Demo Data from EDBT 2026 / reviewers in the wild / expert
Kevin Gmelin
dblp:354/2899
· DBLP profile ↗
1ranked-venue papers
1as first author
1since 2021 · last 2023
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Representation and self-supervised learning · 67% Reinforcement learning · 33% |
Topics — the 3 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Representation and self-supervised learning › representation learning
disentangled representation learning |
0.7 | 1 | 2023 | Efficient RL via Disentangled Environment and Agent Representations · ICML 2023 |
Machine learning › Representation and self-supervised learning
structured representation |
0.7 | 1 | 2023 | Efficient RL via Disentangled Environment and Agent Representations · ICML 2023 |
Machine learning › Reinforcement learning › deep reinforcement learning
visual reinforcement learning |
0.7 | 1 | 2023 | Efficient RL via Disentangled Environment and Agent Representations · ICML 2023 |
Methods — techniques the papers use, named apart from their topics
model-free reinforcement learning · 0.7auxiliary loss · 0.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | Efficient RL via Disentangled Environment and Agent RepresentationsabstractAgents that are aware of the separation between the environments and themselves can leverage this understanding to form effective representations of visual input. We propose an approach for learning such structured representations for RL algorithms, using visual knowledge of the agent, which is often inexpensive to obtain, such as its shape or mask. This is incorporated into the RL objective using a simple auxiliary loss. We show that our method, SEAR (Structured Environment-Agent Representations), outperforms state-of-the-art model-free approaches over 18 different challenging visual simulation environments spanning 5 different robots. Kevin Gmelin, Shikhar Bahl, Russell Mendonca, Deepak Pathak |
ICML | 1 |