EDBT 2026 Demo / reviewers in the wild / expert
Peixi Wang
dblp:357/6348
· DBLP profile ↗
2ranked-venue papers
0as first author
2since 2021 · last 2026
—ORCID · unresolved
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Reinforcement learning · 67% Robot manipulation · 33% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Robotics › Robot manipulation
diffusion policy |
1.0 | 1 | 2026 | CHDP: Cooperative Hybrid Diffusion Policies for Reinforcement Learning in Parameterized Action Space · AAAI 2026 |
Machine learning › Reinforcement learning › action space design
hybrid action space |
1.0 | 1 | 2026 | CHDP: Cooperative Hybrid Diffusion Policies for Reinforcement Learning in Parameterized Action Space · AAAI 2026 |
Machine learning › Reinforcement learning › action space design
parameterized action space |
1.0 | 1 | 2026 | CHDP: Cooperative Hybrid Diffusion Policies for Reinforcement Learning in Parameterized Action Space · AAAI 2026 |
Methods — techniques the papers use, named apart from their topics
q-function · 1.0diffusion policy · 1.0codebook · 1.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | CHDP: Cooperative Hybrid Diffusion Policies for Reinforcement Learning in Parameterized Action SpaceabstractHybrid action space, which combines discrete choices and continuous parameters, is prevalent in domains such as robot control and game AI. However, efficiently modeling and optimizing hybrid discrete-continuous action space remains a fundamental challenge, mainly due to limited policy expressiveness and poor scalability in high-dimensional settings. To address this challenge, we view the hybrid action space problem as a fully cooperative game and propose a Cooperative Hybrid Diffusion Policies (CHDP) framework to solve it. CHDP employs two cooperative agents that leverage a discrete and a continuous diffusion policy, respectively. The continuous policy is conditioned on the discrete action's representation, explicitly modeling the dependency between them. This cooperative design allows the diffusion policies to leverage their expressiveness to capture complex distributions in their respective action spaces. To mitigate the update conflicts arising from simultaneous policy updates in this cooperative setting, we employ a sequential update scheme that fosters co-adaptation. Moreover, to improve scalability when learning in high-dimensional discrete action space, we construct a codebook that embeds the action space into a low-dimensional latent space. This mapping enables the discrete policy to learn in a compact, structured space. Finally, we design a Q-function-based guidance mechanism to align the codebook's embeddings with the discrete policy's representation during training. On challenging hybrid action benchmarks, CHDP outperforms state-of-the-art method by up to 19.3% in success rate. Bingyi Liu, Jinbo He, Haiyong Shi, Enshu Wang, Weizhen Han, Jingxiang Hao, Peixi Wang |
AAAI | 7 |
| 2023 | Great Wall Construction Algorithm: A novel meta-heuristic algorithm for engineer problems
Ziyu Guan, Changjiang Ren, Jingtai Niu, Peixi Wang, Yizi Shang |
Expert Syst. Appl. | 4 |