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Youqi Song

dblp:359/4195 · DBLP profile ↗
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6ranked-venue papers
1as first author
6since 2021 · last 2025
0009-0009-6769-7862ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 5 · 5 since 2021Artificial intelligence and machine learning · 3 · 1 first-author · 3 since 2021Systems, architecture and hardware · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
Segmentation and scene understanding · 35% Graph learning · 28% Representation and self-supervised learning · 19%

Topics — the 10 heaviest of 10, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Segmentation and scene understanding
scene graph generation
2.232024
Kumaraswamy Wavelet for Heterophilic Scene Graph Generation · AAAI 2024
Multi-Prototype Space Learning for Commonsense-Based Scene Graph Generation · AAAI 2024
Beware of Overcorrection: Scene-induced Commonsense Graph for Scene Graph Generation · ACM Multimedia 2023
Machine learning › Graph learning
graph neural network
0.812024
Kumaraswamy Wavelet for Heterophilic Scene Graph Generation · AAAI 2024
Machine learning › Graph learning › graph neural network › heterophily
heterophily-aware learning
0.812024
Kumaraswamy Wavelet for Heterophilic Scene Graph Generation · AAAI 2024
Machine learning › Representation and self-supervised learning › prototype learning › prototype-based representation learning
multi-prototype representation learning
0.812024
Multi-Prototype Space Learning for Commonsense-Based Scene Graph Generation · AAAI 2024
Machine learning › Representation and self-supervised learning
prototype learning
0.812024
Multi-Prototype Space Learning for Commonsense-Based Scene Graph Generation · AAAI 2024
Machine learning › Graph learning › graph neural network
spectral graph neural network
0.812024
Kumaraswamy Wavelet for Heterophilic Scene Graph Generation · AAAI 2024
Machine learning › Trustworthy machine learning › robustness › spurious correlation
spurious correlation mitigation
0.712023
Prior Knowledge-driven Dynamic Scene Graph Generation with Causal Inference · ACM Multimedia 2023
Computer vision › Segmentation and scene understanding › scene graph generation
unbiased scene graph generation
0.712023
Beware of Overcorrection: Scene-induced Commonsense Graph for Scene Graph Generation · ACM Multimedia 2023
Computer vision › Video understanding and tracking › dynamic scene analysis › video scene understanding
video scene graph generation
0.712023
Prior Knowledge-driven Dynamic Scene Graph Generation with Causal Inference · ACM Multimedia 2023
Knowledge, reasoning and agents › Knowledge representation and reasoning
commonsense reasoning
0.212023
Beware of Overcorrection: Scene-induced Commonsense Graph for Scene Graph Generation · ACM Multimedia 2023

Methods — techniques the papers use, named apart from their topics

commonsense graph · 1.3wavelet transform · 0.8optimal transport · 0.8momentum updating · 0.8kumaraswamy wavelet · 0.8contrastive learning · 0.8band-pass filtering · 0.8graph neural network · 0.7gaussian process · 0.7causal inference · 0.7
YearPublicationVenuePosition
2025 DPSN: Dual Prior Knowledge Induced Tactile paving and Obstacle Joint Segmentation Network
abstract
Accurate semantic segmentation of both tactile paving and the obstacle is crucial for the safe mobility of visually impaired individuals. However, existing methods face two major challenges: (i) discontinuous segmentation fragments; (ii) Inaccurate obstacle recognition. To address challenge (i), we propose incorporating appearance priors of complete tactile pavings to prevent the model from directly learning irregular ground truth masks. To tackle challenge (ii), we propose introducing cross-modal semantic priors to complement the semantic information of obstacles. We implemented these strategies in proposed Dual Prior knowledge induced tactile paving and obstacle joint Segmentation Network (DPSN). Based on bilateral network architecture, DPSN merges obstacle category masks into tactile paving categories, constructing a complete tactile paving mask. Utilizing the complete mask, DPSN transfer appearance prior knowledge to detail features from boundary and structural perspectives. Concurrently, DPSN leverages the CLIP Text Encoder to guide visual feature decoding by attention mechanisms, transferring rich cross-modal semantic prior knowledge to the visual feature maps. Furthermore, we propose the TPO-Dataset, the first dataset for joint tactile paving and obstacle segmentation acquired from actual scenes. Experiments demonstrate that DPSN achieves state-of-the-art results on the TPO-Dataset, with relative gains of 27.16% in obstacle IoU and 30.53% in accuracy metrics compared to baseline methods. Notably, DPSN achieves real-time performance at 88.25 FPS on the maximum scale of 2048×512 resolution.
Youqi Song, Zilong Jin, Changbo Wang, Gaoqi He
IROS1
2025 TactPav: A Vision-Language Annotated Multi-modal Dataset for Tactile Paving Navigation
Youqi Song, Zilong Jin, Yunjie Xie, Changbo Wang, Gaoqi He
PRCV (12)2
2024 Multi-Prototype Space Learning for Commonsense-Based Scene Graph Generation
abstract
In the domain of scene graph generation, modeling commonsense as a single-prototype representation has been typically employed to facilitate the recognition of infrequent predicates. However, a fundamental challenge lies in the large intra-class variations of the visual appearance of predicates, resulting in subclasses within a predicate class. Such a challenge typically leads to the problem of misclassifying diverse predicates due to the rough predicate space clustering. In this paper, inspired by cognitive science, we maintain multi-prototype representations for each predicate class, which can accurately find the multiple class centers of the predicate space. Technically, we propose a novel multi-prototype learning framework consisting of three main steps: prototype-predicate matching, prototype updating, and prototype space optimization. We first design a triple-level optimal transport to match each predicate feature within the same class to a specific prototype. In addition, the prototypes are updated using momentum updating to find the class centers according to the matching results. Finally, we enhance the inter-class separability of the prototype space through iterations of the inter-class separability loss and intra-class compactness loss. Extensive evaluations demonstrate that our approach significantly outperforms state-of-the-art methods on the Visual Genome dataset.
Lianggangxu Chen, Youqi Song, Yiqing Cai, Jiale Lu, Yang Li 0041, Changbo Wang, Gaoqi He
AAAI2
2024 Kumaraswamy Wavelet for Heterophilic Scene Graph Generation
abstract
Graph neural networks (GNNs) has demonstrated its capabilities in the field of scene graph generation (SGG) by updating node representations from neighboring nodes. Actually it can be viewed as a form of low-pass filter in the spatial domain, which smooths node feature representation and retains commonalities among nodes. However, spatial GNNs does not work well in the case of heterophilic SGG in which fine-grained predicates are always connected to a large number of coarse-grained predicates. Blind smoothing undermines the discriminative information of the fine-grained predicates, resulting in failure to predict them accurately. To address the heterophily, our key idea is to design tailored filters by wavelet transform from the spectral domain. First, we prove rigorously that when the heterophily on the scene graph increases, the spectral energy gradually shifts towards the high-frequency part. Inspired by this observation, we subsequently propose the Kumaraswamy Wavelet Graph Neural Network (KWGNN). KWGNN leverages complementary multi-group Kumaraswamy wavelets to cover all frequency bands. Finally, KWGNN adaptively generates band-pass filters and then integrates the filtering results to better accommodate varying levels of smoothness on the graph. Comprehensive experiments on the Visual Genome and Open Images datasets show that our method achieves state-of-the-art performance.
Lianggangxu Chen, Youqi Song, Shaohui Lin, Changbo Wang, Gaoqi He
AAAI2
2023 Beware of Overcorrection: Scene-induced Commonsense Graph for Scene Graph Generation
abstract
A scene graph generation task is largely restricted under a class imbalance. Previous methods have alleviated the class imbalance problem by incorporating commonsense information into the classification, enabling the prediction model to rectify the incorrect head class into the correct tail class. However, the results of commonsense-based models are typically overcorrected, e.g., the visually correct head class is forcibly modified into the wrong tail class. We argue that there are two principal reasons for this phenomenon. First, existing models ignore the semantic gap between commonsense knowledge and real scenes. Second, current commonsense fusion strategies propagate the neighbors in the visual-linguistic contexts without long-range correlation. To alleviate overcorrection, we formulate the commonsense-based scene graph generation task as two sub-problems: scene-induced commonsense graph generation (SI-CGG) and commonsense-inspired scene graph generation (CI-SGG). In SI-CGG module, unlike conventional methods using fixed commonsense graph, we adaptively adjust the node embeddings in a commonsense graph according to their visual appearance and configure the new reasoning edge under a specific visual context. The CI-SGG module is proposed to propagate the information from scene-induced commonsense graph back to the scene graph. It updates the representations of each node in scene graph by the aggregation of neighbourhood information at different scales. Through maximum likelihood optimisation of the logarithmic Gaussian process, the scene graph automatically adapt to the different neighbors in the visual-linguistic contexts. Systematic experiments on the Visual Genome dataset show that our full method achieves state-of-the-art performance.
Lianggangxu Chen, Jiale Lu, Youqi Song, Changbo Wang, Gaoqi He
ACM Multimedia3
2023 Prior Knowledge-driven Dynamic Scene Graph Generation with Causal Inference
abstract
The task of dynamic scene graph generation (DSGG) aims at constructing a set of frame-level scene graphs for the given video. It suffers from two kinds of spurious correlation problems. First, the spurious correlation between input object pair and predicate label is caused by the biased predicate sample distribution in dataset. Second, the spurious correlation between contextual information and predicate label arises from interference caused by background content in both the current frame and adjacent frames of the video sequence. To alleviate spurious correlations, our work is formulated into two sub-tasks: video-specific commonsense graph generation (VsCG) and causal inference (CI). VsCG module aims to alleviate the first correlation by integrating prior knowledge into prediction. Information of all the frames in current video is used to enhance the commonsense graph constructed from co-occurrence patterns of all training samples. Thus, the commonsense graph has been augmented with video-specific temporal dependencies. Then, a CI strategy with both intervention and counterfactual is used. The intervention component further eliminates the first correlation by forcing the model to consider all possible predicate categories fairly, while the counterfactual component resolves the second correlation by removing the bad effect from context. Comprehensive experiments on the Action Genome dataset show that the proposed method achieves state-of-the-art performance.
Jiale Lu, Lianggangxu Chen, Youqi Song, Shaohui Lin, Changbo Wang, Gaoqi He
ACM Multimedia3