EDBT 2026 Demo / reviewers in the wild / expert
Shiwei Mao
dblp:355/0297
· DBLP profile ↗
6ranked-venue papers
0as first author
6since 2021 · last 2026
0009-0008-6635-1408ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 5 · 5 since 2021Artificial intelligence and machine learning · 4 · 4 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
5 papers |
Geometric modeling and processing · 41% Computer animation and physical simulation · 30% Visual content generation and editing · 29% | |
| Artificial intelligence
3 papers |
Generative modeling · 53% Language models and text generation · 27% Learning paradigms · 20% |
Topics — the 13 heaviest of 14, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer animation and physical simulation
character rigging |
1.7 | 2 | 2025 | Auto-Connect: Connectivity-Preserving RigFormer with Direct Preference Optimization · NeurIPS 2025 ARMO: Autoregressive Rigging for Multi-Category Objects · ICCV 2025 |
Visual content generation and editing › 3d content creation
3d character generation |
0.9 | 1 | 2025 | DRiVE: Diffusion-based Rigging Empowers Generation of Versatile and Expressive Characters · CVPR 2025 |
Visual content generation and editing
3d shape generation |
0.9 | 1 | 2025 | ARMO: Autoregressive Rigging for Multi-Category Objects · ICCV 2025 |
Computer animation and physical simulation
skinning |
0.9 | 1 | 2025 | Auto-Connect: Connectivity-Preserving RigFormer with Direct Preference Optimization · NeurIPS 2025 |
Visual content generation and editing
3d content creation |
0.8 | 1 | 2024 | SRIF: Semantic Shape Registration Empowered by Diffusion-based Image Morphing and Flow Estimation · SIGGRAPH Asia 2024 |
Geometric modeling and processing
shape registration |
0.8 | 1 | 2024 | SRIF: Semantic Shape Registration Empowered by Diffusion-based Image Morphing and Flow Estimation · SIGGRAPH Asia 2024 |
Geometric modeling and processing › shape matching › non-rigid shape matching
functional maps |
0.7 | 1 | 2023 | Spatially and Spectrally Consistent Deep Functional Maps · ICCV 2023 |
Geometric modeling and processing › shape matching
non-rigid shape matching |
0.7 | 1 | 2023 | Spatially and Spectrally Consistent Deep Functional Maps · ICCV 2023 |
Geometric modeling and processing
shape matching |
0.7 | 1 | 2023 | Spatially and Spectrally Consistent Deep Functional Maps · ICCV 2023 |
Machine learning › Generative modeling
autoregressive model |
0.3 | 1 | 2025 | ARMO: Autoregressive Rigging for Multi-Category Objects · ICCV 2025 |
Machine learning › Generative modeling
diffusion model |
0.3 | 1 | 2025 | ARMO: Autoregressive Rigging for Multi-Category Objects · ICCV 2025 |
Natural language and speech › Language models and text generation › preference optimization
direct preference optimization |
0.3 | 1 | 2025 | Auto-Connect: Connectivity-Preserving RigFormer with Direct Preference Optimization · NeurIPS 2025 |
Machine learning › Learning paradigms
unsupervised learning |
0.2 | 1 | 2023 | Spatially and Spectrally Consistent Deep Functional Maps · ICCV 2023 |
Methods — techniques the papers use, named apart from their topics
reward-guided DPO · 1.7latent diffusion model · 1.7connectivity-preserving tokenization · 1.7autoregressive model · 1.7autoencoder · 1.7diffusion model · 1.6joint position prediction · 0.9geodesic features · 0.9geodesic feature · 0.93d gaussian splatting · 0.9flow estimation · 0.8spectral representation · 0.7deep functional maps · 0.7cycle consistency · 0.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Improving Multi-View Reconstruction via Texture-Guided Gaussian-Mesh Joint OptimizationabstractReconstructing real-world objects from multi-view images is essential for applications in 3D editing, AR/VR, and digital content creation. Existing methods typically prioritize either geometric accuracy (Multi-View Stereo) or photorealistic rendering (Novel View Synthesis), often decoupling geometry and appearance optimization, which hinders downstream editing tasks. This paper advocates an unified treatment on geometry and appearance optimization for seamless Gaussian-mesh joint optimization. More specifically, we propose a novel framework that simultaneously optimizes mesh geometry (vertex positions and faces) and vertex colors via Gaussian-guided mesh differentiable rendering, leveraging photometric consistency from input images and geometric regularization from normal and depth maps. The obtained high-quality 3D reconstruction can be further exploit in down-stream editing tasks, such as relighting and shape deformation. Our code will be released in https://github.com/zhejia01/TexGuided-GS2Mesh Zhejia Cai, Puhua Jiang, Shiwei Mao, Hongkun Cao, Ruqi Huang |
3DV | 3 |
| 2025 | DRiVE: Diffusion-based Rigging Empowers Generation of Versatile and Expressive CharactersabstractRecent advances in generative models have enabled high-quality 3D character reconstruction from multi-modal. However, animating these generated characters remains a challenging task, especially for complex elements like garments and hair, due to the lack of large-scale datasets and effective rigging methods. To address this gap, we curate AnimeRig, a large-scale dataset with detailed skeleton and skinning annotations. Building upon this, we propose DRiVE, a novel framework for generating and rigging 3D human characters with intricate structures. Unlike existing methods, DRiVE utilizes a 3D Gaussian representation, facilitating efficient animation and high-quality rendering. We further introduce GSDiff, a 3D Gaussian-based diffusion module that predicts joint positions as spatial distributions, overcoming the limitations of regression-based approaches. Extensive experiments demonstrate that DRiVE achieves precise rigging results, enabling realistic dynamics for clothing and hair, and surpassing previous methods in both quality and versatility. Code, dataset and visualization results are available at https://DRiVEAvatar.github.io/. Junting Dong, Yurun Chen 0001, Shiwei Mao, Puhua Jiang, Jingbo Wang 0003, Bo Dai 0002, Ruqi Huang |
CVPR | 6 |
| 2025 | ARMO: Autoregressive Rigging for Multi-Category ObjectsabstractRecent advancements in large-scale generative models have significantly improved the quality and diversity of 3D shape generation. However, most existing methods focus primarily on generating static 3D models, overlooking the potentially dynamic nature of certain shapes, such as humanoids, animals, and insects. To address this gap, we focus on rigging, a fundamental task in animation that establishes skeletal structures and skinning for 3D models. In this paper, we introduce OmniRig, the first large-scale rigging dataset, comprising 79,499 meshes with detailed skeleton and skinning information. Unlike traditional benchmarks that rely on predefined standard poses (e.g., A-pose, T-pose), our dataset embraces diverse shape categories, styles, and poses. Leveraging this rich dataset, we propose ARMO, a novel rigging framework that utilizes an autoregressive model to predict both joint positions and connectivity relationships in a unified manner. By treating the skeletal structure as a complete graph and discretizing it into tokens, we encode the joints using an auto-encoder to obtain a latent embedding and an autoregressive model to predict the tokens. A mesh-conditioned latent diffusion model is used to predict the latent embedding for conditional skeleton generation. Our method addresses the limitations of regression-based approaches, which often suffer from error accumulation and suboptimal connectivity estimation. Through extensive experiments on the OmniRig dataset, our approach achieves state-of-the-art performance in skeleton prediction, demonstrating improved generalization across diverse object categories. The code and dataset will be made public for academic use upon acceptance. Shiwei Mao, Keyi Chen 0013, Yurun Chen 0001, Shunlin Lu, Jingbo Wang 0003, Junting Dong, Ruqi Huang |
ICCV | 2 |
| 2025 | Auto-Connect: Connectivity-Preserving RigFormer with Direct Preference OptimizationabstractWe introduce Auto-Connect, a novel approach for automatic rigging that explicitly preserves skeletal connectivity through a connectivity-preserving tokenization scheme. Unlike previous methods that predict bone positions represented as two joints or first predict points before determining connectivity, our method employs special tokens to define endpoints for each joint's children and for each hierarchical layer, effectively automating connectivity relationships. This approach significantly enhances topological accuracy by integrating connectivity information directly into the prediction framework.
To further guarantee high-quality topology, we implement a topology-aware reward function that quantifies topological correctness, which is then utilized in a post-training phase through reward-guided Direct Preference Optimization.
Additionally, we incorporate implicit geodesic features for latent top-$k$ bone selection, which substantially improves skinning quality. By leveraging geodesic distance information within the model's latent space, our approach intelligently determines the most influential bones for each vertex, effectively mitigating common skinning artifacts.
This combination of connectivity-preserving tokenization, reward-guided fine-tuning, and geodesic-aware bone selection enables our model to consistently generate more anatomically plausible skeletal structures with superior deformation properties. Jian Liu 0036, Jinnan Chen, Shiwei Mao, Changrong Hu, Puhua Jiang, Junlin Yu, Zhuo Chen 0054, Chunchao Guo |
NeurIPS | 4 |
| 2024 | SRIF: Semantic Shape Registration Empowered by Diffusion-based Image Morphing and Flow Estimation
Puhua Jiang, Shiwei Mao, Yurun Chen 0001, Ruqi Huang |
SIGGRAPH Asia | 4 |
| 2023 | Spatially and Spectrally Consistent Deep Functional MapsabstractCycle consistency has long been exploited as a powerful prior for jointly optimizing maps within a collection of shapes. In this paper, we investigate its utility in the approaches of Deep Functional Maps, which are considered state-of-the-art in non-rigid shape matching. We first justify that under certain conditions, the learned maps, when represented in the spectral domain, are already cycle consistent. Furthermore, we identify the discrepancy that spectrally consistent maps are not necessarily spatially, or point-wise, consistent. In light of this, we present a novel design of unsupervised Deep Functional Maps, which effectively enforces the harmony of learned maps under the spectral and the point-wise representation. By taking advantage of cycle consistency, our framework produces state-of-the-art results in mapping shapes even under significant distortions. Beyond that, by independently estimating maps in both spectral and spatial domains, our method naturally alleviates over-fitting in network training, yielding superior generalization performance and accuracy within an array of challenging tests for both near-isometric and non-isometric datasets. Codes are available at https://github.com/rqhuang88/Spatially-and-Spectrally-Consistent-Deep-Functional-Maps. Shiwei Mao, Puhua Jiang, Maks Ovsjanikov, Ruqi Huang |
ICCV | 2 |