Demo Data from EDBT 2026 / reviewers in the wild / expert
Duyi Li
dblp:354/8294
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2024
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Language models and text generation · 61% Reinforcement learning · 30% Transfer learning and domain adaptation · 9% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Natural language and speech › Language models and text generation › prompting › prompt engineering › prompt optimization
discrete prompt optimization |
0.8 | 1 | 2024 | Dialogue for Prompting: A Policy-Gradient-Based Discrete Prompt Generation for Few-Shot Learning · AAAI 2024 |
Machine learning › Reinforcement learning › policy optimization
policy gradient |
0.8 | 1 | 2024 | Dialogue for Prompting: A Policy-Gradient-Based Discrete Prompt Generation for Few-Shot Learning · AAAI 2024 |
Natural language and speech › Language models and text generation › prompting › prompt engineering
prompt optimization |
0.8 | 1 | 2024 | Dialogue for Prompting: A Policy-Gradient-Based Discrete Prompt Generation for Few-Shot Learning · AAAI 2024 |
Machine learning › Transfer learning and domain adaptation
few-shot learning |
0.2 | 1 | 2024 | Dialogue for Prompting: A Policy-Gradient-Based Discrete Prompt Generation for Few-Shot Learning · AAAI 2024 |
Methods — techniques the papers use, named apart from their topics
reinforcement learning · 0.8policy gradient · 0.8GPT-4 · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Dialogue for Prompting: A Policy-Gradient-Based Discrete Prompt Generation for Few-Shot LearningabstractPrompt-based pre-trained language models (PLMs) paradigm has succeeded substantially in few-shot natural language processing (NLP) tasks. However, prior discrete prompt optimization methods require expert knowledge to design the base prompt set and identify high-quality prompts, which is costly, inefficient, and subjective. Meanwhile, existing continuous prompt optimization methods improve the performance by learning the ideal prompts through the gradient information of PLMs, whose high computational cost, and low readability and generalizability are often concerning. To address the research gap, we propose a Dialogue-comprised Policy-gradient-based Discrete Prompt Optimization (DP_2O) method. We first design a multi-round dialogue alignment strategy for readability prompt set generation based on GPT-4. Furthermore, we propose an efficient prompt screening metric to identify high-quality prompts with linear complexity. Finally, we construct a reinforcement learning (RL) framework based on policy gradients to match the prompts to inputs optimally. By training a policy network with only 0.62M parameters on the tasks in the few-shot setting, DP_2O outperforms the state-of-the-art (SOTA) method by 1.52% in accuracy on average on four open-source datasets. Moreover, subsequent experiments also demonstrate that DP_2O has good universality, robustness and generalization ability. Chengzhengxu Li, Xiaoming Liu 0011, Yichen Wang 0002, Duyi Li, Yu Lan 0001, Chao Shen 0001 |
AAAI | 4 |