Do Won Park

dblp:357/9974 · DBLP profile ↗
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1ranked-venue papers
0as first author
1since 2021 · last 2023
0009-0003-0168-546XORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Robot manipulation · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot manipulation
grasping
0.712023
Grasp It Like a Pro 2.0: A Data-Driven Approach Exploiting Basic Shape Decomposition and Human Data for Grasping Unknown Objects · IEEE Trans. Robotics 2023
Robotics › Robot manipulation › grasping
grasp planning
0.712023
Grasp It Like a Pro 2.0: A Data-Driven Approach Exploiting Basic Shape Decomposition and Human Data for Grasping Unknown Objects · IEEE Trans. Robotics 2023
Robotics › Robot manipulation › grasping
grasp quality evaluation
0.712023
Grasp It Like a Pro 2.0: A Data-Driven Approach Exploiting Basic Shape Decomposition and Human Data for Grasping Unknown Objects · IEEE Trans. Robotics 2023

Methods — techniques the papers use, named apart from their topics

shape decomposition · 0.7learning from demonstration · 0.7
YearPublicationVenuePosition
2023 Grasp It Like a Pro 2.0: A Data-Driven Approach Exploiting Basic Shape Decomposition and Human Data for Grasping Unknown Objects
abstract
With the improvements in their computational and physical intelligence, robots are now capable of operating in real-world environments. However, manipulation and grasping capabilities are still areas that require significant improvements. To address this, we introduce a new data-driven grasp planning algorithm called Grasp it Like a Pro 2.0. This algorithm utilizes a small number of human demonstrations to teach a robot how to grasp arbitrary objects. By decomposing objects into basic shapes, our algorithm generates candidate grasps that can generalize to different object's geometry. The algorithm selects the grasp to execute based on a selection policy that maximizes a novel grasp quality metric introduced in this article. This metric considers the complex interdependencies between the predicted grasp, the local approximation produced by the basic shape decomposition, and the gripper used. We evaluate our approach against multiple baselines using different grippers and objects. The results demonstrate the effectiveness of our method in generating and selecting high-quality and reliable grasps. With a soft underactuated robotic hand, our algorithm achieves a 94.0% success rate in 150 grasps across 30 different objects. Similarly, with a rigid gripper, it achieves an 85.0% success rate in 80 grasps across 16 different objects.
Alessandro Palleschi, Franco Angelini, Chiara Gabellieri, Do Won Park, Lucia Pallottino, Antonio Bicchi, Manolo Garabini
IEEE Trans. Robotics4