Demo Data from EDBT 2026 / reviewers in the wild / expert
Xianghe Pang
dblp:359/3438
· DBLP profile ↗
5ranked-venue papers
1as first author
5since 2021 · last 2026
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 5 · 1 first-author · 5 since 2021Systems, architecture and hardware · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
4 papers |
Language models and text generation · 51% Multi-agent systems · 19% Autonomous driving · 12% |
Topics — the 9 heaviest of 11, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Robotics › Autonomous driving
collaborative perception |
1.0 | 1 | 2026 | Pragmatic Communication in Multi-Agent Collaborative Perception · IEEE Trans. Pattern Anal. Mach. Intell. 2026 |
Natural language and speech › Language models and text generation
LLM agents |
1.0 | 1 | 2026 | MCP-Flow: Facilitating LLM Agents to Master Real-World, Diverse and Scaling MCP Tools · ACL (1) 2026 |
Computer vision › 3D vision › 3d object detection
multi-agent 3d object detection |
1.0 | 1 | 2026 | Pragmatic Communication in Multi-Agent Collaborative Perception · IEEE Trans. Pattern Anal. Mach. Intell. 2026 |
Natural language and speech › Language models and text generation › LLM agents
tool use |
1.0 | 1 | 2026 | MCP-Flow: Facilitating LLM Agents to Master Real-World, Diverse and Scaling MCP Tools · ACL (1) 2026 |
Knowledge, reasoning and agents › Multi-agent systems
agent-based simulation |
0.9 | 1 | 2025 | Synthesizing Post-Training Data for LLMs through Multi-Agent Simulation · ACL (1) 2025 |
Natural language and speech › Language models and text generation
alignment |
0.8 | 1 | 2024 | Self-Alignment of Large Language Models via Monopolylogue-based Social Scene Simulation · ICML 2024 |
Natural language and speech › Language models and text generation › alignment
self-alignment |
0.8 | 1 | 2024 | Self-Alignment of Large Language Models via Monopolylogue-based Social Scene Simulation · ICML 2024 |
Computer vision › Video understanding and tracking › multi-object tracking
multi-agent tracking |
0.3 | 1 | 2026 | Pragmatic Communication in Multi-Agent Collaborative Perception · IEEE Trans. Pattern Anal. Mach. Intell. 2026 |
Machine learning › Transfer learning and domain adaptation
fine-tuning |
0.2 | 1 | 2024 | Self-Alignment of Large Language Models via Monopolylogue-based Social Scene Simulation · ICML 2024 |
Methods — techniques the papers use, named apart from their topics
task-adaptive dictionary · 1.0optimization framework · 1.0model context protocol · 1.0multi-agent simulation · 0.9social scene simulation · 0.8fine-tuning · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | MCP-Flow: Facilitating LLM Agents to Master Real-World, Diverse and Scaling MCP ToolsabstractWenHao Wang, Peizhi Niu, Zhao Xu, Zhaoyu Chen, Jian Du, Yaxin Du, Xianghe Pang, Keduan Huang, Yanfeng Wang, Qiang Yan, Siheng Chen. Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers). 2026. Wenhao Wang 0002, Peizhi Niu, Yaxin Du, Xianghe Pang, Keduan Huang, Yanfeng Wang 0001, Siheng Chen |
ACL (1) | 7 |
| 2026 | Pragmatic Communication in Multi-Agent Collaborative PerceptionabstractCollaborative perception allows each agent to enhance its perceptual abilities by exchanging messages with others. It inherently results in a trade-off between perception ability and communication costs. Previous works transmit complete full-frame high-dimensional feature maps among agents, resulting in substantial communication costs. To promote communication efficiency, we propose only transmitting the information needed for the collaborator's downstream task. This pragmatic communication strategy focuses on three key aspects: i) pragmatic message selection, which selects task-critical parts from the complete data, resulting in spatially and temporally sparse feature vectors; ii) pragmatic message representation, which achieves pragmatic approximation of high-dimensional feature vectors with a task-adaptive dictionary, enabling communicating with integer indices; iii) pragmatic collaborator selection, which identifies beneficial collaborators, pruning unnecessary communication links. Following this strategy, we first formulate a mathematical optimization framework for the perception-communication trade-off and then propose PragComm, a multi-agent collaborative perception system with two key components: i) single-agent detection and tracking and ii) pragmatic collaboration. The proposed PragComm promotes pragmatic communication and adapts to a wide range of communication conditions. We evaluate PragComm for both collaborative 3D object detection and tracking tasks in both real-world, V2V4Real, and simulation datasets, OPV2V and V2X-SIM2.0. PragComm consistently outperforms previous methods with more than 32.7 K× lower communication volume on OPV2V. Yue Hu 0011, Xianghe Pang, Xiaoqi Qin, Yonina C. Eldar, Siheng Chen, Ping Zhang 0003, Wenjun Zhang 0001 |
IEEE Trans. Pattern Anal. Mach. Intell. | 2 |
| 2025 | Synthesizing Post-Training Data for LLMs through Multi-Agent SimulationabstractShuo Tang, Xianghe Pang, Zexi Liu, Bohan Tang, Rui Ye, Tian Jin, Xiaowen Dong, Yanfeng Wang, Siheng Chen. Proceedings of the 63rd Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers). 2025. Xianghe Pang, Zexi Liu, Bohan Tang, Rui Ye 0001, Xiaowen Dong 0001, Yanfeng Wang 0001, Siheng Chen |
ACL (1) | 2 |
| 2024 | Self-Alignment of Large Language Models via Monopolylogue-based Social Scene SimulationabstractAligning large language models (LLMs) with human values is imperative to mitigate potential adverse effects resulting from their misuse. Drawing from the sociological insight that acknowledging all parties' concerns is a key factor in shaping human values, this paper proposes a novel direction to align LLMs by themselves: social scene simulation. To achieve this, we present MATRIX, a novel social scene simulator that emulates realistic scenes around a user's input query, enabling the LLM to take social consequences into account before responding. MATRIX serves as a virtual rehearsal space, akin to a Monopolylogue, where the LLM performs diverse roles related to the query and practice by itself. To inject this alignment, we fine-tune the LLM with MATRIX-simulated data, ensuring adherence to human values without compromising inference speed. We theoretically show that the LLM with MATRIX outperforms existing methods under mild assumptions. Finally, extensive experiments validate that our method outperforms over 10 baselines across 4 benchmarks. As evidenced by 875 user ratings, our tuned 13B-size LLM exceeds GPT-4 in aligning with human values. See our project page at https://shuotang123.github.io/MATRIX. Xianghe Pang, Rui Ye 0001, Yuxin Xiong, Yanfeng Wang 0001, Siheng Chen |
ICML | 1 |
| 2024 | MADE: Malicious Agent Detection for Robust Multi-Agent Collaborative PerceptionabstractRecently, multi-agent collaborative (MAC) perception has been proposed and outperformed the traditional single-agent perception in many applications, such as autonomous driving. However, MAC perception is more vulnerable to adversarial attacks than single-agent perception due to the information exchange. The attacker can easily degrade the performance of a victim agent by sending harmful information from a malicious agent nearby. In this paper, we propose Malicious Agent Detection (MADE), a reactive defense specific to MAC perception that can be deployed by an agent to accurately detect and then remove any potential malicious agent in its local collaboration network. In particular, MADE inspects each agent in the network independently using a semi-supervised anomaly detector based on a double-hypothesis test with the Benjamini-Hochberg procedure for false positive control. For the two hypothesis tests, we propose a match loss statistic and a collaborative reconstruction loss statistic, respectively, both based on the consistency between the agent to be inspected and the ego agent deployed with our detector. We comprehensively evaluate MADE on a benchmark 3D dataset, V2X-sim, and a real-road dataset, DAIR-V2X, comparing it to baseline defenses. Notably, with the protection of MADE, the drops in the average precision compared with the best-case ‘Oracle’ defender are merely 1.27% and 0.28%, respectively. Yangheng Zhao, Zhen Xiang, Sheng Yin, Xianghe Pang, Yanfeng Wang 0001, Siheng Chen |
IROS | 4 |