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Michele Vidulis

dblp:354/3628 · DBLP profile ↗
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3ranked-venue papers
2as first author
3since 2021 · last 2025
0009-0009-2373-9581ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 3 · 2 first-author · 3 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
3 papers
Geometric modeling and processing · 44% Computational fabrication · 43% Computer animation and physical simulation · 13%

Topics — the 6 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing › shape modeling › surface geometry
developable surface
0.912025
C-Tubes: Design and Optimization of Tubular Structures Composed of Developable Strips · ACM Trans. Graph. 2025
Geometric modeling and processing › solid modeling
sweep surface
0.912025
C-Tubes: Design and Optimization of Tubular Structures Composed of Developable Strips · ACM Trans. Graph. 2025
Computational fabrication › structural design
bending-active structures
0.812024
Tencers: Tension-Constrained Elastic Rods · ACM Trans. Graph. 2024
Computational fabrication › computational design
inverse design
0.812024
Tencers: Tension-Constrained Elastic Rods · ACM Trans. Graph. 2024
Computational fabrication › structural design
deployable structures
0.712023
Computational Exploration of Multistable Elastic Knots · ACM Trans. Graph. 2023
Geometric modeling and processing › shape optimization
form-finding
0.312025
C-Tubes: Design and Optimization of Tubular Structures Composed of Developable Strips · ACM Trans. Graph. 2025

Methods — techniques the papers use, named apart from their topics

design optimization · 0.9constructive algorithm · 0.9sparsity regularization · 0.8inverse design optimization · 0.8randomized spatial sampling · 0.7physics simulation · 0.7
YearPublicationVenuePosition
2025 C-Tubes: Design and Optimization of Tubular Structures Composed of Developable Strips
abstract
We introduce C-tubes , 3D tubular structures composed of developable surface strips. C-tubes can be understood as a generalization of Monge surfaces—a special class of sweep surfaces—towards the recently introduced conenets. This observation allows formulating a constructive algorithm to create tubular structures that ensures developability of the constituent surfaces, while significantly broadening the design space. Our novel form-finding tool enables design exploration by solving for the input variables of the constructive algorithm so that the C-tube best conforms to user-specified objectives. We discuss several case studies that illustrate the versatility of our approach for the design and fabrication of complex structures, with applications in architecture, furniture, and lighting design.
Michele Vidulis, Klara Mundilova, Quentin Becker, Florin Isvoranu, Mark Pauly
ACM Trans. Graph.1
2024 Tencers: Tension-Constrained Elastic Rods
abstract
We study ensembles of elastic rods that are tensioned by a small set of inextensible cables. The cables induce forces that deform the initially straight, but flexible rods into 3D space curves at equilibrium. Rods can be open or closed, knotted, and arranged in arbitrary topologies. We specifically focus on equilibrium states with no contacts among rods. Our setup can thus be seen as a generalization of classical tensegrities that are composed of rigid rods and tensile cables, to also support rods that elastically deform. We show how this generalization leads to a rich design space, where complex target shapes can be achieved with a small set of elastic rods. To explore this space, we present an inverse design optimization algorithm that solves for the length and placement of cables such that the equilibrium state of the rod network best approximates a given set of input curves. We introduce appropriate sparsity terms to minimize the number of required cables, which significantly simplifies fabrication. Using our algorithm, we explore new classes of bending-active 3D structures, including elastic tensegrity knots that only require a few internal cables. We design and fabricate several physical models from basic materials that attain complex 3D shapes with unique structural properties.
Liliane-Joy Dandy, Michele Vidulis, Yingying Ren 0001, Mark Pauly
ACM Trans. Graph.2
2023 Computational Exploration of Multistable Elastic Knots
abstract
We present an algorithmic approach to discover, study, and design multistable elastic knots. Elastic knots are physical realizations of closed curves embedded in 3-space. When endowed with the material thickness and bending resistance of a physical wire, these knots settle into equilibrium states that balance the forces induced by elastic deformation and self-contacts of the wire. In general, elastic knots can have many distinct equilibrium states, i.e. they are multistable mechanical systems. We propose a computational pipeline that combines randomized spatial sampling and physics simulation to efficiently find stable equilibrium states of elastic knots. Leveraging results from knot theory, we run our pipeline on thousands of different topological knot types to create an extensive data set of multistable knots. By applying a series of filters to this data, we discover new transformable knots with interesting geometric and physical properties. A further analysis across knot types reveals geometric and topological patterns, yielding constructive principles that generalize beyond the currently tabulated knot types. We show how multistable elastic knots can be used to design novel deployable structures and engaging recreational puzzles. Several physical prototypes at different scales highlight these applications and validate our simulation.
Michele Vidulis, Yingying Ren 0001, Julian Panetta, Eitan Grinspun, Mark Pauly
ACM Trans. Graph.1