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Kaikai Qin

dblp:356/7761 · DBLP profile ↗
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4ranked-venue papers
3as first author
4since 2021 · last 2026
0009-0007-7421-4422ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 4 · 3 first-author · 4 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Geometric modeling and processing · 93% Computer animation and physical simulation · 7%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing › mesh processing
mesh simplification
1.012026
PR-Cage: Progressive Feasibility Relaxation for Tight Bounding Cage Generation · ACM Trans. Graph. 2026
Geometric modeling and processing › mesh processing › mesh simplification
quadric error metric
1.012026
PR-Cage: Progressive Feasibility Relaxation for Tight Bounding Cage Generation · ACM Trans. Graph. 2026
Geometric modeling and processing › shape deformation
cage-based deformation
0.812024
C^0 Generalized Coons Patches for High-order Cage-based Deformation · ACM Trans. Graph. 2024
Geometric modeling and processing › shape deformation
space deformation
0.812024
C^0 Generalized Coons Patches for High-order Cage-based Deformation · ACM Trans. Graph. 2024
Geometric modeling and processing › computer-aided design › computer-aided geometric design › curve and surface interpolation
transfinite interpolation
0.812024
C^0 Generalized Coons Patches for High-order Cage-based Deformation · ACM Trans. Graph. 2024
Computer animation and physical simulation
contact simulation
0.312026
PR-Cage: Progressive Feasibility Relaxation for Tight Bounding Cage Generation · ACM Trans. Graph. 2026

Methods — techniques the papers use, named apart from their topics

nested optimization · 1.0linear inequality constraints · 1.0edge flip · 1.0edge collapse · 1.0generalized barycentric coordinates · 0.8
YearPublicationVenuePosition
2026 PR-Cage: Progressive Feasibility Relaxation for Tight Bounding Cage Generation
abstract
Cages are fundamental structures in computer graphics, serving as versatile proxies for a wide range of applications. A high-quality cage must balance two competing objectives: minimizing the face count to ensure simplicity, and maximizing tightness to maintain high geometric fidelity to the input mesh. In this paper, we propose PR-Cage, a nested optimization framework for automated cage generation. For the outer control layer, we introduce a thickness parameter τ that defines a feasibility region; the evolving cage is guided by the τ -offset surface. We observe that an optimal balance between simplicity and tightness is achievable by progressively relaxing the parameter τ via a staircase schedule. For the inner iterations, we extend the traditional Quadric Error Metric (QEM) framework by incorporating rigorous linear inequality constraints to suppress triangle degeneration and prevent normal flips. Our algorithm relies exclusively on the atomic operations of edge collapses and edge flips, resulting in high computational efficiency and robustness. Comparative experiments on public datasets demonstrate that PR-Cage consistently outperforms existing methods, achieving extreme simplification while maintaining high adherence to the underlying geometry; see the teaser figure. Due to these favorable properties, we demonstrate the utility of our method in several downstream applications, such as contact simulation and deformation, where PR-Cage exhibits significant advantages in both quality and performance.
Huibiao Wen, Kaikai Qin, Xinxin Su, Jingcheng Mei, Shuang-Min Chen, Chongyang Deng, Changhe Tu, Shi-Qing Xin, Wenping Wang 0001
ACM Trans. Graph.2
2024 Generalized Bézier volumes over simple convex polyhedra
Kaikai Qin, Chongyang Deng
Comput. Aided Geom. Des.1
2024 C^0 Generalized Coons Patches for High-order Cage-based Deformation
abstract
Space deformations deform the ambient space and thus implicitly deform the embedded objects. Free-Form Deformation allows high-order deformation to the embedding space, yet the lattice may fail to conform to the object and involves many internal control points. Cage-based Deformation utilizes a cage space that conforms to the object, obviating the need for additional internal control points, but it is typically linear at edges. In this paper, we propose a simple and general method with both advantages while avoiding their drawbacks, allowing users to implement high-order cage-based deformation. To achieve this goal, we introduce a new parametric transfinite interpolation scheme based on generalized barycentric coordinates, which unifies and generalizes the rectangular and triangular Coons patch. This C 0 Generalized Coons patch can be defined not only over 2D domains but also 3D domains or even higher-dimensional domains, with arbitrary polytopes, even including non-manifold topologies. Moreover, the C 0 Generalized Coons patch has an elegant mathematical expression.
Kaikai Qin, Yunhao Zhou, Chenhao Ying 0003, Chongyang Deng
ACM Trans. Graph.1
2023 Blending Bézier patch for multi-sided surface modeling
Kaikai Qin, Chongyang Deng
Comput. Aided Geom. Des.1