Liam J. Wang

dblp:353/5802 · DBLP profile ↗
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3ranked-venue papers
0as first author
3since 2021 · last 2025
0009-0002-5796-6925ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 2 since 2021Systems, architecture and hardware · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Motion planning and robot control · 79% Robot manipulation · 12% Planning, search and constraint satisfaction · 9%
Human-computer interaction and pervasive computing
2 papers
Human-robot interaction · 100%
Computer graphics and multimedia
1 paper
Virtual and augmented reality · 100%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Human-robot interaction
teleoperation
1.522025
Interactive Motion Planning for a 7-DOF Robot · ICRA 2025
A Virtual Reality Planning Environment for High-Risk, High-Latency Teleoperation · ICRA 2023
Robotics › Motion planning and robot control › motion planning
interactive motion planning
0.912025
Interactive Motion Planning for a 7-DOF Robot · ICRA 2025
Robotics › Motion planning and robot control
motion planning
0.912025
Interactive Motion Planning for a 7-DOF Robot · ICRA 2025
Virtual and augmented reality › immersive interaction › 3d user interfaces
virtual reality interface
0.712023
A Virtual Reality Planning Environment for High-Risk, High-Latency Teleoperation · ICRA 2023
Robotics › Robot manipulation
redundant manipulator
0.312025
Interactive Motion Planning for a 7-DOF Robot · ICRA 2025
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
interactive planning
0.212023
A Virtual Reality Planning Environment for High-Risk, High-Latency Teleoperation · ICRA 2023

Methods — techniques the papers use, named apart from their topics

user study · 3.7SEW angle encoding · 1.7
YearPublicationVenuePosition
2025 Interactive Motion Planning for a 7-DOF Robot
abstract
The use of robots in high-risk and extreme environments is crucial for tasks that are dangerous or inaccessible to humans and require high precision. Particularly in scenarios where the cost of failure is high, remote human teleoperation can be the preferred method of robot control due to the adaptability and high-level decision making of humans. Teleoperation brings many challenges including lack of accurate prior knowledge about the environment, limited views of the environment by on-board sensors, and especially inconsistent latency. 7-DOF (degrees of freedom) manipulators provide redundancy which can be utilized for increased flexibility in manipulation, and may be preferred to 6-DOF manipulators in many scenarios. The redundancy, however, must be considered by the teleoperation system. We present an extension to an existing Interactive Planning and Supervised Execution (IPSE) system that enables full teleoperation of a 7-DOF robot by encoding the redundant degree of freedom with a Shoulder-Elbow-Wrist (SEW) angle, which is user-manipulable via an SEW angle graph. Additionally, we introduce a novel user interface feature that encodes robot state information into a 2D image which is displayed directly on the SEW angle graph. We conduct a user-study which demonstrates that the addition of this SEW graph significantly reduces task completion time.
Nicholas Greene, Will Pryor, Liam J. Wang, Peter Kazanzides
ICRA3
2025 FluoroSAM: A Language-Promptable Foundation Model for Flexible X-Ray Image Segmentation
Benjamin Killeen, Liam J. Wang, Blanca Iñígo, Mehran Armand, Russell H. Taylor, Greg Osgood, Mathias Unberath
MICCAI (7)2
2023 A Virtual Reality Planning Environment for High-Risk, High-Latency Teleoperation
abstract
Teleoperation of robots in space is challenging due to high latency and limited workspace visibility. Previously, the Interactive Planning and Supervised Execution (IPSE) and Augmented Virtuality systems were developed to reduce failure risk. These tools were visualized on a 3D da Vinci surgical console and operated using the da Vinci manipulators or visualized on conventional monitors and operated with a keyboard and mouse. Experimental studies indicated operator preference for the latter. In this work, we develop a 3D virtual reality (VR) interface for IPSE, implemented on a Meta Quest 2 head-mounted display (HMD), and evaluate it against the prior 2D, keyboard-and-mouse-based interface. The results demonstrate improved operator load with the 3D VR interface, with no decrease in task performance, while also providing cost and portability benefits compared to the conventional 2D interface.
Will Pryor, Liam J. Wang, Arko Chatterjee, Balázs Vágvölgyi, Anton Deguet, Simon Léonard, Louis L. Whitcomb, Peter Kazanzides
ICRA2