://github.com/SHShim0513/SD-VITON.
Sang-Heon Shim, Jiwoo Chung, Jae-Pil Heo
AAAI2
2024 Style Injection in Diffusion: A Training-Free Approach for Adapting Large-Scale Diffusion Models for Style Transfer
abstract
Despite the impressive generative capabilities of diffusion models, existing diffusion model-based style transfer methods require inference-stage optimization (e.g. fine-tuning or textual inversion of style) which is time-consuming, or fails to leverage the generative ability of large-scale diffusion models. To address these issues, we introduce a novel artistic style transfer method based on a pre-trained large-scale diffusion model without any optimization. Specifically, we manipulate the features of self-attention layers as the way the cross-attention mechanism works; in the generation process, substituting the key and value of content with those of style image. This approach provides several desirable characteristics for style transfer including 1) preservation of content by transferring similar styles into similar image patches and 2) transfer of style based on similarity of local texture (e.g. edge) between content and style images. Furthermore, we introduce query preservation and attention temperature scaling to mitigate the issue of disruption of original content, and initial latent Adaptive Instance Normalization (AdaIN) to deal with the disharmonious color (failure to transfer the colors of style). Our experimental results demonstrate that our proposed method surpasses state-of-the-art methods in both conventional and diffusion-based style transfer baselines. Codes are available at github.com/jiwoogit/StyleID.
Jiwoo Chung, Sangeek Hyun, Jae-Pil Heo
CVPR1
2024 Diversity-Aware Channel Pruning for StyleGAN Compression
abstract
StyleGAN has shown remarkable performance in unconditional image generation. However, its high computational cost poses a significant challenge for practical applications. Although recent efforts have been made to compress Style-GAN while preserving its performance, existing compressed models still lag behind the original model, particularly in terms of sample diversity. To overcome this, we propose a novel channel pruning method that leverages varying sensitivities of channels to latent vectors, which is a key factor in sample diversity. Specifically, by assessing channel importance based on their sensitivities to latent vector perturbations, our method enhances the diversity of samples in the compressed model. Since our method solely focuses on the channel pruning stage, it has complementary benefits with prior training schemes without additional training cost. Ex-tensive experiments demonstrate that our method significantly enhances sample diversity across various datasets. Moreover, in terms of FID scores, our method not only sur-passes state-of-the-art by a large margin but also achieves comparable scores with only half training iterations. Codes are available at github.com/jiwoogit/DCP-GAN.
Jiwoo Chung, Sangeek Hyun, Sang-Heon Shim, Jae-Pil Heo
CVPR1
2023 Frequency-Based Motion Representation for Video Generative Adversarial Networks
abstract
Videos contain motions of various speeds. For example, the motions of one's head and mouth differ in terms of speed - the head being relatively stable and the mouth moving rapidly as one speaks. Despite its diverse nature, previous video GANs generate video based on a single unified motion representation without considering the aspect of speed. In this paper, we propose a frequency-based motion representation for video GANs to realize the concept of speed in video generation process. In detail, we represent motions as continuous sinusoidal signals of various frequencies by introducing a coordinate-based motion generator. We show, in that case, frequency is highly related to the speed of motion. Based on this observation, we present frequency-aware weight modulation that enables manipulation of motions within a specific range of speed, which could not be achieved with the previous techniques. Extensive experiments validate that the proposed method outperforms state-of-the-art video GANs in terms of generation quality by its capability to model various speed of motions. Furthermore, we also show that our temporally continuous representation enables to further synthesize intermediate and future frames of generated videos.
Sangeek Hyun, Jaihyun Lew, Jiwoo Chung, Euiyeon Kim, Jae-Pil Heo
IEEE Trans. Image Process.3