Demo Data from EDBT 2026 / reviewers in the wild / expert
Timo Probst
dblp:357/4220
· DBLP profile ↗
2ranked-venue papers
2as first author
2since 2021 · last 2025
0000-0002-2113-6527ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-author · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Computer animation and physical simulation · 100% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer animation and physical simulation
fluid simulation |
0.9 | 1 | 2025 | Unified Pressure, Surface Tension and Friction for SPH Fluids · ACM Trans. Graph. 2025 |
Computer animation and physical simulation › fluid simulation › particle-based fluid simulation
smoothed particle hydrodynamics |
0.9 | 1 | 2025 | Unified Pressure, Surface Tension and Friction for SPH Fluids · ACM Trans. Graph. 2025 |
Methods — techniques the papers use, named apart from their topics
coulomb friction model · 0.9IISPH · 0.9
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Unified Pressure, Surface Tension and Friction for SPH FluidsabstractFluid droplets behave significantly different from larger fluid bodies. At smaller scales, surface tension and friction between fluids and the boundary play an essential role and are even able to counteract gravitational forces. There are quite a few existing approaches that model surface tension forces within an SPH environment. However, as often as not, physical correctness and simulation stability are still major concerns with many surface tension formulations. We propose a new approach to compute surface tension that is both robust and produces the right amount of surface tension. Conversely, less attention was given to friction forces at the fluid-boundary interface. Recent experimental research indicates that Coulomb friction can be used to describe the behavior of droplets resting on a slope. Motivated by this, we develop a novel friction force formulation at the fluid-boundary interface following the Coulomb model, which allows us to replicate a new range of well known fluid behavior such as the motion of rain droplets on a window pane. Both forces are combined with an IISPH variant into one unified solver that is able to simultaneously compute strongly coupled surface tension, friction and pressure forces. Timo Probst, Matthias Teschner |
ACM Trans. Graph. | 1 |
| 2023 | Monolithic Friction and Contact Handling for Rigid Bodies and Fluids Using SPHabstractAbstract We propose a novel monolithic pure SPH formulation to simulate fluids strongly coupled with rigid bodies. This includes fluid incompressibility, fluid–rigid interface handling and rigid–rigid contact handling with a viable implicit particle‐based dry friction formulation. The resulting global system is solved using a new accelerated solver implementation that outperforms existing fluid and coupled rigid–fluid simulation approaches. We compare results of our simulation method to analytical solutions, show performance evaluations of our solver and present a variety of new and challenging simulation scenarios. Timo Probst, Matthias Teschner |
Comput. Graph. Forum | 1 |