Zeyu Ling

dblp:356/3761 · DBLP profile ↗
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3ranked-venue papers
1as first author
3since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 2 since 2021Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021Databases, data management, data science and information retrieval · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer architecture, parallel and distributed computing, and storage systems
1 paper
Distributed systems · 50% Parallel and multicore computing · 25% GPUs and heterogeneous computing · 25%
Computer graphics and multimedia
1 paper
Computer animation and physical simulation · 100%
Artificial intelligence
1 paper
Graph learning · 100%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer animation and physical simulation
motion synthesis
0.812024
MCM: Multi-condition Motion Synthesis Framework · IJCAI 2024
Distributed systems › distributed machine learning › distributed training
distributed GNN training
0.812024
NeutronTP: Load-Balanced Distributed Full-Graph GNN Training with Tensor Parallelism · Proc. VLDB Endow. 2024
Distributed systems › distributed machine learning
distributed training
0.812024
NeutronTP: Load-Balanced Distributed Full-Graph GNN Training with Tensor Parallelism · Proc. VLDB Endow. 2024
GPUs and heterogeneous computing › multi-GPU computing
multi-GPU training
0.812024
NeutronTP: Load-Balanced Distributed Full-Graph GNN Training with Tensor Parallelism · Proc. VLDB Endow. 2024
Parallel and multicore computing › distributed deep learning training
tensor parallelism
0.812024
NeutronTP: Load-Balanced Distributed Full-Graph GNN Training with Tensor Parallelism · Proc. VLDB Endow. 2024
Machine learning › Graph learning › graph neural network › scalable graph neural network
scalable graph neural network training
0.212024
NeutronTP: Load-Balanced Distributed Full-Graph GNN Training with Tensor Parallelism · Proc. VLDB Endow. 2024

Methods — techniques the papers use, named apart from their topics

tensor parallelism · 1.5memory-efficient task scheduling · 1.5decoupled training · 1.5communication-computation overlap · 1.5motion synthesis · 0.8
YearPublicationVenuePosition
2025 EPIC: Efficient Prompt Interaction for Text-Image Classification
abstract
In recent years, large-scale pre-trained multimodal models (LMMs) generally emerge to integrate the vision and language modalities, achieving considerable success in multimodal tasks, such as text-image classification. The growing size of LMMs, however, results in a significant computational cost for fine-tuning these models for downstream tasks. Hence, prompt-based interaction strategy is studied to align modalities more efficiently. In this context, we propose a novel efficient prompt-based multimodal interaction strategy, namely Efficient Prompt Interaction for text-image Classification (EPIC). Specifically, we utilize temporal prompts on intermediate layers, and integrate different modalities with similarity-based prompt interaction, to leverage sufficient information exchange between modalities. Utilizing this approach, our method achieves reduced computational resource consumption and fewer trainable parameters (about 1% of the foundation model) compared to other fine-tuning strategies. Furthermore, it demonstrates superior performance on the UPMC-Food101 and SNLI-VE datasets, while achieving comparable performance on the MM-IMDB dataset.
Xinyao Yu 0003, Hao Sun 0013, Zeyu Ling, Ziwei Niu, Zhenjia Bai, Yen-Wei Chen 0001, Lanfen Lin
ICME3
2024 MCM: Multi-condition Motion Synthesis Framework
Zeyu Ling, Bo Han 0003, Yongkang Wong, Mohan Kankanhalli, Weidong Geng
IJCAI1
2024 NeutronTP: Load-Balanced Distributed Full-Graph GNN Training with Tensor Parallelism
abstract
Graph neural networks (GNNs) have emerged as a promising direction. Training large-scale graphs that relies on distributed computing power poses new challenges. Existing distributed GNN systems leverage data parallelism by partitioning the input graph and distributing it to multiple workers. However, due to the irregular nature of the graph structure, existing distributed approaches suffer from unbalanced workloads and high overhead in managing cross-worker vertex dependencies. In this paper, we leverage tensor parallelism for distributed GNN training. GNN tensor parallelism eliminates cross-worker vertex dependencies by partitioning features instead of graph structures. Different workers are assigned training tasks on different feature slices with the same dimensional size, leading to a complete load balance. We achieve efficient GNN tensor parallelism through two critical functions. Firstly, we employ a generalized decoupled training framework to decouple NN operations from graph aggregation operations, significantly reducing the communication overhead caused by NN operations which must be computed using complete features. Secondly, we employ a memory-efficient task scheduling strategy to support the training of large graphs exceeding single GPU memory, while further improving performance by overlapping communication and computation. By integrating the above techniques, we propose a distributed GNN training system NeutronTP. Our experimental results on a 16-node Aliyun cluster demonstrate that NeutronTP achieves 1.29×-8.72× speedup over state-of-the-art GNN systems including DistDGL, NeutronStar, and Sancus.
Xin Ai 0006, Zeyu Ling, Qiange Wang, Yanfeng Zhang 0001, Zhenbo Fu, Chaoyi Chen, Yu Gu 0002, Ge Yu 0001
Proc. VLDB Endow.3