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Caleb Biddulph

dblp:354/4647 · DBLP profile ↗
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2ranked-venue papers
0as first author
2since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Language models and text generation · 50% Reinforcement learning · 50%
Human-computer interaction and pervasive computing
1 paper
Human-AI interaction · 100%

Topics — the 2 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning
reward design
0.912025
MONA: Myopic Optimization with Non-myopic Approval Can Mitigate Multi-step Reward Hacking · ICML 2025
Natural language and speech › Language models and text generation › alignment
reward hacking
0.912025
MONA: Myopic Optimization with Non-myopic Approval Can Mitigate Multi-step Reward Hacking · ICML 2025

Methods — techniques the papers use, named apart from their topics

myopic optimization with non-myopic approval · 1.7
YearPublicationVenuePosition
2025 MONA: Myopic Optimization with Non-myopic Approval Can Mitigate Multi-step Reward Hacking
abstract
Future advanced AI systems may learn sophisticated strategies through reinforcement learning (RL) that humans cannot understand well enough to safely evaluate. We propose a training method which avoids agents learning undesired multi-step plans that receive high reward (multi-step "reward hacks") even if humans are not able to detect that the behavior is undesired. The method, Myopic Optimization with Non-myopic Approval (MONA), works by combining short-sighted optimization with far-sighted reward. We demonstrate that MONA can prevent multi-step reward hacking that ordinary RL causes, even without being able to detect the reward hacking and without any extra information that ordinary RL does not get access to. We study MONA empirically in three settings which model different misalignment failure modes including 2-step environments with LLMs representing delegated oversight and encoded reasoning and longer-horizon gridworld environments representing sensor tampering.
Sebastian Farquhar, Vikrant Varma, David Lindner, David Elson, Caleb Biddulph, Ian Goodfellow, Rohin Shah
ICML5
2023 Bandits with costly reward observations
abstract
Many machine learning applications rely on large datasets that are conveniently collected from existing sources or that are labeled automatically as a by-product of user actions. However, in settings such as content moderation, accurately and reliably labeled data comes at substantial cost. If a learning algorithm has to pay for reward information, for example by asking a human for feedback, how does this change the exploration/exploitation tradeoff? We study this question in the context of bandit learning. Specifically, we investigate Bandits with Costly Reward Observations, where a cost needs to be paid in order to observe the reward of the bandit’s action. We show that the observation cost implies an $\Omega(c^{1/3}T^{2/3})$ lower bound on the regret. Furthermore, we develop a general non-adaptive bandit algorithm which matches this lower bound, and we present several competitive adaptive learning algorithms for both k-armed and contextual bandits.
Aaron D. Tucker, Caleb Biddulph, Thorsten Joachims
UAI2