Demo Data from EDBT 2026 / reviewers in the wild / expert
Cong Tai
dblp:356/9996
· DBLP profile ↗
2ranked-venue papers
0as first author
2since 2021 · last 2024
0009-0000-6803-4088ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 2 since 2021Systems, architecture and hardware · 2 · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
3D vision · 50% Robot navigation and mapping · 31% Segmentation and scene understanding · 19% |
Topics — the 5 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision › 3d scene understanding
dynamic scene understanding |
0.8 | 1 | 2024 | Mobile Robot Oriented Large-Scale Indoor Dataset for Dynamic Scene Understanding · ICRA 2024 |
Computer vision › 3D vision
3d object detection |
0.2 | 1 | 2024 | Mobile Robot Oriented Large-Scale Indoor Dataset for Dynamic Scene Understanding · ICRA 2024 |
Computer vision › 3D vision › 3d object detection
indoor 3d object detection |
0.2 | 1 | 2024 | Mobile Robot Oriented Large-Scale Indoor Dataset for Dynamic Scene Understanding · ICRA 2024 |
Computer vision › Segmentation and scene understanding › semantic segmentation
indoor scene segmentation |
0.2 | 1 | 2024 | Mobile Robot Oriented Large-Scale Indoor Dataset for Dynamic Scene Understanding · ICRA 2024 |
Computer vision › Segmentation and scene understanding
semantic segmentation |
0.2 | 1 | 2024 | Mobile Robot Oriented Large-Scale Indoor Dataset for Dynamic Scene Understanding · ICRA 2024 |
Methods — techniques the papers use, named apart from their topics
dataset construction · 0.8annotation · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Mobile Robot Oriented Large-Scale Indoor Dataset for Dynamic Scene UnderstandingabstractMost existing robotic datasets capture static scene data and thus are limited in evaluating robots’ dynamic performance. To address this, we present a mobile robot oriented large-scale indoor dataset, denoted as THUD (Tsinghua University Dynamic) robotic dataset, for training and evaluating their dynamic scene understanding algorithms. Specifically, the THUD dataset construction is first detailed, including organization, acquisition, and annotation methods. It comprises both real-world and synthetic data, collected with a real robot platform and a physical simulation platform, respectively. Our current dataset includes 13 larges-scale dynamic scenarios, 90K image frames, 20M 2D/3D bounding boxes of static and dynamic objects, camera poses, and IMU. The dataset is still continuously expanding. Then, the performance of mainstream indoor scene understanding tasks, e.g. 3D object detection, semantic segmentation, and robot relocalization, is evaluated on our THUD dataset. These experiments reveal serious challenges for some robot scene understanding tasks in dynamic scenes. By sharing this dataset, we aim to foster and iterate new mobile robot algorithms quickly for robot actual working dynamic environment, i.e. complex crowded dynamic scenes. Cong Tai, Fang-xing Chen, Wanting Zhang, Tao Zhang 0130, Xueping Liu 0003, Yong-Jin Liu 0001, Long Zeng 0001 |
ICRA | 2 |
| 2024 | GRID: Scene-Graph-based Instruction-driven Robotic Task PlanningabstractRecent works have shown that Large Language Models (LLMs) can facilitate the grounding of instructions for robotic task planning. Despite this progress, most existing works have primarily focused on utilizing raw images to aid LLMs in understanding environmental information. However, this approach not only limits the scope of observation but also typically necessitates extensive multimodal data collection and large-scale models. In this paper, we propose a novel approach called Graph-based Robotic Instruction Decomposer (GRID), which leverages scene graphs instead of images to perceive global scene information and iteratively plan subtasks for a given instruction. Our method encodes object attributes and relationships in graphs through an LLM and Graph Attention Networks, integrating instruction features to predict subtasks consisting of pre-defined robot actions and target objects in the scene graph. This strategy enables robots to acquire semantic knowledge widely observed in the environment from the scene graph. To train and evaluate GRID, we establish a dataset construction pipeline to generate synthetic datasets for graph-based robotic task planning. Experiments have shown that our method outperforms GPT-4 by over 25.4% in subtask accuracy and 43.6% in task accuracy. Moreover, our method achieves a real-time speed of 0.11s per inference. Experiments conducted on datasets of unseen scenes and scenes with varying numbers of objects demonstrate that the task accuracy of GRID declined by at most 3.8%, showcasing its robust cross-scene generalization ability. We validate our method in both physical simulation and the real world. More details can be found on the project page https://jackyzengl.github.io/GRID.github.io/. Zhe Ni, Xiaoxin Deng, Cong Tai, Xinyue Zhu, Qinghongbing Xie, Weihang Huang, Xiang Wu 0013, Long Zeng 0001 |
IROS | 3 |