EDBT 2026 Demo / reviewers in the wild / expert
Shixian Ding
dblp:356/2138
· DBLP profile ↗
5ranked-venue papers
2as first author
5since 2021 · last 2026
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021Artificial intelligence and machine learning · 1 · 1 since 2021Computer networks · 1 · 1 first-author · 1 since 2021Software engineering, systems software and programming languages · 1 · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Interaction techniques and input · 75% Human-AI interaction · 25% | |
| Artificial intelligence
2 papers |
Representation and self-supervised learning · 100% | |
| Interdisciplinary, comprehensive, and emerging computing
1 paper |
Medical and health informatics · 100% |
Topics — the 8 heaviest of 9, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Representation and self-supervised learning
multimodal representation learning |
0.9 | 1 | 2025 | Integrating Sequence and Image Modeling in Irregular Medical Time Series Through Self-Supervised Learning · AAAI 2025 |
Machine learning › Representation and self-supervised learning › representation learning › unsupervised representation learning
self-supervised representation learning |
0.9 | 1 | 2025 | Integrating Sequence and Image Modeling in Irregular Medical Time Series Through Self-Supervised Learning · AAAI 2025 |
Human-AI interaction › large language model interaction
large language model assistance |
0.8 | 1 | 2024 | Supporting Text Entry in Virtual Reality with Large Language Models · VR 2024 |
Interaction techniques and input
text entry |
0.8 | 1 | 2024 | Supporting Text Entry in Virtual Reality with Large Language Models · VR 2024 |
Interaction techniques and input › text entry
virtual reality text entry |
0.8 | 1 | 2024 | Supporting Text Entry in Virtual Reality with Large Language Models · VR 2024 |
Interaction techniques and input › text entry › predictive text entry
word prediction |
0.8 | 1 | 2024 | Supporting Text Entry in Virtual Reality with Large Language Models · VR 2024 |
Medical and health informatics
clinical time series analysis |
0.3 | 1 | 2025 | Integrating Sequence and Image Modeling in Irregular Medical Time Series Through Self-Supervised Learning · AAAI 2025 |
Machine learning › Representation and self-supervised learning › representation learning › unsupervised representation learning › self-supervised representation learning
context prediction |
0.2 | 1 | 2024 | Supporting Text Entry in Virtual Reality with Large Language Models · VR 2024 |
Methods — techniques the papers use, named apart from their topics
sequence modeling · 1.7self-supervised learning · 1.7image representation learning · 1.7large language model · 1.5
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Setting the PACE: A Progressive App Co-creation Environment for Complex App Design
Shixian Ding, Zhanxi Yan, Fengchang Liu, Chengwei Shi, Yanchang Dong, Liuqing Chen 0002 |
ICIC (6) | 1 |
| 2026 | DesignCoder: Hierarchy-aware and self-correcting UI code generation with large language models
Yunnong Chen, Shixian Ding, Chengwei Shi, Jingzhou Du, Liuqing Chen 0002 |
Inf. Softw. Technol. | 3 |
| 2025 | Integrating Sequence and Image Modeling in Irregular Medical Time Series Through Self-Supervised LearningabstractMedical time series are often irregular and face significant missingness, posing challenges for data analysis and clinical decision-making. Existing methods typically adopt a single modeling perspective, either treating series data as sequences or transforming them into image representations for further classification. In this paper, we propose a joint learning framework that incorporates both sequence and image representations. We also design three self-supervised learning strategies to facilitate the fusion of sequence and image representations, capturing a more generalizable joint representation. The results indicate that our approach outperforms seven other state-of-the-art models in three representative real-world clinical datasets. We further validate our approach by simulating two major types of real-world missingness through leave-sensors-out and leave-samples-out techniques. The results demonstrate that our approach is more robust and significantly surpasses other baselines in terms of classification performance. Liuqing Chen 0002, Shuhong Xiao, Shixian Ding, Shanhai Hu, Lingyun Sun |
AAAI | 3 |
| 2024 | Supporting Text Entry in Virtual Reality with Large Language ModelsabstractText entry in virtual reality (VR) often faces challenges in terms of efficiency and task loads. Prior research has explored various solutions, including specialized keyboard layouts, tracked physical devices, and hands-free interaction. Yet, these efforts often fall short of replicating the efficiency of real-world text entry, or introduce additional spatial and device constraints. This study leverages the extensive capabilities of large language models (LLMs) in context perception and text prediction to enhance text entry efficiency by reducing users’ manual keystrokes. Three LLM-assisted text entry methods - Simplified Spelling, Content Prediction, and Keyword-to-Sentence Generation - are introduced, aligning with user cognition and the contextual predictability of English text at word, grammatical structure, and sentence levels. Through user experiments encompassing various text entry tasks on an Oculus-based VR prototype, these methods demonstrate a 16.4%, 49.9%, 43.7% reduction in manual keystrokes, translating to efficiency gains of 21.4%,74.0%, 76.3%, respectively. Importantly, these methods do not increase manual corrections compared to manual typing, while significantly reducing physical, mental, and temporal loads and enhancing overall usability. Long-term observations further reveal users’ strategies for using these LLM-assisted methods, showing that users’ proficiency with the methods can reinforce their positive effects on text entry efficiency. Liuqing Chen 0002, Yu Cai 0014, Ruyue Wang, Shixian Ding, Yilin Tang, Preben Hansen, Lingyun Sun |
VR | 4 |
| 2024 | PoM: RFID Positioning for Real-World Application Using the Power of MobilityabstractIn many scenarios, we need to identify an object and then locate it within high precision (centimeter or millimeter level). RFIDs have played a significant role in this field. While many state-of-the-art systems have shown good performance, they require expensive hardware or extra time. Based on a previous work, GLAC, we present PoM, a 3D localization system within millimeter-level precision using only COTS RFID devices. Inspired by the same idea, PoM also draws power from mobility, and makes two key technical improvements. First, to the best of our knowledge, PoM is the first localization system that simultaneously adopts Synthetic Aperture Radar (SAR) and Inverse Synthetic Aperture Radar (ISAR) method. In particular, we employ antenna motion to construct SAR and tag's mobility to construct ISAR. Second, we take actual application scenarios into consideration and apply an extra mechanism so that PoM can gain better performance in special situations. Our simulation experiments show that, in high-speed scenarios and other challenging real-world applications, PoM achieves better performance than the original GLAC system. Shixian Ding, Haoxiang Guan, Amiya Nayak, Wei Gong 0001 |
WCNC | 1 |