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Xinrui Tao

dblp:357/9957 · DBLP profile ↗
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4ranked-venue papers
3as first author
4since 2021 · last 2026
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 2 first-author · 2 since 2021Applied, interdisciplinary, general and emerging computing · 2 · 1 first-author · 2 since 2021Databases, data management, data science and information retrieval · 1 · 1 first-author · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Legged, aerial and field robots · 44% Robot manipulation · 44% Motion planning and robot control · 13%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot manipulation › soft robotics
soft actuator
0.712023
A Soft, Lightweight Flipping Robot With Versatile Motion Capabilities for Wall-Climbing Applications · IEEE Trans. Robotics 2023
Robotics › Legged, aerial and field robots › field robotics
wall-climbing robot
0.712023
A Soft, Lightweight Flipping Robot With Versatile Motion Capabilities for Wall-Climbing Applications · IEEE Trans. Robotics 2023
Robotics › Motion planning and robot control
locomotion control
0.212023
A Soft, Lightweight Flipping Robot With Versatile Motion Capabilities for Wall-Climbing Applications · IEEE Trans. Robotics 2023

Methods — techniques the papers use, named apart from their topics

theoretical modeling · 0.7electroadhesion · 0.7
YearPublicationVenuePosition
2026 A Recycling-Driven Dynamic Budget Allocation Strategy for Human-Agent Collaboration
abstract
In the era of rapid artificial intelligence development, human–agent collaboration holds the potential to significantly enhance work efficiency. While existing studies have explored various collaboration strategies and resource methods, there remains a notable lack of in-depth research on how to economically allocate a limited budget to acquire both human and agent computing capacities. To address this gap, we first construct a developer model based on theories from psychology and economics, providing a quantitative description of human working time and efficiency. Building upon this, we further investigate the impact of dynamic budget allocation strategies on consumer decision-making. Specifically, a novel budget recycling mechanism is introduced to redistribute unused resources, thereby enhancing system responsiveness. Experimental results demonstrate a 56% improvement in resource utilization and a 32% increase in task completion. This confirms the effectiveness of our proposed method in optimizing collaboration and supporting sustainable project execution.
Xinrui Tao, Yuping Tu, Jiadi Liu, Ying Wang 0015, Fan Yang 0064, Quyuan Wang
IEEE Trans. Hum. Mach. Syst.1
2025 A Large Language Model-Enabled Framework for Simulating Multi-Agent Cooperative Game
Xinrui Tao, Qiaoling Shen, Qiushuang Pu, Quyuan Wang, Fan Yang 0064
IEEE Big Data1
2024 Expanding the defect image dataset of composite material coating with enhanced image-to-image translation
Xinrui Tao, Hanjun Gao
Eng. Appl. Artif. Intell.1
2023 A Soft, Lightweight Flipping Robot With Versatile Motion Capabilities for Wall-Climbing Applications
abstract
Soft wall-climbing robots have been limited in their ability to perform complex locomotion in diverse environments due to their structure and weight. Thus far, soft wall-climbing robots with integrated functions that can locomote in complex 3-D environments are yet to be developed. This article addresses this challenge by presenting a lightweight (2.57 g) soft wall-climbing robot with integrated linear, turning, and transitioning motion capabilities. The soft robot employs three pneumatic bending actuators and two adaptive electroadhesion pads, which enable it to flip forward, transition between two walls, turn in two directions, and adhere to various surfaces. Different motion and control strategies are proposed based on a theoretical model. The experimental results demonstrate that the robot can move at an average speed of 3.85 mm/s (0.08 body length/s) on horizontal, vertical, and inverted walls and make transitions between walls with different pinch angles within 180°. Additionally, the soft robot can carry a miniature camera on vertical walls to perform detection and surveillance tasks. This article provides a reliable structure and control strategy to enhance the multifunctionality of soft wall-climbing robots and enable their applications in unstructured environments.
Rui Chen 0015, Xinrui Tao, Changyong (Chase) Cao, Pei Jiang 0006, Jun Luo 0006, Yu Sun 0001
IEEE Trans. Robotics2