Demo Data from EDBT 2026 / reviewers in the wild / expert
Khadijeh Masumnia-Bisheh
dblp:353/2020
· DBLP profile ↗
2ranked-venue papers
0as first author
2since 2021 · last 2023
0000-0001-8464-9955ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Computational photography and imaging · 38% Virtual and augmented reality · 38% Rendering · 23% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computational photography and imaging
non-line-of-sight imaging |
0.7 | 1 | 2023 | Virtual Mirrors: Non-Line-of-Sight Imaging Beyond the Third Bounce · ACM Trans. Graph. 2023 |
Virtual and augmented reality › immersive interaction
virtual mirror |
0.7 | 1 | 2023 | Virtual Mirrors: Non-Line-of-Sight Imaging Beyond the Third Bounce · ACM Trans. Graph. 2023 |
Rendering
light transport |
0.2 | 1 | 2023 | Virtual Mirrors: Non-Line-of-Sight Imaging Beyond the Third Bounce · ACM Trans. Graph. 2023 |
Rendering › reflectance modeling
specular reflection |
0.2 | 1 | 2023 | Virtual Mirrors: Non-Line-of-Sight Imaging Beyond the Third Bounce · ACM Trans. Graph. 2023 |
Methods — techniques the papers use, named apart from their topics
wave-based rendering · 0.7computational aperture synthesis · 0.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | Fast Non-line-of-sight Imaging with Non-planar Relay SurfacesabstractNon-line-of-sight imaging methods reconstruct images from light captured off a relay surface. In most prior work this relay surface is a diffuse plane. It has been shown that even small deviations from a planar relay wall geometry quickly degrade reconstruction quality. Although existing methods can account for relay surface geometry in a straightforward way, they typically have high computational complexity and take orders of magnitude longer time to compute than state-of-the-art planar methods. In this work, we propose a fast algorithm that can perform non-line-of-sight reconstruction on arbitrary non-planar relay surfaces. Our algorithm has the same computational and memory complexity as the fastest existing algorithms, yet it achieves comparable reconstruction quality to the widely-used slower algorithms. Chaoying Gu, Talha Sultan, Khadijeh Masumnia-Bisheh, Laura Waller, Andreas Velten |
ICCP | 3 |
| 2023 | Virtual Mirrors: Non-Line-of-Sight Imaging Beyond the Third BounceabstractNon-line-of-sight (NLOS) imaging methods are capable of reconstructing complex scenes that are not visible to an observer using indirect illumination. However, they assume only third-bounce illumination, so they are currently limited to single-corner configurations, and present limited visibility when imaging surfaces at certain orientations. To reason about and tackle these limitations, we make the key observation that planar diffuse surfaces behave specularly at wavelengths used in the computational wave-based NLOS imaging domain. We call such surfaces virtual mirrors. We leverage this observation to expand the capabilities of NLOS imaging using illumination beyond the third bounce, addressing two problems: imaging single-corner objects at limited visibility angles, and imaging objects hidden behind two corners. To image objects at limited visibility angles, we first analyze the reflections of the known illuminated point on surfaces of the scene as an estimator of the position and orientation of objects with limited visibility. We then image those limited visibility objects by computationally building secondary apertures at other surfaces that observe the target object from a direct visibility perspective. Beyond single-corner NLOS imaging, we exploit the specular behavior of virtual mirrors to image objects hidden behind a second corner by imaging the space behind such virtual mirrors, where the mirror image of objects hidden around two corners is formed. No specular surfaces were involved in the making of this paper. Diego Royo, Talha Sultan, Adolfo Muñoz 0001, Khadijeh Masumnia-Bisheh, Eric Brandt, Diego Gutierrez, Andreas Velten, Julio Marco |
ACM Trans. Graph. | 4 |