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Xilei Zhu

dblp:352/5433 · DBLP profile ↗
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5ranked-venue papers
3as first author
5since 2021 · last 2025
0000-0001-6035-1353ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 5 · 3 first-author · 5 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
3 papers
Multimedia systems and quality of experience · 34% Virtual and augmented reality · 27% Image and video coding · 22%

Topics — the 6 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Multimedia systems and quality of experience › multimedia quality assessment
audio-visual quality assessment
0.912025
Subjective and Objective Audio-Visual Quality Assessment for Omnidirectional Videos · IEEE Trans. Image Process. 2025
Multimedia analysis and retrieval › audio-visual learning
audio-visual saliency
0.912025
How Does Audio Influence Visual Attention in Omnidirectional Videos? Database and Model · IEEE Trans. Image Process. 2025
Image and video coding
image quality assessment
0.912025
ESIQA: Perceptual Quality Assessment of Vision-Pro-based Egocentric Spatial Images · IEEE Trans. Vis. Comput. Graph. 2025
Multimedia systems and quality of experience › video quality assessment
omnidirectional video quality assessment
0.912025
Subjective and Objective Audio-Visual Quality Assessment for Omnidirectional Videos · IEEE Trans. Image Process. 2025
Virtual and augmented reality › immersive video
360-degree video
0.522025
How Does Audio Influence Visual Attention in Omnidirectional Videos? Database and Model · IEEE Trans. Image Process. 2025
Subjective and Objective Audio-Visual Quality Assessment for Omnidirectional Videos · IEEE Trans. Image Process. 2025
Image and video coding › quality assessment
subjective quality database
0.312025
ESIQA: Perceptual Quality Assessment of Vision-Pro-based Egocentric Spatial Images · IEEE Trans. Vis. Comput. Graph. 2025

Methods — techniques the papers use, named apart from their topics

multimodal feature fusion · 1.7u-net · 0.9transposed attention · 0.9support vector regression · 0.9multilayer perceptron · 0.9mamba2 · 0.9feature fusion · 0.9cross-attention · 0.9
YearPublicationVenuePosition
2025 ESVQA: Perceptual Quality Assessment of Egocentric Spatial Videos
abstract
With the rapid development of eXtended Reality (XR), egocentric spatial shooting and display technologies have further enhanced immersion and engagement for users, delivering more captivating and interactive experiences. Assessing the quality of experience (QoE) of egocentric spatial videos is crucial to ensure a high-quality viewing experience. However, the corresponding research is still lacking. In this paper, we use the concept of embodied experience to highlight this more immersive experience and study the new problem, i.e., embodied perceptual quality assessment for egocentric spatial videos. Specifically, we introduce the first Egocentric Spatial Video Quality Assessment Database (ESVQAD), which comprises 600 egocentric spatial videos captured using the Apple Vision Pro and their corresponding mean opinion scores (MOSs). Furthermore, we propose a novel multi-dimensional binocular feature fusion model, termed ESVQAnet, which integrates binocular spatial, motion, and semantic features to predict the overall perceptual quality. Experimental results demonstrate the ESVQAnet significantly outperforms 16 state-of-the-art VQA models on the embodied perceptual quality assessment task, and exhibits strong generalization capability on traditional VQA tasks. The database and code are available at https://github.com/IntMeGroup/ESVQA.
Xilei Zhu, Huiyu Duan, Yucheng Zhu, Xiongkuo Min, Guangtao Zhai, Patrick Le Callet
ICME1
2025 Subjective and Objective Audio-Visual Quality Assessment for Omnidirectional Videos
abstract
Virtual Reality (VR) has attracted widespread attention in recent years due to its capability to create immersive experiences by presenting multi-modal information to users. Omnidirectional videos (ODVs), as a prominent component of VR content, are essential across diverse applications. This necessitates service providers to monitor and optimize the quality of ODVs throughout the filming, encoding, decoding, and transmission stages to ensure a high-quality viewing experience. However, most existing Quality of Experience (QoE) studies for ODVs only focus on the visual quality, while overlooking the impact of the audio modality on perceptual quality. This paper presents a comprehensive study of omnidirectional audio-visual quality assessment (OD-AVQA) from both subjective and objective perspectives. Specifically, we first establish a large-scale audio-visual quality assessment database for ODVs named OAVQAD+, which includes 625 distorted omnidirectional audio-visual sequences derived from 25 pristine ODVs, and the corresponding collected mean opinion scores (MOSs) for the QoE of these ODVs. This contributes to the largest database for assessing the audio-visual quality of ODVs. To advance the fields of objective OD-AVQA, we construct a benchmark that includes three types of benchmark models. Type I and Type II models integrate well-known video quality assessment (VQA) and audio quality assessment (AQA) methods using support vector regression (SVR) and multi-layer perceptron (MLP), respectively, while Type III consists of AVQA models specifically designed for traditional 2D audio-visual sequences. We also propose a novel Omnidirectional Audio-Visual quality assessment Network (OmniAVNet) that integrates quality-aware audio, visual, and motion features to predict overall audio-visual quality for ODVs effectively, which supports both full-reference (FR) and no-reference (NR) assessment. Extensive experimental results demonstrate that OmniAVNet outperforms the aforementioned benchmark OD-AVQA models on two OD-AVQA databases, and shows great performance on one omnidirectional VQA database. The database and code are available at https://github.com/IntMeGroup/OmniAVNet.
Xilei Zhu, Huiyu Duan, Yuqin Cao, Yucheng Zhu, Jing Liu 0002, Xiongkuo Min, Guangtao Zhai, Patrick Le Callet
IEEE Trans. Image Process.1
2025 How Does Audio Influence Visual Attention in Omnidirectional Videos? Database and Model
abstract
Understanding and predicting viewer attention in omnidirectional videos (ODVs) is crucial for enhancing user engagement in virtual and augmented reality applications. Although both audio and visual modalities are essential for saliency prediction in ODVs, the joint exploitation of these two modalities has been limited, primarily due to the absence of large-scale audio-visual saliency databases and comprehensive analyses. This paper comprehensively investigates audio-visual attention in ODVs from both subjective and objective perspectives. Specifically, we first introduce a new audio-visual saliency database for omnidirectional videos, termed AVS-ODV database, containing 162 ODVs and corresponding eye movement data collected from 60 subjects under three audio modes including mute, mono, and ambisonics. Based on the constructed AVS-ODV database, we perform an in-depth analysis of how audio influences visual attention in ODVs. To advance the research on audio-visual saliency prediction for ODVs, we further establish a new benchmark based on the AVS-ODV database by testing numerous state-of-the-art saliency models, including visual-only models and audio-visual models. In addition, given the limitations of current models, we propose an innovative omnidirectional audio-visual saliency prediction network (OmniAVS), which is built based on the U-Net architecture, and hierarchically fuses audio and visual features from the multimodal aligned embedding space. Extensive experimental results demonstrate that the proposed OmniAVS model outperforms other state-of-the-art models on both ODV AVS prediction and traditional AVS prediction tasks. The AVS-ODV database and the OmniAVS model are available at: https://github.com/IntMeGroup/AVS-ODV.
Huiyu Duan, Kaiwei Zhang, Yucheng Zhu, Xilei Zhu, Xiongkuo Min, Guangtao Zhai
IEEE Trans. Image Process.5
2025 ESIQA: Perceptual Quality Assessment of Vision-Pro-based Egocentric Spatial Images
abstract
With the development of eXtended Reality (XR), photo capturing and display technology based on head-mounted displays (HMDs) have experienced significant advancements and gained considerable attention. Egocentric spatial images and videos are emerging as a compelling form of stereoscopic XR content. The assessment for the Quality of Experience (QoE) of XR content is important to ensure a high-quality viewing experience. Different from traditional 2D images, egocentric spatial images present challenges for perceptual quality assessment due to their special shooting, processing methods, and stereoscopic characteristics. However, the corresponding image quality assessment (IQA) research for egocentric spatial images is still lacking. In this paper, we establish the Egocentric Spatial Images Quality Assessment Database (ESIQAD), the first IQA database dedicated for egocentric spatial images as far as we know. Our ESIQAD includes 500 egocentric spatial images and the corresponding mean opinion scores (MOSs) under three display modes, including 2D display, 3D-window display, and 3D-immersive display. Based on our ESIQAD, we propose a novel mamba2-based multi-stage feature fusion model, termed ESIQAnet, which predicts the perceptual quality of egocentric spatial images under the three display modes. Specifically, we first extract features from multiple visual state space duality (VSSD) blocks, then apply cross attention to fuse binocular view information and use transposed attention to further refine the features. The multi-stage features are finally concatenated and fed into a quality regression network to predict the quality score. Extensive experimental results demonstrate that the ESIQAnet outperforms 22 state-of-the-art IQA models on the ESIQAD under all three display modes. The database and code are available at https://github.com/IntMeGroup/ESIQA.
Xilei Zhu, Huiyu Duan, Xiongkuo Min, Guangtao Zhai, Patrick Le Callet
IEEE Trans. Vis. Comput. Graph.1
2023 Audio-Visual Saliency for Omnidirectional Videos
Xilei Zhu, Huiyu Duan, Kaiwei Zhang, Yucheng Zhu, Li Chen 0021, Xiongkuo Min, Guangtao Zhai
ICIG (5)2