Demo Data from EDBT 2026 / reviewers in the wild / expert
Qinpeng Cui
dblp:356/8871
· DBLP profile ↗
5ranked-venue papers
2as first author
5since 2021 · last 2025
0009-0008-6796-2112ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 4 · 1 first-author · 4 since 2021Artificial intelligence and machine learning · 3 · 1 first-author · 3 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
4 papers |
Generative modeling · 50% 3D vision · 30% Face, body and person analysis · 11% | |
| Computer graphics and multimedia
1 paper |
Image and video processing · 100% |
Topics — the 11 heaviest of 11, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Generative modeling
diffusion model |
2.4 | 3 | 2025 | ReNeg: Learning Negative Embedding with Reward Guidance · CVPR 2025 Taming Diffusion Prior for Image Super-Resolution with Domain Shift SDEs · NeurIPS 2024 Geometry-Guided Diffusion Model with Masked Transformer for Robust Multi-View 3D Human Pose Estimation · ACM Multimedia 2024 |
Computer vision › 3D vision
3d human pose estimation |
1.6 | 2 | 2025 | Pose Magic: Efficient and Temporally Consistent Human Pose Estimation with a Hybrid Mamba-GCN Network · AAAI 2025 Geometry-Guided Diffusion Model with Masked Transformer for Robust Multi-View 3D Human Pose Estimation · ACM Multimedia 2024 |
Computer vision › Face, body and person analysis
human pose estimation |
0.9 | 1 | 2025 | Pose Magic: Efficient and Temporally Consistent Human Pose Estimation with a Hybrid Mamba-GCN Network · AAAI 2025 |
Machine learning › Generative modeling › diffusion model
text-to-image generation |
0.9 | 1 | 2025 | ReNeg: Learning Negative Embedding with Reward Guidance · CVPR 2025 |
Machine learning › Generative modeling › diffusion model › image restoration
diffusion-based image restoration |
0.8 | 1 | 2024 | Taming Diffusion Prior for Image Super-Resolution with Domain Shift SDEs · NeurIPS 2024 |
Computer vision › 3D vision › pose estimation › multi-view pose estimation
multi-view 3d pose estimation |
0.8 | 1 | 2024 | Geometry-Guided Diffusion Model with Masked Transformer for Robust Multi-View 3D Human Pose Estimation · ACM Multimedia 2024 |
Image and video processing
image restoration |
0.8 | 1 | 2024 | Taming Diffusion Prior for Image Super-Resolution with Domain Shift SDEs · NeurIPS 2024 |
Image and video processing
super-resolution |
0.8 | 1 | 2024 | Taming Diffusion Prior for Image Super-Resolution with Domain Shift SDEs · NeurIPS 2024 |
Machine learning › Efficient and distributed learning
inference efficiency |
0.3 | 1 | 2025 | Pose Magic: Efficient and Temporally Consistent Human Pose Estimation with a Hybrid Mamba-GCN Network · AAAI 2025 |
Machine learning › Deep learning architectures and training › transformer
masked transformer |
0.2 | 1 | 2024 | Geometry-Guided Diffusion Model with Masked Transformer for Robust Multi-View 3D Human Pose Estimation · ACM Multimedia 2024 |
Machine learning › Deep learning architectures and training
transformer |
0.2 | 1 | 2024 | Geometry-Guided Diffusion Model with Masked Transformer for Robust Multi-View 3D Human Pose Estimation · ACM Multimedia 2024 |
Methods — techniques the papers use, named apart from their topics
fast solver · 1.5domain shift SDE · 1.5diffusion prior · 1.5state space model · 0.9reward feedback learning · 0.9negative embedding · 0.9mamba · 0.9graph convolutional network · 0.9classifier-free guidance · 0.9diffusion model · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Pose Magic: Efficient and Temporally Consistent Human Pose Estimation with a Hybrid Mamba-GCN NetworkabstractCurrent state-of-the-art (SOTA) methods in 3D Human Pose Estimation (HPE) are primarily based on Transformers. However, existing Transformer-based 3D HPE backbones often encounter a trade-off between accuracy and computational efficiency. To resolve the above dilemma, in this work, we leverage recent advances in state space models and utilize Mamba for high-quality and efficient long-range modeling. Nonetheless, Mamba still faces challenges in precisely exploiting local dependencies between joints. To address these issues, we propose a new attention-free hybrid spatiotemporal architecture named Hybrid Mamba-GCN (Pose Magic). This architecture introduces local enhancement with GCN by capturing relationships between neighboring joints, thus producing new representations to complement Mamba's outputs. By adaptively fusing representations from Mamba and GCN, Pose Magic demonstrates superior capability in learning the underlying 3D structure. To meet the requirements of real-time inference, we also provide a fully causal version. Extensive experiments show that Pose Magic achieves new SOTA results (0.9 mm drop) while saving 74.1% FLOPs. In addition, Pose Magic exhibits optimal motion consistency and the ability to generalize to unseen sequence lengths. Xinyi Zhang 0008, Qiqi Bao 0001, Qinpeng Cui, Wenming Yang, Qingmin Liao |
AAAI | 3 |
| 2025 | ReNeg: Learning Negative Embedding with Reward GuidanceabstractIn text-to-image (T2I) generation applications, negative embeddings have proven to be a simple yet effective approach for enhancing generation quality. Typically, these negative embeddings are derived from user-defined negative prompts, which, while being functional, are not necessarily optimal. In this paper, we introduce ReNeg, an end-to-end method designed to learn improved Negative embeddings guided by a Reward model. We employ a reward feedback learning framework and integrate classifier-free guidance (CFG) into the training process, which was previously utilized only during inference, thus enabling the effec tive learning of negative embeddings. We also propose two strategies for learning both global and per-sample negative embeddings. Extensive experiments show that the learned negative embedding significantly outperforms null-text and handcrafted counterparts, achieving substantial improvements in human preference alignment. Additionally, the negative embedding learned within the same text embedding space exhibits strong generalization capabilities. For example, using the same CLIP text encoder, the negative embedding learned on SD1.5 can be seamlessly transferred to text-to-image or even text-to-video models such as ControlNet, ZeroScope, and VideoCrafter2, resulting in consistent performance improvements across the board. Code is available at https://github.com/AMD-AIG-AIMA/ReNeg. Xiaomin Li 0001, Yixuan Liu 0004, Takashi Isobe, Xu Jia 0012, Qinpeng Cui, Dong Zhou 0003, Dong Li 0025, You He 0002, Huchuan Lu, Zhongdao Wang, Emad Barsoum |
CVPR | 5 |
| 2025 | Elucidating the Solution Space of Extended Reverse-Time SDE for Diffusion ModelsabstractSampling from Diffusion Models can alternatively be seen as solving differential equations, where there is a challenge in balancing speed and image visual quality. ODE-based samplers offer rapid sampling time but reach a performance limit, whereas SDE-based samplers achieve superior quality, albeit with longer iterations. In this work, we formulate the sampling process as an Extended Reverse-Time SDE (ER SDE), unifying prior explorations into ODEs and SDEs. Theoretically, leveraging the semi-linear structure of ER SDE solutions, we offer exact solutions and approximate solutions for VP SDE and VE SDE, respectively. Based on the approximate solution space of the ER SDE, referred to as one-step prediction errors, we yield mathematical insights elucidating the rapid sampling capability of ODE solvers and the high-quality sampling ability of SDE solvers. Additionally, we unveil that VP SDE solvers stand on par with their VE SDE counterparts. Based on these findings, leveraging the dual advantages of ODE solvers and SDE solvers, we devise efficient high-quality samplers, namely ER-SDE-Solvers. Experimental results demonstrate that ER-SDE-Solvers achieve state-of-the-art performance across all stochastic samplers while maintaining efficiency of deterministic samplers. Specifically, on the ImageNet 128 × 128 dataset, ER-SDE-Solvers obtain 8.33 FID in only 20 function evaluations. Code is available at https://github.com/QinpengCui/ER-SDE-Solver Qinpeng Cui, Xinyi Zhang 0008, Qiqi Bao 0001, Qingmin Liao |
WACV | 1 |
| 2024 | Geometry-Guided Diffusion Model with Masked Transformer for Robust Multi-View 3D Human Pose EstimationabstractRecent research on Diffusion Models and Transformers has brought significant advancements to 3D Human Pose Estimation (HPE). Nonetheless, existing methods often fail to concurrently address the issues of accuracy and generalization. In this paper, we propose a Geometry-guided Dif fusion Model with Masked Transformer (Masked Gifformer) for robust multi-view 3D HPE. Within the framework of the diffusion model, a hierarchical multi-view trans-former-based denoiser is exploited to fit the 3D pose distribution by systematically integrating joint and view information. To address the long-standing problem of poor generalization, we introduce a fully random mask mechanism without any additional learnable modules or parameters. Furthermore, we incorporate geometric guidance into the diffusion model to enhance the accuracy of the model. This is achieved by optimizing the sampling process to minimize reprojection errors through modeling a conditional guidance distribution. Extensive experiments on two benchmarks demonstrate that Masked Gifformer effectively achieves a trade-off between accuracy and generalization. Specifically, our method outperforms other probabilistic methods by > 40% and achieves comparable results with state-of-the-art deterministic methods. In addition, our method exhibits robustness to varying camera numbers, spatial arrangements, and datasets. Xinyi Zhang 0008, Qinpeng Cui, Qiqi Bao 0001, Wenming Yang, Qingmin Liao |
ACM Multimedia | 2 |
| 2024 | Taming Diffusion Prior for Image Super-Resolution with Domain Shift SDEsabstractDiffusion-based image super-resolution (SR) models have attracted substantial interest due to their powerful image restoration capabilities. However, prevailing diffusion models often struggle to strike an optimal balance between efficiency and performance. Typically, they either neglect to exploit the potential of existing extensive pretrained models, limiting their generative capacity, or they necessitate a dozens of forward passes starting from random noises, compromising inference efficiency. In this paper, we present DoSSR, a $\textbf{Do}$main $\textbf{S}$hift diffusion-based SR model that capitalizes on the generative powers of pretrained diffusion models while significantly enhancing efficiency by initiating the diffusion process with low-resolution (LR) images. At the core of our approach is a domain shift equation that integrates seamlessly with existing diffusion models. This integration not only improves the use of diffusion prior but also boosts inference efficiency. Moreover, we advance our method by transitioning the discrete shift process to a continuous formulation, termed as DoS-SDEs. This advancement leads to the fast and customized solvers that further enhance sampling efficiency. Empirical results demonstrate that our proposed method achieves state-of-the-art performance on synthetic and real-world datasets, while notably requiring $\textbf{\emph{only 5 sampling steps}}$. Compared to previous diffusion prior based methods, our approach achieves a remarkable speedup of 5-7 times, demonstrating its superior efficiency. Qinpeng Cui, Yixuan Liu 0004, Xinyi Zhang 0008, Qiqi Bao 0001, Qingmin Liao, liwang Amd, Zicheng Liu 0001, Zhongdao Wang, Emad Barsoum |
NeurIPS | 1 |