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Pascal Roth

dblp:358/4475 · DBLP profile ↗
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1ranked-venue papers
1as first author
1since 2021 · last 2024
0009-0008-5058-7520ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021Systems, architecture and hardware · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Motion planning and robot control · 62% Segmentation and scene understanding · 19% Robot navigation and mapping · 19%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Motion planning and robot control › path planning
local path planning
0.812024
ViPlanner: Visual Semantic Imperative Learning for Local Navigation · ICRA 2024
Computer vision › Segmentation and scene understanding › scene understanding
semantic scene understanding
0.212024
ViPlanner: Visual Semantic Imperative Learning for Local Navigation · ICRA 2024
Robotics › Robot navigation and mapping
traversability estimation
0.212024
ViPlanner: Visual Semantic Imperative Learning for Local Navigation · ICRA 2024

Methods — techniques the papers use, named apart from their topics

sim-to-real transfer · 0.8imperative learning · 0.8differentiable cost map · 0.8
YearPublicationVenuePosition
2024 ViPlanner: Visual Semantic Imperative Learning for Local Navigation
abstract
Real-time path planning in outdoor environments still challenges modern robotic systems due to differences in terrain traversability, diverse obstacles, and the necessity for fast decision-making. Established approaches have primarily focused on geometric navigation solutions, which work well for structured geometric obstacles but have limitations regarding the semantic interpretation of different terrain types and their affordances. Moreover, these methods fail to identify traversable geometric occurrences, such as stairs. To overcome these issues, we introduce ViPlanner, a learned local path planning approach that generates local plans based on geometric and semantic information. The system is trained using the Imperative Learning paradigm, for which the network weights are optimized end-to-end based on the planning task objective. This optimization uses a differentiable formulation of a semantic costmap, which enables the planner to distinguish between the traversability of different terrains and accurately identify obstacles. The semantic information is represented in 30 classes using an RGB colorspace that can effectively encode the multiple levels of traversability. We show that the planner can adapt to diverse real-world environments without requiring any real-world training. In fact, the planner is trained purely in simulation, enabling a highly scalable training data generation. Experimental results demonstrate resistance to noise, zero-shot sim-to-real transfer, and a decrease of 38.02% in terms of traversability cost compared to purely geometric-based approaches. Code and models are made publicly available: https://github.com/leggedrobotics/viplanner.
Pascal Roth, Julian Nubert, Fan Yang 0092, Mayank Mittal, Marco Hutter 0001
ICRA1