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Dominik A. Kloepfer

dblp:358/5106 · DBLP profile ↗
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3ranked-venue papers
3as first author
3since 2021 · last 2024
0000-0002-1133-6023ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 2 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-author · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
3D vision · 27% Segmentation and scene understanding · 27% Deep learning architectures and training · 23%
Databases, data mining, and information retrieval
1 paper
Information retrieval · 100%

Topics — the 6 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › multi-view geometry
multi-view consistency
0.812024
LoCo: Learning 3D Location-Consistent Image Features with a Memory-Efficient Ranking Loss · NeurIPS 2024
Computer vision › Segmentation and scene understanding
panoptic segmentation
0.812024
LoCo: Learning 3D Location-Consistent Image Features with a Memory-Efficient Ranking Loss · NeurIPS 2024
Machine learning › Deep learning architectures and training › multi-scale learning
multi-scale feature learning
0.712023
LoCUS: Learning Multiscale 3D-consistent Features from Posed Images · ICCV 2023
Robotics › Robot navigation and mapping › environment mapping
spatial mapping
0.712023
LoCUS: Learning Multiscale 3D-consistent Features from Posed Images · ICCV 2023
Information retrieval › image retrieval › instance retrieval
landmark retrieval
0.212023
LoCUS: Learning Multiscale 3D-consistent Features from Posed Images · ICCV 2023
Information retrieval › image retrieval
patch retrieval
0.212023
LoCUS: Learning Multiscale 3D-consistent Features from Posed Images · ICCV 2023

Methods — techniques the papers use, named apart from their topics

ranking-based objective · 1.3average precision optimization · 1.3smooth average precision · 0.8ranking loss · 0.8
YearPublicationVenuePosition
2024 SCENES: Subpixel Correspondence EstimationWith Epipolar Supervision
abstract
Extracting point correspondences from two or more views of a scene is a fundamental computer vision problem with particular importance for relative camera pose estimation and structure-from-motion. Existing local feature matching approaches, trained with correspondence supervision on large-scale datasets, obtain highly-accurate matches on the test sets. However, they do not generalise well to new datasets with different characteristics to those they were trained on, unlike classic feature extractors. Instead, they require finetuning, which assumes that ground-truth correspondences or ground-truth camera poses and 3D structure are available. We relax this assumption by removing the requirement of 3D structure, e.g., depth maps or point clouds, and only require camera pose information, which can be obtained from odometry. We do so by replacing correspondence losses with epipolar losses, which encourage putative matches to lie on the associated epipolar line. While weaker than correspondence supervision, we observe that this cue is sufficient for finetuning existing models on new data. We then further relax the assumption of known camera poses by using pose estimates in a novel bootstrapping approach. We evaluate on highly challenging datasets, including an indoor drone dataset and an outdoor smartphone camera dataset, and obtain state-of-the-art results without strong supervision.
Dominik A. Kloepfer, João F. Henriques, Dylan Campbell
3DV1
2024 LoCo: Learning 3D Location-Consistent Image Features with a Memory-Efficient Ranking Loss
abstract
Image feature extractors are rendered substantially more useful if different views of the same 3D location yield similar features while still being distinct from other locations. A feature extractor that achieves this goal even under significant viewpoint changes must recognise not just semantic categories in a scene, but also understand how different objects relate to each other in three dimensions. Existing work addresses this task by posing it as a patch retrieval problem, training the extracted features to facilitate retrieval of all image patches that project from the same 3D location. However, this approach uses a loss formulation that requires substantial memory and computation resources, limiting its applicability for large-scale training. We present a method for memory-efficient learning of location-consistent features that reformulates and approximates the smooth average precision objective. This novel loss function enables improvements in memory efficiency by three orders of magnitude, mitigating a key bottleneck of previous methods and allowing much larger models to be trained with the same computational resources. We showcase the improved location consistency of our trained feature extractor directly on a multi-view consistency task, as well as the downstream task of scene-stable panoptic segmentation, significantly outperforming previous state-of-the-art.
Dominik A. Kloepfer, João F. Henriques, Dylan Campbell
NeurIPS1
2023 LoCUS: Learning Multiscale 3D-consistent Features from Posed Images
abstract
An important challenge for autonomous agents such as robots is to maintain a spatially and temporally consistent model of the world. It must be maintained through occlusions, previously-unseen views, and long time horizons (e.g., loop closure and re-identification). It is still an open question how to train such a versatile neural representation without supervision. We start from the idea that the training objective can be framed as a patch retrieval problem: given an image patch in one view of a scene, we would like to retrieve (with high precision and recall) all patches in other views that map to the same real-world location. One drawback is that this objective does not promote reusability of features: by being unique to a scene (achieving perfect precision/recall), a representation will not be useful in the context of other scenes. We find that it is possible to balance retrieval and reusability by constructing the retrieval set carefully, leaving out patches that map to far-away locations. Similarly, we can easily regulate the scale of the learned features (e.g., points, objects, or rooms) by adjusting the spatial tolerance for considering a retrieval to be positive. We optimize for (smooth) Average Precision (AP), in a single unified ranking-based objective. This objective also doubles as a criterion for choosing landmarks or keypoints, as patches with high AP. We show results creating sparse, multi-scale, semantic spatial maps composed of highly identifiable landmarks, with applications in landmark retrieval, localization, semantic segmentation and instance segmentation.
Dominik A. Kloepfer, Dylan Campbell, João F. Henriques
ICCV1