EDBT 2026 Demo / reviewers in the wild / expert
Jilong Wang 0011
dblp:358/3992
· DBLP profile ↗
2ranked-venue papers
0as first author
2since 2021 · last 2025
0000-0002-4082-0463ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 2 since 2021Systems, architecture and hardware · 2 · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
Motion planning and robot control · 44% Robot manipulation · 28% Transfer learning and domain adaptation · 22% |
Topics — the 6 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Robotics › Robot manipulation › grasping
articulated object manipulation |
0.9 | 1 | 2025 | Watch Less, Feel More: Sim-to-Real RL for Generalizable Articulated Object Manipulation via Motion Adaptation and Impedance Control · ICRA 2025 |
Robotics › Motion planning and robot control › robot control
impedance control |
0.9 | 1 | 2025 | Watch Less, Feel More: Sim-to-Real RL for Generalizable Articulated Object Manipulation via Motion Adaptation and Impedance Control · ICRA 2025 |
Robotics › Motion planning and robot control
robot control |
0.9 | 1 | 2025 | Watch Less, Feel More: Sim-to-Real RL for Generalizable Articulated Object Manipulation via Motion Adaptation and Impedance Control · ICRA 2025 |
Machine learning › Transfer learning and domain adaptation
sim-to-real transfer |
0.9 | 1 | 2025 | Watch Less, Feel More: Sim-to-Real RL for Generalizable Articulated Object Manipulation via Motion Adaptation and Impedance Control · ICRA 2025 |
Robotics › Robot manipulation
dexterous manipulation |
0.3 | 1 | 2025 | Watch Less, Feel More: Sim-to-Real RL for Generalizable Articulated Object Manipulation via Motion Adaptation and Impedance Control · ICRA 2025 |
Machine learning › Reinforcement learning
policy learning |
0.2 | 1 | 2024 | GAMMA: Graspability-Aware Mobile MAnipulation Policy Learning based on Online Grasping Pose Fusion · ICRA 2024 |
Methods — techniques the papers use, named apart from their topics
reinforcement learning · 1.6observation history · 0.9motion adaptation · 0.9domain randomization · 0.9grasping pose fusion · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Watch Less, Feel More: Sim-to-Real RL for Generalizable Articulated Object Manipulation via Motion Adaptation and Impedance ControlabstractArticulated object manipulation poses a unique challenge compared to rigid object manipulation as the object itself represents a dynamic environment. In this work, we present a novel RL-based pipeline equipped with variable impedance control and motion adaptation leveraging observation history for generalizable articulated object manipulation, focusing on smooth and dexterous motion during zero-shot sim-to-real transfer (Fig. 1). To mitigate the sim-to-real gap, our pipeline diminishes reliance on vision by not leveraging the vision data feature (RGBD/pointcloud) directly as policy input but rather extracting useful low-dimensional data first via off-the-shelf modules. Additionally, we experience less sim-to-real gap by inferring object motion and its intrinsic properties via observation history as well as utilizing impedance control both in the simulation and in the real world. Furthermore, we develop a well-designed training setting with great randomization and a specialized reward system (task-aware and motion-aware) that enables multi-staged, end-to-end manipulation without heuristic motion planning. To the best of our knowledge, our policy is the first to report 84% success rate in the real world via extensive experiments with various unseen objects. Webpage: https://watch-less-feel-more.github.io/ Tan-Dzung Do, Nandiraju Gireesh, Jilong Wang 0011, He Wang 0010 |
ICRA | 3 |
| 2024 | GAMMA: Graspability-Aware Mobile MAnipulation Policy Learning based on Online Grasping Pose FusionabstractMobile manipulation constitutes a fundamental task for robotic assistants and garners significant attention within the robotics community. A critical challenge inherent in mobile manipulation is the effective observation of the target while approaching it for grasping. In this work, we propose a graspability-aware mobile manipulation approach powered by an online grasping pose fusion framework that enables a temporally consistent grasping observation. Specifically, the predicted grasping poses are online organized to eliminate the redundant, outlier grasping poses, which can be encoded as a grasping pose observation state for reinforcement learning. Moreover, on-the-fly fusing the grasping poses enables a direct assessment of graspability, encompassing both the quantity and quality of grasping poses. This assessment can subsequently serve as an observe-to-grasp reward, motivating the agent to prioritize actions that yield detailed observations while approaching the target object for grasping. Through extensive experiments conducted on the Habitat and Isaac Gym simulators, we find that our method attains a good balance between observation and manipulation, yielding high performance under various grasping metrics. Furthermore, we discover that the incorporation of temporal information from grasping poses aids in mitigating the sim-to-real gap, leading to robust performance in challenging real-world experiments. Project page: https://pku-epic.github.io/GAMMA/ Jiazhao Zhang, Nandiraju Gireesh, Jilong Wang 0011, Xiaomeng Fang, Chaoyi Xu, Weiguang Chen, Liu Dai, He Wang 0010 |
ICRA | 3 |